

Menu Cells
The Constraint -> Bounding Plane command can be applied to all types of objects, including meta-clay objects, skeletons, faces, deformed objects, and curves. However, it can only be applied to the root of a hierarchy.
For more information about animating using constraints, see the Constraints section of the Animating User's Guide.
2. Choose the Constraint -> Bounding Plane command.
3. Pick the object that is to act as a constraint.
The constraining object flashes red.
4. Select either a constrained object or the constraining object, and perform a transformation as desired.
The constrained objects never moves away from the constraining object's bounding plane.
