#include void wx_move(ws,x,y) Window *ws; int x, y; { ws->curr.g_x = x; ws->curr.g_y = y; wind_set(ws->hand,WF_CURRXYWH,ws->curr.g_x,ws->curr.g_y, ws->curr.g_w,ws->curr.g_h); wx_get(ws); ws->xpos = ws->minx; ws->ypos = ws->miny; wx_setclip(ws); }