WALKTHROUGH FOR ALIEN EARTH

BY: ANDROiD/ACiDSToRM/Cogline

** THE JUNGLE **

-STARTING-
Interrogate the sentry guard then walk down to the phonebooths. Pick up the poles, the prayer mat
and the blade. Add the blade to the stick to make a halberd weapon. Kill the spitting flower and
search it for the Sentinel Leaves. (Good for making antidotes later in the game) 
walk an area to the east, then go south. 
Kill the big monster and grab the stones lying beside him. The crowbar is more south same area.
Go back north, and then an area to the east. Grab the bunny. Walk south and help Old Jack. 
Get the hose.
Let Jack show you the way to his cottage but dont climb up the stairs if you want to live longer.
Search the same area for a couple of bottles, the spraycans, and the rags.
Use the southmost-east exit to a new area. Go to the house and get the bottle. Enter.
Give the bunny to Charlie the madman. Get the plastic parrot. 
Explore all the areas except for Old Jacks cottage, (when you've been there, the Alien will begin
to hunt you) and the mines. (You won't see a thing yet)

-ANTIDOTES-
Always kill the sentinel plants and get their leaves. Go to Old Jacks cottage and give him
the leaves. He will make antidotes for you. (You will be needing alot of antidotes)
Note: From now on, the alien will be hunting you, so watch your step and dont try to kill him!

-MOLOTOV-
Go to the shipwreckage. You find it in the central-south area up in a tree. Use rags to remove 
the the cap on the fuel tank. Use your hose with a bottle. Get fuel in bottle from tank.
Use rags with fuel-filled bottle. Make sure you have at least two unlit molotovs!
Only lit them with lighter (You receive the lighter from Old Jack) just before you throw it!

-CINEMA-
Throw the stones at the projector, and then the big bug will disappear.
Go and talk to Brock. Receive the flashlight from him.

-MINES-
Have you done all above you can enter the mines. The flashlight will be used automatically.
Move quickly and kill all the spiders. Save your antidotes as much as you can.
When you arrive to the unpassable spiderwebs you use the blowtorch on them. To make a blowtorchs:
Mix lighter with spraycans.
There are two REAL BIG spiders in different rooms. Kill them with molotovs. From one you will
receive a big health kit. From the another one you will get the Detonator. Get the hell out
of the mines as quickly as you can. Restore your health to max. 

-KILL ALIEN AND ENTER RUINS-
Mix Detonator with parrot. Use the explosive mixture on the big ugly alien. Grab his head.
Go save your game.
Go to the security gate at the eastmost area and show the Raksha head to the lens. Enter.


** THE RUINS **
Get gun from dead guy. Walk to the alley and save. (could be hard to spot that alley)
Kill some scavengers and take their weapons.
Explore all areas in the Ruined city.

-BE FRIEND WITH COLONEL-
Go to the air raid shelter(southwest from bunker) and use the crowbar on the fence. 
Use code: 7512 on the shelter-door.
Be sure to get: The Military armor, The gloves and the battery in that shelter.
Now the bunker-guy won't shoot at you. Enter his bunker and interrogate him.

-ENTER THE PSI-CRECHE-
Go to the east-south area. Get the Psionic key from a dead scavenger in the house from where you
climbed a ladder to reach.
Give the PSI-Key to The Colonel and follow him. Use the key in the left keyhole in PSI Creche.
Well inside, be sure to get the wire and CD-Rom. (Find CD-Rom in console)

** THE RESISTANCE **
To become a member you must rescue a resistanec girl. She has been captured by dwellers deep
down in the sewers. Go to the Generator room in the sewers. Go around the water and get the
pliars. Follow tunnel and rescue Sam. The key to the cage is found on a dweller.
Follow her to the generator room. Give her the Gloves, The Pliars and the Wire.
Become member.
(Note: Dont forget to visit Thorne, the guy who teaches you a bit PSI. He is in the beginning
of the sewers.)
Explore all available Resistance areas. Interrogate everyone.


