Index of /aggames/COMMERCIAL DEMOS/BOULDERBASH

      Name                    Last modified       Size  Description

[DIR] Parent Directory 21-Dec-2005 13:19 - [TXT] BOULDERBASH 03-Nov-1991 09:03 53k [TXT] BOULDERBASH.README 05-Nov-1995 12:17 2k [TXT] BOULDERBASH.info 12-May-1996 06:55 1k [DIR] FRAMES/ 21-Dec-2005 13:19 -

This program is copyrighted by Robert Wille.  This version of the
program is a demo, and can be freely distributed.  A working version
of this program is available for $10.00 (US) from

Robert Wille
6524 1/2  24th Ave NW
Seattle, WA  98117

I can also be reached via internet at wille@june.cs.washington.edu.

The working version has many additional levels and includes an 
interactive editor.  The editor provides a means for creating new levels.  
Furthermore, objects' attributes can be customized.  The editor can create 
objects that behave in a distinct manner from any of the objects included 
in these levels.

I am currently working on a commercial version of this program.  Your
donations will help me to be able to finish this product.  Also, I would 
greatly appreciate any comments, suggestions, bug reports, etc.  I have a
number of improvements that I'm working on for the commercial version, and
I would like to incorporate any ideas you might have.  If you have access
to the internet, please e-mail your responses and include "BoulderBash" 
somewhere on the subject line.

Thanks for your interest in this product!

I have had some people report that the files aren't getting unarchived
using the full path, even though I have archived them with full path.
If this game doesn't run, do the following (from the directory where
BoulderBash resides):

MakeDir Frames
Copy Frame#? Frames