Index of /atarilibrary/atari_cd12/CLASSICW/AM/UTILITY1/PRINTEXT/FASTTEXT

      Name                    Last modified       Size  Description

[DIR] Parent Directory 11-May-2007 20:46 - [TXT] 8 10-Feb-1994 20:59 1k [TXT] ANNOUNCE 10-Feb-1994 18:59 1k [TXT] ANNOUNCE.INF 10-Feb-1994 20:29 3k [   ] FASTTEXT 10-Feb-1994 20:59 27k [TXT] FASTTEXT.ASM 10-Feb-1994 20:59 18k [   ] FASTTEXT.DOC 10-Feb-1994 20:59 9k [TXT] FASTTEXT.INF 10-Feb-1994 20:29 3k [TXT] FTEST 10-Feb-1994 20:59 6k [   ] POSTER 10-Feb-1994 20:59 1k [TXT] WIDE.FON 10-Feb-1994 20:59 1k

FastText Copyright 1988 by Darren M. Greenwald

This is the first revision of my new FastText() code which
can be linked in, and included within your programs.  These
new routines utilize the blitter, and speed up rendering of
fonts of any height, and of 4-16 pixels in width.  As far
as I know, this is a first.  My own, and other fast text
rendering routines only speed up rendering of 8 bit wide
fonts.

This new Fast Text code is also somewhat easier to use then
the previous two versions I released in 1978.

Oh, I went ahead, and added a font I created some time ago
called WIDE.FONT.  Despite the name, WIDE.FONT is a
skinnier 6 bit wide, 8 bit high Topaz style font.  It is a
non-proportional font suitable for use with SetFont - using
it effectively gives you more columns to work with, hence
the name WIDE.FONT!

This new FastText() code is Copyrighted!  You must ask
permission to utilize this code in any commercial, or
shareware ventures.  Read the FastText.doc file for more
information on how to contact me.