Layout
ObjectDistance / CameraDistance / LightDistance
|
|
This part of RealiTools is a handy little set of utilities
that will do distance measuring. They can be found in Layout, under
the Options screen, as Generic plug-ins. They are all
very similar, so if you know how one works, the rest won't give you any
surprises. First, open the Options panel in Layout.
Switch to the General Options tab, if necessary, and open the Generic
Plug-ins drop-down list. Then, choose the type of measuring you
want:
-
RealiTools_CameraDistance
-
Measures the distance between an object in the scene and the camera.
-
RealiTools_LightDistance
-
Measures the distance between an object in the scene and a light in the
scene.
-
RealiTools_ObjectDistance
-
Measures the distance between two objects in the scene.
When you choose one of these plug-ins, a new window
will appear on the screen. In ObjectDistance and LightDistance,
there are two drop-down lists at the top of the window (there is only one
in CameraDistance). Using these, choose which items in the
scene to measure. The slider bar below will go through all the frames
in the scene. As you slide it, the frame number (and the values below)
will change. The first three number boxes (the "Delta" values) are
the differences in X, Y, and Z positions of the two items in question.
The info in parenthesis shows the order of subtraction. Finally,
the last number box, "Absolute distance", is the ol' straight line between
two points. Click OK to close the panel.
CameraDistance can come in really handy if
you ever need to figure out fog or depth-of-field distances. The
LightDistance plug-in can be useful when you're trying to get surfaces
lit correctly. You should bear in mind that the distances measured
are between the pivot points of the two objects. Finally, as an added
convenience, you can click inside the number boxes to copy the numbers.
Changing them won't do anything, though.