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The Channel -> Get Motion File commands are implemented as custom effects. Their associated executables and .cus files are found in the /chnlDriver/custom_motion subdirectory of the directory where SOFTIMAGE 3D is installed. Ensure that the directory specified by the SI_CUSTOM_MOTION environment variable contains these files.
Acclaim channel setup files have an .amc file extension. The .amc file format indicates the values of each degree of freedom for each bone for all the frames of the animation. The motion data from the .amc file is then sent with the proper rotation values to the skeleton created in SOFTIMAGE 3D.
2. In the dialogue box, specify these options:
3. Click Ok to load an Acclaim skeleton file and motion file.
1. Choose the Channel -> Biovision_Animation command. A Biovision Animation dialogue box is displayed:
2. Specify a Biovision Animation File. Click Select to browse through other directories for a Biovision Animation file.
3. The Biovision motion format specifies both translational and rotational motion data. You can use the Position Data and Rotation Data options to choose whether to import translational or rotational motion data.
4. Click Ok.
The Biovision_Animation command loads an animated set of nulls under a single parent. You can then constrain these nulls to an existing model.
For more information on using constraints with channel captured data, refer to Calibrate.
1. Choose the Channel -> MotionAnalysis_Animation command. The Motion Analysis Animation dialogue box is displayed:
2. Specify a Motion Analysis Animation File. Click Select to browse through other directories for a Motion Analysis Animation file.
3. Click Ok.
The MotionAnalysis_Animation command loads an animated set of nulls under a single parent. You can then constrain these nulls to an existing model.
For more information on using constraints with channel captured data, refer to Calibrate.
1. Choose the Channel -> Superfluo_Animation command. The Superfluo Animation dialogue box is displayed:
2. Specify a Superfluo Animation File. Click Select to browse through other directories for a Superfluo Animation file.
3. Click Ok.
The Superfluo_Animation command loads an animated set of nulls under a single parent. You can then constrain these nulls to an existing model.
For more information on using constraints with channel captured data, refer to Calibrate.
