Index of /atarilibrary/atari_cd04/SPR_DSP/DSP_ASM
Name Last modified Size Description
Parent Directory 11-May-2007 20:59 -
A56.H 14-Nov-1992 11:51 2k
A56.L 14-Nov-1992 11:51 9k
A56.MAK 14-Nov-1992 11:52 1k
A56.TTP 14-Nov-1992 11:50 134k
A56.Y 14-Nov-1992 11:52 38k
CALTONE.A56 14-Nov-1992 11:50 1k
CALTONE.INC 14-Nov-1992 11:51 1k
CHORUS.A56 14-Nov-1992 11:51 8k
DEFS.INC 14-Nov-1992 11:51 1k
DISP.A56 14-Nov-1992 11:51 1k
FLANGE.A56 14-Nov-1992 11:51 3k
FRAC2INT.C 14-Nov-1992 11:52 6k
GETOPT.C 14-Nov-1992 11:52 3k
GRAM.C 14-Nov-1992 11:52 68k
GRAM.H 14-Nov-1992 11:52 3k
INTEQU.INC 14-Nov-1992 11:51 1k
IOEQU.INC 14-Nov-1992 11:51 8k
LEX.C 14-Nov-1992 11:52 1k
LEXYY.C 14-Nov-1992 11:52 77k
MAIN.C 14-Nov-1992 11:52 7k
MAKEFILE 14-Nov-1992 11:51 1k
MEMTEST.A56 14-Nov-1992 11:51 2k
PINK.A56 14-Nov-1992 11:51 2k
REVERB.A56 14-Nov-1992 11:51 8k
RVB2.A56 14-Nov-1992 11:51 20k
SLOADER.A56 14-Nov-1992 11:51 5k
SUBS.C 14-Nov-1992 11:53 3k
TDSG_BAS.A56 14-Nov-1992 11:51 3k
TEST_DAC.A56 14-Nov-1992 11:51 2k
TEST_INT.A56 14-Nov-1992 11:51 2k
THRU.A56 14-Nov-1992 11:51 1k
TOK.AWK 14-Nov-1992 11:53 1k
TOK_TAB.C 14-Nov-1992 11:52 2k
TOOMF.C 14-Nov-1992 11:53 2k
TOOMF.TTP 14-Nov-1992 11:53 31k
TOROM.C 14-Nov-1992 11:53 2k
DSP56001 code examples -
These code samples are fragments that run at interrupt time to generate
the next sample. Additional code is required to set up the processor
and hardware based on the specific configuration. A portion of my runtime
environment is illustrated in tdsg.basic.a56, which is included by most
of the examples. It is assumed that external 0-wait-state RAM exists in
all spaces, and that a stereo A/D and DAC are hooked up to the SSI ports,
in alternating L/R format.
Some of the code is based on stuff from the Motorola Dr. Bubb BBS and
Todd Day's archives.
The Makefile processes .a56 files by first running them through cpp.
The resulting .omf files are suitable for downloading by sloader.a56.
On my hardware, the MSG macro, and the disp subroutine output stuff to a
two-digit hex display.
For more information on the stereo effects examples (chorus.a56, flange.a56,
and reverb.a56) see README.effects.
12/14/91
Quinn Jensen
Please direct correspondence to jensenq@qcj.icon.com