Branches

Concept: Branches draws
hard-edged vein-like patterns that branch out from the center of the texture.
The texture can be used to do the branches of a tree by applying it to
a fully filtered disk.
KeyPoints: You can build trees that look good as background objects without needing the number of triangles necessary to build actual tree objects. Branches is related to BmpBrnch.itx and DancSprk.itx. The thickness of the branches is adjustable, a noise function can be used to make the texture less regular, and the color, filter, and reflect values can be set for the branches themselves. This texture's size and position are controlled by changing the texture axis.
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