#include #include #include /* * This function sets the window's name line to the contents of the string that * is passed to it. The string is copied into an internally allocated buffer, * which is free()'d if non-NULL, that way we won't see any horrible memory * leakage. * * Arguments: The Window structure and a pointer to a NULL-terminated string. * Returns: TRUE if the assignment was successful, FALSE if not. */ int wx_info(ws,sp) Window *ws; char *sp; { /* * If the buffer's pointer is non-NULL, free that section of memory, so we * can allocate another buffer of the proper size. */ if (ws->info != NULL) { free(ws->info); } /* * If we're succesful at allocating a new buffer, copy the string into it, * set the Window's name pointer to the string, and return a non-error * condition. */ if ((ws->info = malloc(strlen(sp) + 1)) != NULL) { strcpy(ws->info,sp); wind_set(ws->hand,WF_INFO,ws->info); return TRUE; } else { /* * The malloc() failed, and so we need to report the error. */ return FALSE; } }