Index of /aggames/COMMERCIAL DEMOS/BOULDERBASH
Name Last modified Size Description
Parent Directory 21-Dec-2005 13:19 -
BOULDERBASH 03-Nov-1991 09:03 53k
BOULDERBASH.README 05-Nov-1995 12:17 2k
BOULDERBASH.info 12-May-1996 06:55 1k
FRAMES/ 21-Dec-2005 13:19 -
This program is copyrighted by Robert Wille. This version of the
program is a demo, and can be freely distributed. A working version
of this program is available for $10.00 (US) from
Robert Wille
6524 1/2 24th Ave NW
Seattle, WA 98117
I can also be reached via internet at wille@june.cs.washington.edu.
The working version has many additional levels and includes an
interactive editor. The editor provides a means for creating new levels.
Furthermore, objects' attributes can be customized. The editor can create
objects that behave in a distinct manner from any of the objects included
in these levels.
I am currently working on a commercial version of this program. Your
donations will help me to be able to finish this product. Also, I would
greatly appreciate any comments, suggestions, bug reports, etc. I have a
number of improvements that I'm working on for the commercial version, and
I would like to incorporate any ideas you might have. If you have access
to the internet, please e-mail your responses and include "BoulderBash"
somewhere on the subject line.
Thanks for your interest in this product!
I have had some people report that the files aren't getting unarchived
using the full path, even though I have archived them with full path.
If this game doesn't run, do the following (from the directory where
BoulderBash resides):
MakeDir Frames
Copy Frame#? Frames