Excluding Elements
You may wish to exclude certain elements from the primary image because you
are going to output them as seperate mattes
.
You can exclude elements from the image by setting the exclude_items
entry to yes. You then add two lines to the ascii file. The first is
nItems, which is the number of items to exclude. On the following line
you list the names of the items to exclude. Allowable items are glitter,
textures, and whitecaps. A sample ocean file that excludes
glitter and textures is
RenderWorld_data_file ocean 5 5
n_points_x 512 1
n_points_y 512 1
dx 0.257
dy 0.257
spectrum_file spec1.dat
gen_file yes
seed 91405
end
number_aux_oceans 0
number_disturbances 0
box_depth 20.
reference_time 0
surface_type round
radius 6.37123e+06
max_dist 9999
double_dist 1.
wind_type fixed
wind_dir 180
wind_vel 5
spectrum yes
water_type 3
external_exact no
glitter yes
whitecaps no
texture no
sunbeams no
exclude_items yes
nItems 2
glitter textures
number_of_bands 3
band_ids 1 2 3
index_of_refraction 1.34 1.34 1.34
end
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