I


Icons
    Quick Stretch controls 
    busy cursor 
    window resizing 
Icosahedrons 
Illumination
    diffuse [1] [2] [3]
    specular [1] [2] [3]
    ambient [1] [2] [3] [4]
Images
    .lin format 
    importing files 
    see also Sequences 
    displaying sequences in a flipbook 
    exporting 
    compositing 
Importing
    frames from Accom 
    frames from Abekas 
    metaball files 
    Saturn object files 
    object files 
    file formats [1] [2]
    image files 
    encapsulated PostScript files 
    3D Studio files 
    channel setup file 
Increments, transformation 
Indexed colour images [1] [2]
Infinite light 
Infinite tiling of textures 
Influence zone, meta-clay 
Information
    rendering 
    meta-clay systems 
    .lin images 
    lattice 
    mental ray renderer 
    fcurves 
    Swift keys 
    intersection points 
    distance in grid units 
    fcurve buffer 
    points 
    textures 
    scene 
    meta-elements 
    polygon mesh objects 
    null objects 
    NURBS surfaces 
    NURBS curves 
    patch objects 
    faces 
    curves 
    Bezier curves 
    selected object 
    files 
    Boolean animation 
    elements [1] [2]
Information area, see Status bar 
Input
    Accom frames 
    Abekas frames 
Instances
    swapping masters 
    replacing 
    duplicate from animation 
    repetition 
    duplicating 
    in hierarchy 
Instantiation, object, see Instances 
Intensity, light 
Interactive updates 
Interest, camera 
Interface, general 
    display 
Interpolation 
    picture resolution 
    clusters 
    shape 
    plateau 
    slope zero 
    spline 
    linear 
    constant 
    fcurve segments [1] [2] [3]
Intersecting objects 
Intersection points 
Inverting
    point tagging 
    normals 
IRIX shell