Index of /atarilibrary/atari_cd04/DEBUGGER/PEACEBUG/WINDOW/ENGLISH

      Name                    Last modified       Size  Description

[DIR] Parent Directory 11-May-2007 21:03 - [TXT] WINDOW.ACC 15-Nov-1993 15:41 3k [TXT] WINDOW.PRG 15-Nov-1993 15:41 3k

     **********************************************************************
     *                                                                    *
     *                 PEACEBUG, Window                                   *
     *                 ----------------                                   *
     *                                                                    *
     * written by:     Emanuel M”cklin                                    *
     *                 Zschokkestrasse 7                                  *
     *                 CH-8037 Zrich                                     *
     *                 FREDDY@ezrz1.vmsmail.ethz.ch                       *
     *                                                                    *
     * written with:   Turboassembler 1.xx                                *
     *                                                                    *
     **********************************************************************


     This program is able to let PEACEBUG run in a window, a very practical
     feature, if you want to keep your eyes on the original screen. It's
     also very practical, if you have a built-in gfx board which does not
     allow to set the screenbase address.
     Window does use only officially documented stuff of PEACEBUG's
     interface and of course it can be started as accessory or as program.

     As PEACEBUG uses own screen routines and can be called also from an
     interrupt, there can naturally be problems with the AES. Because of
     that, Window switches the debugger's output back to the original screen
     if the work space of the window is overlapped by another window (the
     window doesn't have to be the top one). All problems are not removed by
     this proceeding, e.g. if a dialog box covers the window, it will be
     destroyed if the debugger pops up.
     Window checks regulary if the work space isn't covered, that means
     every 1/10 second, and decides whether to switch the screen or not.


     If you are interessted in the source code, please send me a formatted
     disc or an e-mail. You will then receive the newest version on the
     same way, you sent me the disc. Also bug reports and suggestions are
     welcome.