

Menu Cells
For more information about animating using constraints, see the Constraints section of the Animating User's Guide.
2. Choose the Constraint -> Direction command.
3. Pick the object that is to act as a constraint.
The constraining object flashes red. The constrained objects rotate so that their x-axes face the constraining object's centre.
By default, a dotted line appears between the constraining and constrained objects to show the direction of the constraint and to make repositioning simpler. The dotted line can be hidden with the Constraint -> Show Direction command.
4. Translate either type of object as desired.
If the constraining object is translated, the constrained object responds by rotating so that its x-axis remains facing the constraining object. If the constrained objects are translated, they also rotate so their x-axes always face the constraining object.
The rotation of the constrained object around its x-axis can be modified and keyframed by changing its x-axis rotation value (known as the "roll" angle of the object). The Rotation menu cells, however, continue to display the rotation values of the object in global or local coordinates.
