New for version 1.09 of Lost Caverns:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
o The game should now support up to 999,999 rooms instead of just 65,000 -
  I had no way to really test this.  The game now uses CHRROOM.DAT instead
  of CHRGAME.DAT.  You'll need to move all your rooms from CHRGAME.DAT to
  CHRROOM.DAT - to do this, use LCCONV.  Before running LCCONV, you'll need
  to do the following:

  1. Make a CHRROOM.DAT (copy it from CHRROOM.VIR).
  2. Load Btrieve by typing BBSBTR in your \BBSV6 directory
  3. Run LCCONV.EXE

  This was a really painful upgrade mainly because short integers needed
  to be replaced by long integers - in several hundred places.  This game
  is big - real big.

o There was a bug preventing the game from working with v6.25 of Major BBS -
  its been resolved.  The game should now function fine with version 6.25.

o When creating a move, users were asked to pick a class which can use the
  move but given a list of races.  This was a totally cosmetic bug and not
  very important to fix, but it was easy enough - so I fixed it for this
  version.

o If a user typed ready by itself it gave the ready help twice - this was
  fixed.

o When you paged another user from within the game you'd receive a double
  message (same with many global commands).  This has been fixed.

o The Show Room command now displays all ten directions (NorthEast,
  NorthWest, SouthEast & SouthWest were not displayed before this
  version).

Keep the bug reports coming PLEASE - I want to nab the rest of them for
version 1.1 of Lost Caverns.

Ian Rintel
