DinoSkin

Concept:
This texture was made to generally dirty up objects so they won't look quite so perfect. Due to the way the noise function is applied, it can be used to do a splotchy, dusty look as well as a more even scattered dirt look

Key Points: The texture's axis is used to scale the dirt particles (splotches), and by changing the position of the axes, you will get different dirt looks on objects with the same shape. Instead of applying the dirt as a color, you can also alter the object filter and reflect.

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