Index of /aggames/JUMP'N'RUN/LADDER
Name Last modified Size Description
Parent Directory 21-Dec-2005 13:17 -
HIGHSCORE.LAD 11-May-1996 14:53 1k
LADDER 30-Jun-1991 08:45 13k
LADDER.README 16-Jan-1995 05:51 1k
LADDER.README.info 11-May-1996 14:16 2k
LADDER.info 11-May-1996 14:16 3k
LEVELEDITOR 25-Jun-1991 15:59 23k
LEVELEDITOR.info 11-May-1996 14:16 3k
LLLL ddd ddd
LL dd dd
LL aaaa dd dd dd dd eeee rrr rr
LL aa dd ddd dd ddd ee ee rrr rr
LL L aaaa dd dd dd dd eeeeee rr rr
LL LL aa aa dd dd dd dd ee rr
LLLLLLL aaa aa ddd dd ddd dd eeee rrrr Amiga V1.0
Keywords: Amiga, CP/M, old, multitasking, game, fun.
This is an (about 98% accurate) conversion of the old CP/M Ladder game.
Coded from scratch, copied the screen layout by counting the chars on my
NCR DecisionMate V
I've included a (rather simple) level editor.
I never came up with anything better than the original levels
but if you do I would like to see them.
There are 7 levels, played in this sequence :
1, 12, 123, 1234, 12345, 123456, 1234567.
Then it starts all over, only faster this time.
Controls: Space = jump, use cursor-keys or num-keypad 2,4,6,8 to move around.
Escape = pause [continue, abort, screenToBack]
|
Tip: You can 'stand still' on top of a wall | just jump on it and hit
any key (other than space or cursor-keys).
The game writes a high-score file to the current directory.
Legal: This is BeerWare, which means you have to drink at least one beer
while (or shortly before) playing this game.
This game should work on all amiga's. Tested on A2000+A2630 KS1.3 & 2.04
- Tom van der Meijden
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| tmp@phaedrus.hacktic.nl | tvdmeyde@nediss.netherlands.ncr.com |
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Eat a live toad in the morning and nothing worse will happen to you
for the rest of the day.
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