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The export file of PGL Editor (.PGL) can be reflected to HMD files for game development
with using Animation Saver for PlayStation that D-Storm, Inc. has developed and distributed.
The versions of the converters that support PGL files are as the following:
| PlayStation(R) | Animation Saver for PlayStation Ver.1.6.1 |
- In order to emulate the operation using common polygons of HMD file on PlayStation,
please set the mode of Influence to Independent.
It enables for you to make the operation compatible with that of PGL Editor V1.0.
- For the method of knowing how to cope with each game format,
please refer to the online document attached to each converter.
Animation Saver for PlayStation is available from SCE-NET Developer Support Site.
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