Radial Windows


Concept:
RadWind is used to put a lot of little, randomly spaced, randomly lit windows on different objects. This is for doing buildings or space ships, or anything that needs a lot of little symmetric looking, rectangular holes punched in it.

Key Points: By using the Low/Hi Threshold values carefully, and reapplying the same texture, you can get a building with any particular portion of the windows turned on, and have the rest look as if there is no light inside.

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