Spell's for Summoning Ok, I finally got all 29 or so spells for Summoning. Since the spells are done with 12 hand movements, the motions will be numbered 1 through 12. If you don't have all 12 you won't be able to cast some of the higher spells just yet. But here they are anyway, along with a brief description of each hand movement thing for those of you without all 12. 1 - Hand sideways, thumb facing you fingers rolling over to the left. 2 - Hand at angel, fingers rolling over, first two fingers are kinda crossed. 3 - Back of hand, one finger up. 4 - Hand strait, fingers rolling at about a 45 degree angle. 5 - Looks like a letter C. 6 - Hand sideways, all fingers strait. 7 - Fist with one finger bent up. 8 - All fingers up, thumb in palm. 9 - Hand at angle and kinda sideways, fingers not perfectly strait. 10 - Fist. 11 - Fist, two fingers up. 12 - Backwards letter C (Opposite of 5) Well those descriptions suck, but they should do. Spells Flaming Arrow 4,10 Kano 4,2 Liquify 6,8 Restore 3,1,11,9 Poison 7,8,11 Freeze 1,3,1 Magic Wall 2,9,11,7 Flame Shield 8,4,10,8 Sight 2,4,5 Cure Poison 5,4,12 Lightning 11,12,7,12 Fireball 9,2,6 Berserk 1,2,9,2,7,10 4-way Fireball 4,8,10 Increase Magic Abil 12,7,8,12,1,12 Bounce Fireball 4,6,8,10 Zap Away 12,7,11,2,6 Invisibility 3,12,10,4,8,9 Gateway 5,12,1,4,10,11,10,3 Teleport 9,5,10,12,1 Lightning Shield 12,11,5,6 Swiftness 6,1,3,6 Shape Change 10,7,11,8,6,2,4,10 Alteration 5,9,2,4,10,1,6 Mending 6,8,7,1,3,1,2,6 Weapon Skill 9,11,10,5,2 Dispell 7,12,6,11,9,6 Heal 6,8,2,5,8,12 Ok, that's all of them... unless the docs left one out, which it doesn't appear that they did. I double checked them so the numbers should all be correct. Have fun.... Crystal Warrior