#include void wx_outstr(ws,sp) Window *ws; char *sp; { int array[4], xpixel, ypixel; /* * If we're on the last line, scroll the window display */ if (ws->ypos >= ws->maxy) { wx_fscroll(ws); } /* * Compute our actual position based on the offset into the bitmap (based * on the work positions) plus our character positions times their * extents. */ xpixel = ws->work.g_x + (ws->xpos * ws->wchr); ypixel = ws->work.g_y + (ws->ypos * ws->hchr); /* * Write the text */ graf_mouse(M_OFF,NULL); v_gtext(ws->vdih,xpixel,ypixel,sp); /* * Clear to EOL. * The upper left corner is the end of the string v. the y value of the * string position. */ array[0] = xpixel + (strlen(sp) * ws->wchr); array[1] = ypixel; array[2] = ws->work.g_x + ws->work.g_w - 1; array[3] = ypixel + ws->hchr; vr_recfl(ws->vdih,array); graf_mouse(M_ON,NULL); /* * Move the cursor to the end of the string. */ ws->xpos += strlen(sp); }