FogTop


Concept: This texture
is very similar to MntnTop (mountain top), except that instead of changing
the color/reflect/filter values on the object, it alters the fog length.
Key Points: This makes the fog object fade out in the direction of the texture's Z axis. The texture must be used on a fog object with an initial fog length setting (.1 works well but, of course, the best value depends upon what you are trying to accomplish). The texture can be sized and positioned by editing the texture's axis and color can be added to the object with attributes, brushes, or textures. FogTop works well with Ghost for making fire out of a cone object (use fireball to color the cone).
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