Aazhom Krypht Published by Logitron œ35 from 16/32 Systems Reviewed by Colin Monro Requirements: Falcon with 4MB or more memory, any colour display, joypad recommended. Rating: 70% ***Body text 401 words*** Ever played Mortal Kombat? If you have then you're half-way to knowing all about this game. Featuring true-colour, digitised graphics, life-like and very painful-sounding sound effects with a range of techno backing tracks and superb, near-photographic backgrounds that scroll with the action, you take on the computer or a chum at French software house Logitron's version of street fighting. The game must be decompacted onto your hard disk; it needs about 13 MB of space, and while all the fighting moves--head butts, high kicks, jumps, etc., can be executed from the keyboard I'd recommend the Jaguar joypad instead as this is likely to take the punishment better and in my case I found that a bug crept in with keyboard use and my character would "lock up". You may select your challenger from a list of five; from a psychotic surfer to a kamikaze keep-fit female warrior. Your opponents are drawn from the same pool, and the difficulty can be selected, as can the backgrounds you fight against. Unfortunately, that's all they are--backgrounds. There's no three dimensionality about the game, so whether it's a desert or a temple you fight in, they're nothing more than backdrops. Still, it is technically good, and uses the Falcon's hardware to the maximum to produce fast animations and quick responses. Easing gently into the game, using the computer's lowest difficulty level, allows you to get the hang of moves but frankly I spent more time thinking "Is this all there is to it?" as I trashed another unlucky warrior's ribcage. Answer? Up the difficulty level a couple of notches, and you won't be worrying about the scenery for a good long while. The game gets HOT...although the makers are a teency-weency naughty when they say that the moves reflect genuine fighting--how many karate experts have you seen that can teleport around a gym just by putting their hands together in prayer? Not even Grasshopper could do that! A warning, though--Even if you think it's okay for your kids to play an ultra-violent computer game like this, you may not think it so wise to expose them to some of the language which is sampled into it. Let's put this down to over-exuberant translation on the part of the programmers and award the game a 15 certificate. It is, after all, nose-breakingly good fun...