FORM$SWRTHYPHASCIDISPPHSPELPRNTX FPRGHDOC hPAGE"PICPZLINPZ BOXPZ dOVLPZ dSWCL@BlackWhiteRedGreenBlueCyanYellowMagentafSalmonPeachPale YellowwwLight GreenU"BrownOrangeVanillaUOliveSTYLffSoftSans dBody TextSoftSans_Bold$dHeadlineSoftSans_BolddSubhead 1SoftSans_Bold dSubHead 2SoftSans dOutline 1SoftSans dOutline 2SoftSans d**Outline 3SoftSans d8*8Outline 4DINFFCOP2FDTASoftSans =ȖȖcMȖ͚<ȘcLpc dȖTBDYRULEXATTR dCHRS THE RED DATTRdCHRSWARATTRdCHRSF ATTR dCHRS TRIVIA QUIZRULE BATTRdCHRSDOCUATTRdCHRSMENATTRdCHRSTATIONRULEATTRdCHRSRULEATTR dCHRSRed Dwarf is a much loved successful television series about a group of four whacked out crazies and there struggle for happiness. And so with an AMIGA and AMOS I set about creating a Red Dwarf game to tax even the most confident Red Dwarf fans.RULE1ATTR1 dCHRS1Many aspects of the show were taken into account:RULEATTR dCHRSThe Theme TuneRULEATTR dCHRSThe CharactersRULEATTR dCHRSEpisodesRULEATTR dCHRSPropsRULEATTR dCHRSSayingsRULEWATTRW dCHRSWAnd so it began. Firstly a basic screen was created to show screen sizes, then the first five questions were entered as data statements, then came the difficult part, the program had to be created to read and handle the question data, once this had been created anything could be added. The following list is to show the progress of the game:RULE!ATTR dCHRSThe first 50 questionsRULE!1ATTR1 dCHRS1Changed display screen for more professional lookRULE!ATTR dCHRSInsert typewriterRULE!ATTR dCHRSAdd Scrolly creditsRULE!ATTR dCHRSAdd Basic Highscore tableRULE!ATTR dCHRSInsert instructionsRULE!ATTR dCHRSInsert sound effectsRULE!&ATTR& dCHRS&Add program to permanently save scoresRULE!ATTR dCHRSEnter more questionsRULE!ATTR dCHRSSample more sound effectsRULE!ATTR dCHRSTest on 1Meg machineRULE!ATTR dCHRSAdd more questionsRULE!ATTR dCHRSCompileRULE! ATTR dCHRS Create DiskRULEATTR dCHRSThe entire process took a little under 3 months, but I feel in that short space of time a lot has happened because every little part that is altered/inserted or deleted takes time.RULEATTR dCHRSRULEATTR dCHRSTHE GAMERULEATTR dCHRSYou are asked exactly 85 questions for an inital bank of 217, your score is displayed as a figure out of 85 and as a graphical bar at the top.RULEATTR dCHRSCONTROLRULEATTR dCHRSThere is a choice of 2 control methods: Mouse or Keyboard. But I stongly suggest using mouse because of the many problems that can happen due to wandering keys. RULEATTR dCHRSKeyboard controls are:RULE**ATTR* dCHRS*ESCAPE - Quit game and return to main menuRULE*ATTR dCHRSCONTROL+C - Exit to AmigaDOSRULE*XATTR dCHRS THE RED DATTRdCHRSWARATTRdCHRSF ATTR dCHRS TRIVIA QUIZRULE BATTRdCHRSDOCUATTRdCHRSMENATTRdCHRSTATIONRULE3ATTR dCHRS1-4 - Answer questionRULEATTR dCHRSAFTERRULEATTR dCHRSAfter you have answered the 85 questions you will be confronted with a series of windows (Providing you have score high enough), one telling you to press enter and the second to type in your name.RULEATTR dCHRSSTARTINGRULEATTR dCHRSBefore booting the disk you MUST ensure that the disk is write enabled and you have a minimum of 1 Meg of RAM, otherwise the game may throw an OUT OF MEMORY error. If the disk is not write enabled the game will quit after the first go.RULEATTR dCHRSUPDATERSRULEsATTRs dCHRSsEventually a series of updaters will be available which will add new questions to the 217 currently in the program.RULEATTR dCHRSRULEATTR dCHRSRULEzATTRzdCHRSzHUCKSTEPP SOFTWARE 1993 RED DWARF TRIVIA QUIZ CREATED BY PAUL HUCKSTEPP 19 LILAC RD, STROOD, ROCHESTER, KENT, ME2 2LE.RULE3ATTR dCHRSRMSTRULEATTR dCHRSLMSTRULEATTR dCHRS