A


Abekas recorder
    grabbing 
    recording 
Acceleration, plotting fcurves 
Acclaim Skeleton animation files 
Accom recorder
    grabbing 
    recording 
Action menu cell commands 
Activating
    relational modelling 
    channel items 
Actors, see Articulated chains 
Adaptive antialiasing filter 
Adding
    text notes to an object 
    points 
Additive rotation mode (ADD) 
AIFF sound files [1] [2]
Align effect 
Aligning
    textures on polygons 
    objects 
    elements 
AlleffectsInit animation files [1] [2]
Alpha channel
    3D textures 
    mask [1] [2]
    2D textures 
    colour reduction 
Ambient illumination 
    on 3D textures 
    on picture file 
    atmosphere 
AnimateCenter effect 
AnimatedBevel effect 
AnimatedBorder effect 
AnimatedBranch effect 
AnimatedBridge effect 
AnimatedBumpMap effect 
AnimatedCoplanar effect 
AnimatedCVFormula effect 
AnimatedDuplicator effect 
AnimatedGuidedExtrude effect 
AnimatedPatchFormula 
AnimatedPush effect 
AnimatedResample effect 
AnimatedShrinkWrap effect 
AnimatedSlice effect 
AnimatedSplines2Faces effect 
AnimatedWeld effect 
AnimateTransform effect 
Animating 
    3D textures 
    2D textures 
    extrusions 
    extruded bevels [1] [2]
    materials 
    light 
    patch objects 
    duplications 
    skinning between objects 
    transformations 
    centres 
    objects with
        keyframes [1] [2] [3]
        channels [1] [2] [3]
    Boolean operations 
    layer fog 
    using DopeSheet 
Animation
    updating 
    viewing 
    removing from clusters 
    controlling motion 
    saving keyframes 
    setting preferences 
    playback controls 
    path [1] [2]
    lattice 
    fcurves 
    libraries
        fcurves 
        structure keys 
    structure key libraries 
    shape [1] [2]
        clusters 
    associating/disassociating fcurves 
    synchronizing with sound 
    flock 
    duplicating objects 
    channels [1] [2]
    Boolean information 
    DopeSheet 
    files [1] [2]
        alleffectsInit [1] [2]
        Superfluo 
        motionAnalysis 
        Biovision 
        acclaimSkeleton 
    Fcurve window 
    time line 
    playing 
Antialiasing
    mental ray 
    adaptive supersampling 
    Bartlett 
    rendering 
Arcs 
    drawing 
Area lights, mental ray renderer 
Area of influence
    envelopes 
    points [1] [2]
Area of influence, see Meta-clay influence zone 
Articulated chains
    deformation [1] [2]
    joint colour 
    see also Envelopes 
    resetting 
    critical zone 
    constraining [1] [2]
    exchanging 2D and 3D 
    effectors 
    creating
        3D 
        2D 
    joints 
        friction 
    physical forces 
    dynamics [1] [2]
Aspect ratio, camera 
Assigning
    envelopes to chains [1] [2] [3]
    physical forces 
    collision obstacles 
Associating
    3D textures to objects 
    material to objects 
    see also Linking 
    animation fcurves to object 
Atmosphere
    layer fog 
    ambience 
    depth fading 
Attaching
    wave to a branch 
    wave to a node 
    holes to faces 
Automatic
    envelopes 
    saving 
Automatic dynamics simulation 
Autotracing 
Auxiliary fcurves [1] [2] [3] [4]