
mafter what value you enter in the Distance fleld, the object 
will always be scaled up or down in proportion. 

The next thing we want to do is to tell Distance 8 Angles 
what data will be used as a reterence for the Reference Axis. 
Ttlis works exactly as it does In Dlmensions. Since we want 
the Reference Axis to be determined by the table, we would 
select Layer. 

5. select the LAYER and AFFEcr ALL buttonS 
    we want to use everything in the layer to determine our 
    reference axis 

And since we want the bottom of the table as a reference 
axls we would select the Y-Bottom button... 

6. select the Y-BOTTOM butfon 
   we want the table to remain sitting on the floor 

Right now we can ignore the settings in the Angles/Rotate 
menu. We only need to be sure that Absolute is selected to 
ensure that the model is not rotated as weii as scaled... 

7. Select the ABSOLUTE button 
   we want to be sure that the objed isn't rotated 

All we need to do now is enter our new dlstance... 

8. enter 1 foot In the DISIANCE field 

Now the object is properly scaledl And we did this based on 
the distance (or length) between two points. Distance 8 
Angles goes beyond scallng, though. It will allow you to 
rotate your objects as well. 

Rotational Methods 

Let's say you wanted to rotate the ruler on the table so that 
it's straight; resting at 90 degrees. There are a couple of 
ways you could do this using Distance a Angles. One way 
would be to get the angle of rotation once and then rotate 
the object while it Is still in the same layer as the table... 

9. with the same two points selected (see Figure 6. 16. 1;, 
    activate Dtstance a Angles 
    the Dlstance 8 Angles requester will appear 

Since we are looking down onto the object from the top 
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