F


Faces
    skinning 
    revolution around axis 
    extrusion 
        bevelling [1] [2]
    rendering 
    filled in PostScript files 
    editing 
    information 
    text 
    converting 
    detaching/deleting holes 
    creating holes 
    creating 
    borders [1] [2] [3] [4]
Factor, see Merging, factor 
Falloff, light 
Fans 
Fast playback [1] [2]
Fcurve window 
    clearing [1] [2]
    interpolation types 
    title bar options 
    zooming 
Fcurves
    saving segments 
    plotting
        acceleration 
        velocities 
        rotation 
        explicit translation 
    information 
    buffer 
    buffer information 
    loading files 
    animation libraries 
    picking slopes 
    displaying slopes 
    branches 
    custom effects 
    layer fog 
    depth fading 
    meta-clay 
    Quick Stretch 
    dynamics 
    waves 
    3D textures 
    2D textures 
    material 
    light 
    camera 
    objects 
    displaying 
    clearing from window [1] [2]
    deleting 
    expressions 
    converting
        raw to spline 
        to raw 
    continuous rotation 
    positioning keys on integers 
    locking key points 
    tagging key points 
    freezing shape 
    cycles [1] [2]
    repeated shapes 
    shape 
    extrapolating values 
    interpolation modes 
    breaking key point slopes 
    associating/disassociating animation 
    copying
        meta-clay 
        Quick Stretch 
        dynamics 
        waves 
        3D texture 
        2D texture 
        material 
        light 
        object 
        channel setup 
    selecting for channels 
    plateau interpolation 
    slope zero interpolation 
    spline interpolation 
    linear interpolation 
    constant interpolation 
    swapping [1] [2]
    auxiliary [1] [2] [3] [4]
    snapshot [1] [2]
    interpolation [1] [2] [3]
        plateau [1] [2]
        slope zero [1] [2]
        spline [1] [2]
        linear [1] [2]
        constant [1] [2]
    slopes 
    editing [1] [2] [3] [4] [5] [6]
        object key points 
        waves 
        key points [1] [2] [3] [4] [5]
        tagged key points [1] [2]
Field guide 
Field rendering 
File management 
    browsers 
Files
    .t3D 
    3D texture 
    script 
    sequence 
    static 
    2D texture 
    converting to VRML 
    output to 
    .Zpic 
    Swift key 
    setup 
    printing PostScript 
    PostScript [1] [2] [3] [4]
    metaball 
    material 
    combining .lin and .pic 
    .pic [1] [2] [3]
    importing Saturn 
    import formats [1] [2]
    .lin format 
        printing 
        previewing 
    fcurve 
    encapsulated PostScript 
    3D Studio 
    renaming 
    copying 
    moving 
    making distinct 
    sharing 
    locking 
    deleting [1] [2]
    unused 
    information 
    displaying contents 
    viewing 
    managing 
    selecting 
    Chapter.rsrc 
    number of versions 
    scene 
    export formats [1] [2]
    saving
        3D texture 
        channel setup 
    importing channel setup 
    animation [1] [2]
    searching for [1] [2] [3]
Filled faces 
Film, output frames 
Filters
    DopeSheet track [1] [2]
    Mitchell 
Flake effect 
Flipbooks 
Flipping images 
Flock animation 
Fog, see Layer fog 
Fonts 
    creating 
    retrieving 
Force 
Format, camera picture 
Fractal curve generator 
Fractalize effect 
Frames
    input from Accom 
    output to Accom 
    input from Abekas 
    output to Abekas 
    output to film 
Framing objects [1] [2]
Free-form curves [1] [2]
Free-running drivers 
Freezing
    dynamics simulation 
    lattices 
    fcurve shape 
    custom effects 
    effect of wave 
    translation 
    rotation 
    scaling 
    transformation values 
    deformation 
    windows 
Frequency drivers 
Friction, in joints 
Front window 
Function curves, see Fcurves