
I
Icons
Quick Stretch controls
busy cursor
window resizing
Icosahedrons
Illumination
diffuse [1] [2] [3]
specular [1] [2] [3]
ambient [1] [2] [3] [4]
Images
.lin format
importing files
see also Sequences
displaying sequences in a flipbook
exporting
compositing
Importing
frames from Accom
frames from Abekas
metaball files
Saturn object files
object files
file formats [1] [2]
image files
encapsulated PostScript files
3D Studio files
channel setup file
Increments, transformation
Indexed colour images [1] [2]
Infinite light
Infinite tiling of textures
Influence zone, meta-clay
Information
rendering
meta-clay systems
.lin images
lattice
mental ray renderer
fcurves
Swift keys
intersection points
distance in grid units
fcurve buffer
points
textures
scene
meta-elements
polygon mesh objects
null objects
NURBS surfaces
NURBS curves
patch objects
faces
curves
Bezier curves
selected object
files
Boolean animation
elements [1] [2]
Information area, see Status bar
Input
Accom frames
Abekas frames
Instances
swapping masters
replacing
duplicate from animation
repetition
duplicating
in hierarchy
Instantiation, object, see Instances
Intensity, light
Interactive updates
Interest, camera
Interface, general
display
Interpolation
picture resolution
clusters
shape
plateau
slope zero
spline
linear
constant
fcurve segments [1] [2] [3]
Intersecting objects
Intersection points
Inverting
point tagging
normals
IRIX shell