/* GEM.H GEM AES Makros */ #if !defined(__AES__) #include #include #endif #if !defined(__MYGEM__) #include #endif #if !defined(__XGEM__) #define __XGEM__ #define obj_state(tree,objc) (((tree)+(objc))->ob_state) #define obj_flags(tree,objc) (((tree)+(objc))->ob_flags) #define obj_spec(tree,objc) (((tree)+(objc))->ob_spec.free_string) #define obj_tedstr(tree,objc) (( ((tree)+(objc))->ob_spec.tedinfo)->te_ptext) #define obj_select(tree,objc) obj_state(tree,objc)|=SELECTED #define obj_unselect(tree,objc) obj_state(tree,objc)&=~SELECTED #define obj_selected(tree,objc) (obj_state(tree,objc)&SELECTED) #define obj_shadow(tree,objc) obj_state(tree,objc)|=SHADOWED #define obj_unshadow(tree,objc) obj_state(tree,objc)&=~SHADOWED #define obj_outline(tree,objc) obj_state(tree,objc)|=OUTLINED #define obj_unoutline(tree,objc) obj_state(tree,objc)&=~OUTLINED #define obj_check(tree,objc) obj_state(tree,objc)|=CHECKED #define obj_uncheck(tree,objc) obj_state(tree,objc)&=~CHECKED #define obj_checked(tree,objc) (obj_state(tree,objc)&CHECKED) #define obj_disable(tree,objc) obj_state(tree,objc)|=DISABLED #define obj_enable(tree,objc) obj_state(tree,objc)&=~DISABLED #define obj_disabled(tree,objc) (obj_state(tree,objc)&DISABLED) #define obj_hide(tree,objc) obj_flags(tree,objc)|=HIDETREE #define obj_unhide(tree,objc) obj_flags(tree,objc)&=~HIDETREE #define obj_hidden(tree,objc) (obj_flags(tree,objc)&HIDETREE) /* alte versionen, do not use */ #define objc_state(tree,objc) (((tree)+(objc))->ob_state) #define objc_flags(tree,objc) (((tree)+(objc))->ob_flags) #define objc_spec(tree,objc) (((tree)+(objc))->ob_spec.free_string) #define objc_tedstr(tree,objc) (( ((tree)+(objc))->ob_spec.tedinfo)->te_ptext) #define objc_select(tree,objc) objc_state(tree,objc)|=SELECTED #define objc_unselect(tree,objc) objc_state(tree,objc)&=~SELECTED #define objc_selected(tree,objc) (objc_state(tree,objc)&SELECTED) #define objc_shadow(tree,objc) objc_state(tree,objc)|=SHADOWED #define objc_unshadow(tree,objc) objc_state(tree,objc)&=~SHADOWED #define objc_outlined(tree,objc) objc_state(tree,objc)|=OUTLINED #define objc_unoutlined(tree,objc) objc_state(tree,objc)&=~OUTLINED #define objc_checked(tree,objc) objc_state(tree,objc)|=CHECKED #define objc_unchecked(tree,objc) objc_state(tree,objc)&=~CHECKED #define objc_disabled(tree,objc) objc_state(tree,objc)|=DISABLED #define objc_enabled(tree,objc) objc_state(tree,objc)&=~DISABLED #define objc_normal(tree,objc) objc_state(tree,objc)=NORMAL #define objc_hide(tree,objc) objc_flags(tree,objc)|=HIDETREE #define objc_unhide(tree,objc) objc_flags(tree,objc)&=~HIDETREE #define objc_set_selected(tree,objc) objc_change(tree,objc,0,0,0,640,400,SELECTED,1) #define objc_set_disabled(tree,objc) objc_change(tree,objc,0,0,0,640,400,DISABLED,1) #define objc_set_outlined(tree,objc) objc_change(tree,objc,0,0,0,640,400,OUTLINED,1) #define objc_set_normal(tree,objc) objc_change(tree,objc,0,0,0,640,400,NORMAL,1) #endif