/* * Copyright 1992 Eric R. Smith. All rights reserved. * Redistribution is permitted only if the distribution * is not for profit, and only if all documentation * (including, in particular, the file "copying") * is included in the distribution in unmodified form. * THIS PROGRAM COMES WITH ABSOLUTELY NO WARRANTY, NOT * EVEN THE IMPLIED WARRANTIES OF MERCHANTIBILITY OR * FITNESS FOR A PARTICULAR PURPOSE. USE AT YOUR OWN * RISK. */ /* * code for doing various user gadget type thingies */ #include "xgem.h" #include "twdefs.h" #include "twproto.h" void g_move() { WINDOW *w; int x, y, width, height; int buttons, kshift; int i; w = gl_topwin; if (!w) return; wind_update(BEG_MCTRL); graf_mouse(POINT_HAND, 0L); wind_get(w->wi_handle, WF_CURRXYWH, &x, &y, &width, &height); evnt_button(1, 1, 1, &x, &y, &buttons, &kshift); i = graf_dragbox(width, height, x, y, xdesk, ydesk, wdesk, hdesk, &x, &y); graf_mouse(ARROW, 0L); wind_update(END_MCTRL); (*w->moved)(w, x, y, width, height); } void g_full() { WINDOW *w; w = gl_topwin; if (!w) return; (*w->fulled)(w); } void g_scroll(which) long which; { WINDOW *w; w = gl_topwin; if (!w) return; (*w->arrowed)(w, (int)which); } void g_close() { WINDOW *w; w = gl_topwin; if (w) { (*w->closed)(w); } }