Index of /atarilibrary/atari_cd12/CLASSICW/AM/MUSIC/SONICED

      Name                    Last modified       Size  Description

[DIR] Parent Directory 11-May-2007 20:46 - [TXT] 8SVXMAKE 11-Feb-1994 09:45 3k [TXT] CONSUPP 10-Feb-1994 19:15 1k [TXT] DRW 10-Feb-1994 19:30 52k [TXT] DRW.4TH 11-Feb-1994 09:45 24k [   ] DRW.DOC 10-Feb-1994 19:15 8k [TXT] DRW.INF 10-Feb-1994 19:15 3k [TXT] QSIN 10-Feb-1994 19:15 2k [TXT] QST 10-Feb-1994 19:15 10k [TXT] RON.OP 11-Feb-1994 09:45 65k

      ----- Doc on this upload....Aug 16, 1987 -----


This is the source for my DRW program - the sonic spectral editor.
Some of my support files should be useful to those of you looking 
for these functions. Caution: none other than John Bryan of Compuserve
and Amazing Computing has snickered derisively at the "poor coding
style". Fiddlesticks.

 Source files:

   ConSupp --- Simple console creator for use by  workbench launched
               turnkeys..
   Qsin,Qst --- Quantized Sins, Cos, and multiply sins... fixed
               point is at 15 bits, resolution: 2pi = $400 = 1024
               PCI referenced... should work anywhere.
   8SVXMake --- attempts to make an 8svx IFF Sample file. Has
               some bugs in it, but makes readable files (for use
               in DMCS for example).   
   DRW.4th ---- Read the .doc for instructions (?) room for you
               to add functions is there. I like to run it using
               my Kurta Series 1 instead of the mouse, which is
               why there are no menus.
Object:
  
  Drw     ---- the turnkeyed version.

  Ron.Op  --- a file to "Input" and play with...(Sample came from a
              press conference via my  Mirage collection.)

Your forth should have
 exec.calls,exec.symbols,
 Intuition.calls,intuition.symbols,Intuition.misc,
 graphics.calls, graphics.symbols 
                

I plan on making a much better version in a compiled language which
will give unlimited time and frequency response, vectored partials 
instead of pixelated ones, combination of the vectors into wave
functions (FOF,Vosim, FM,AM), copy/pasting. This is a prototype to
get the idea of Amy's sound quality and speed ( compiled should be
MUUUCH faster ). Anyone want to write a "C" interpreter in FORTH?
            J H H Lowengard, 
            CIS 76625,2425
            Midi-Net: ENIAC/Henry Lowengard

And here, If you plan to send this file along, is space for your 
name, address and comments, so that you can form your own support
community if need be.

NAME:      Henry Lowengard
ADDRESS:   43 W 16th St apt 2D 
CITY:      NYC   10011-6320
COMMENTS:  As Author, I ask you to read the accompanying doc file
           and perhaps peruse the source for silly comments and
           a look at the program's underware (underware?). For 
           making professional samples, stick the Amiga outs 
           through an EQ and some reverb... very nice indeed. 
           The Kawai K5 can do a similar synthesis job in real time
           (although not with 256 amplitude points) so it might
           be worth a listen.  Aug 16 87.