Features, JSF patch 1.1b
========================

Patch 1.1b has the following changes compared to the release version of JSF:

Mouse pointer enable option
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It is now possible (via the Game/Mouse Pointer/Always Enable dropdown item) 
to select whether to keep the mouse pointer active at all times during
virtual cockpit views, rather than having to keep <Alt> pressed in order to
activate the mouse pointer.

Time compression keyboard shortcut
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It is now possible to use <Ctrl>+<1> through <Ctrl>+<4> to set time 
compression factor. 

IR locking
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Two changes has been made to the IR locking code. First, it is now possible
to aquire lock on SAMs and AAA units, thus greatly simplifying the task
of wiping out ground defences. Second, IR lock on vehicles is now more
stable, reducing the risk that lock will be temporarily lost and an automatic 
target cycling will be performed. 

SOO/STO status displays
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The abbreviations "STO" and/or "SOO" will now be shown in the upper left
corner of the HMD when Synthetic Terrain Overlay and/or Synthetic Object
Overlay is active.

Vertical Speed/AOA indicator
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The upper left corner of the HMD now also gives information about vertical 
speed and the current angle of attack.

Slight graphics speedup
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Some minor optimizations has been performed in the graphics redrawing code.

Force Feedback autocentering
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Due to a bug in the code, certain force feedback joysticks were not 
automatically centered during play. This problem has now been fixed.

Fuel leaks automatically sealed
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When the plane is damaged, one or more fuel tanks may be broken resulting in 
fuel leaks. These leaks are now quickly sealed automatically, making fuel
loss negligible.

