Radial Windows

Concept: RadWind is used
to put a lot of little, randomly spaced, randomly lit windows on different
objects. This is for doing buildings or space ships, or anything that needs
a lot of little symmetric looking, rectangular holes punched in it.
Key Points: By
using the Low/Hi Threshold values carefully, and reapplying the same texture,
you can get a building with any particular portion of the windows turned
on, and have the rest look as if there is no light inside.
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