** 1 page PD/Shareware page / 827 words ** Bitmap View IV Christophe Boyanique and Denesh Bhabuta introduce you to this French Image Processor... Bitmap View IV (BV4) is a modular image processor for all Ataris, making use of the PARX M&E modules protocol. By using these external modules, instead of than building them into the main application, common code can be shared between several programs resulting in more compact but powerful programs. The M&E module set includes modules for loading, scanning and generating (RIM); saving, printing and fax driving (WIM); and processing effects on images (IFX). BV4 loads and saves images exclusively using these external modules and is therefore restricted to the available modules. Happily there are already a wide range of supported formats with modules constantly being added. The M&E distribution contains other modules to perform other operations such as memory management and picture dithering. For example PARX.MEM takes care of all memory operations enabling you to allocate or free memory blocks as desired from within your program. Even better this module defragments memory automatically! The dithering module, PARX.TRM is probably the most powerful single module and is resolution, bitplane and graphic card independent. Using this module BV4 can load, dither and zoom pictures on any standard or enhanced video card - including the higher resolutions available to MagiCMac/PC users. Unlike most other image processors BV4 can work on images without displaying them. For example, this makes it possible to convert a 24-bit JPEG image to a 16-bit TARGA image on a MegaSTe with a monochrome display. Batch conversion is also supported. Furthermore BV4, running in monochrome, can scan pictures in 24-bit colour and output them to a colour printer! BV4 supports the M&E 'generator' modules for driving scanners and digital cameras. Using these modules you can create fractals and textures without a source picture! Other interesting options include a Slideshow feature with various options, full screen mode, zoom and GDOS printing. There's even direct support for users of the Selectric file selector, which enables path shortcuts to be set up from inside BV4. Memory can be freed up by unloading unused modules - they can always be loaded in again when required. BV4 sports a typically French style GEM interface which can be customised to suit the way you work. With iconification, colour and 3D-look dialogs (on all machines - not just Falcons) BV4 is looking good. ** Boxout start 1 ** Where to get Bitmap View IV... The latest version is maintained on the author's web page and the CyberSTrider website: ** BC on ** http://www/lenet.fr/raceme http://www.cyberstrider.org ** BC off ** Bitmap View IV is also available from other online services and PD/Shareware libraries. ** End boxout 1 ** ** Boxout start 2 ** Reader offer! For a limited period of 2 months you can register Bitmap View IV for the discounted price of £10 (Overseas orders add £1). You will receive a keycode (to disable registered user only features) along with a disk containing the full and latest versions of Bitmap View IV and the latest available PARX modules. To take advantage of this offer clip or photocopy this section, and send it along with your payment to: ** BC on ** CyberSTrider, PO Box 78, Manchester M21 8SJ, UK. ** BC off ** I would like to register Bitmap View IV at the discounted price of £10. Here are my details: Name: Address: Email: ** Boxout end 2 ** ** Boxout start 3 ** List of PARX modules at February 97: ** On reader disk logo here ** * Module included with Reader disk version RIM (load modules) *APX (Apex blocks), Art (Art Director), BMP (Win/OS22), IMA (Cloe) DS? (Dali), *P[IC][1-6] (Degas), ESM, FAX, FLI (animation), GEM (Metafile), PUT (GFA), *GIF, PIC, HTP/CHL (Chili), IFF, IIM (Inshape), *IMG/*XIMG, *JPG (DSP), MAC (Mac Paint), MBK (STOS sprite), MIM (Magic picture), NEO (Neochrome), PCX (PC Paintbrush), PCD (Kodak Photo CD), DOO (Doodle), *PNT (Prism Paint/True Image), RGH (ZZ Rough), SCA (Mustek), *SEF (Studio Photo), SEQ (animation), BIT (Spat scanner), SP[CU] (Spectrum), PAC (STAD), *TGA (Targa), TIFF, Tiny, *XGA (TC Falcon) RIM (texture generators): Degrade, *stone, grass, *labyrinth, fractal, *plasma, wood. RIM (scanners) Mustek PANDAAL hand scanner 64 grey levels CAMERON Handy scanner type 10 CAMERON Handy scanner type 2 PRINT-TECHNIC hand scanner VIDI 12 video digitiser VIDI ST video digitiser MUSTEK PARAGON SCSI 1200 dpi 3 pass, fully configurable MUSTEK PARAGON SCSI 600 dpi 3 pass, fully configurable MUSTEK PARAGON SCSI 600 dpi 1 pass, fully configurable MUSTEK 600IISP SCSI WIM (save modules) ART (Art Director), *P[IC][1-6] (Degas), FAX (200 dpi), FTC (Photo Show Pro), GEM (Metafile), PUT (GFA), *GIF, IFF, *IMG/*XIMG, MAC (Mac Paint), NEO (Neochrome), DOO (Doodle), PNT (Prism Paint/True Image), *TGA, TIFF, *TXT (Text art), FLC/FLH (Animator), MOV (Apple Quicktime), SEQ (animation) WIM (colour printers) BJC4000, BJC70, HP500C, HP550C, Stylus Colour ** Boxout end 3 ** ** Captions ** ** BVIEW_1.GIF ** Do it in style with the Bitmap View IV interface ** BVIEW_2.GIF ** Customising Selectric options from within Bitmap View ** BVIEW_3.GIF ** Generate textures for your desktop and web pages