** THE CITY **
(** TELEPORT CODES AND MISSION HELP IS AFTER THE WALKTHROUGH**)
Doing all the Missions for Karl is not hard. You don't need walkthrough for that except when it
comes to the mission with Doc Sawbones.
In his surgery, be sure to pick up the dartgun and the Mind-Control device. It will be find
under his table, but unreachable. Use the antenna there.
When there is no more missions to do, Go to Roscoe and show him the CD-Rom. Get the passcard.
Show it to the guard that previously did'nt let you pass him. Tease Tamara around a bit.
Go interrogate Karl. Find out about Transmission.
Go to Andy and ask her about Transmission. Back to Karl again and ask about Comm Central. He
tells you about a bomb. Go to Roscoe and ask about bomb. Give him the TNT (Can be bought from
Weapons girl) and the Battery (found in air-raid shelter) and then go ask the Junk-Guy of the 
bomb. He will sell a clock to you. Give clock to Roscoe and receive the High Explosive. Go
show Karl the explosive and he will give you a mission. Do all the following missions until
he doesn't have more missions for you.
Now Tamara won't be so busy anymore. Show her the CD-Rom. 
Ask Karl about "West Street".

-HUMAN BUILDING-
Go to West street. (Plasmorama bar) Ask Andy about West street. Go outside.
Use Slave Card on the cardslot beside that beamy thing. Enter the human building.
Go through the building to the backalley. Use your pliars (Can be bought from Junk-Guy) on the 
mesh fence. Turn on the generators. 
Use the elevator to floor 7. Search the rooms and get the Screwdriver.
Use Screwdriver on elevatorpanel.
Go to level 13. Open the cabinet and search the dead Raksha. Get the serum. Open and use the 
gizmo-like thing to open the door to next room. Open the vault and grab the Important Lab 
Documents.
Return to The Resistance.

-EGGS-
Show the documents and serum to Karl. Go to Roscoe and give the Serum and the Dartgun. Now you
have the loaded Dartgun for use on Alien queen.
Show Karl the dartgun. Go to breeding centrum. Destroy all the eggs and get the green teleport
key that a guard has.

-ALIEN MOTHERSHIP-
Now you be sure you have the best armor and Alien Guard gun, and Alien Lord gun and MUCH ammo
for these. Get credits by killing scavengers. Broken laptops gives most credits! And you get
alot of Food from Boris, like 30 portions or something.
Go to the Alien food-storage. Use the teleport-key in keyhole. Teleport to Alien-ship.
Explore the ship a bit. ( Don't be scared, mostly wimpy aliens around )

Go to down the stairs from the place you entered the ship in. Enter the door.
Go past the blasting guns trap and pull the lever. Go a bit back and enter the new-opened door.
You see those three doors with different patterns on? Write the patterns down on paper.
Now go back to teleport area. Use the elevator. Go to the "Mysterical Alien Patterns" panel.
Press the buttons so the image looks like those doors down there. Begin with the leftmost door.
When the patterns is equal to the first door. Elevate down there again and enter the first new-
opened door. Use the teleport.
There you will find a pack of aliens and one of them has a yellow key. Get it and destroy all
the computer monitors.
Do the same operation on the middle door. there you'll find a red key on a guard. Same process
on rightmost door. Get blue key.
Now you go back to first teleportroom and take the elevator up. Take the stairs down.
Use the keys on those yellow/red/blue "lightbulbs". A new door is opened right beside you.
Enter door. Kill all aliens.

The end of the game is simple, and you'll know what to do. A little hint tho: Dont forget the
dartgun!

     CITY TELEPORT CODES FOLLOWS BELOW.
--------------------------------------------
PLACE					CODE
-----					----
Resistance booth			YYBB
Raksha food storage			BYGG
Sawbones surgery/Slave bar/West street	RBBG
Detention center/Alien ship teleporter	YYGB
Comm center				GRRR
Breeding center				BRBY
--------------------------------------------

    MISSION HELP
---------------------
Mission		Hints
---------------------
Varmint hunt   | Get the comm radio and give it to Karl.
Pizza boy      | Give box to Roscoe. (long down in sewers)
Ant's picnic   | Kill all aliens.
Butchers shop  | Get dartgun and mincontrol device.(found under table,use antenna) Show to Karl.
Jailbreak      | He's in one of the cells.
Gumflapper     | Ask Andy about Raksha patrols. Show Karl the thing Andy gave you.
Dialtone       | Place bomb n' run as hell.
Tally ho       | Don't forget the slavecard on the slave.
Scrambled eggs | Get green teleport key.

OTHER
-----
To get credits, kill scavengers and loot them. Sell to Junkie-Man.

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