

Menu Cells
The keyboard setup for a work session is contained in the currently loaded .sks file, which contains the currently defined Swift keys as well as Supra key definitions.
The default SIKeys.sks file - containing default Supra/Swift key settings - is automatically loaded when you start SOFTIMAGE 3D. However, you must load an .sks file manually to show Swift keys in menu cells.
For example, you may have one set of Swift keys called model.sks, one called motion.sks, and so on. When beginning a modelling session, you could load the model.sks file.
To edit existing Swift Key settings, see Info -> User Swift Keys .
To edit Supra key settings or reset them to the defaults, see Info -> Supra Keys.
1. Choose Preferences -> Load.
2. A Load browser is displayed from which you can select the .sks file you want to load.
1. Choose the Preferences -> Save command. The Save File browser is displayed.
2. You can save the current Swift keys to an existing .sks file or save it to a new file name.
3. Click Ok to accept the settings or Cancel to quit the browser.
For example, you can map the g and p key combination to the menu cell command Get -> Sphere. This brings up the Create Sphere dialogue box, just as if you had chosen this menu cell command using the mouse.
You can create or edit a Swift key with or without saving it to an .sks file. Without saving, the key mapping is only valid for the current work session and is lost as soon as you exit SOFTIMAGE 3D.
If you continue, the Swift key overwrites the Supra key. For example, if you define z as a Swift key, it no longer acts as the Supra key for zooming.
In this case, the latest definition is added to the previous one. When you subsequently use the Swift key, all the operations are performed successively in the same order as you added them.
If the title bar option normally opens a menu or a dialogue box, the Swift key does the same. However, you cannot invoke an item contained in such a menu with a Swift key.
The Swift key is valid only for that window. If you program a Swift key such as o-c to mean "Open/Close" for window A, it does not work in window B.
For example, in the Model and Motion modules, the CopyCenter custom effect and the AnimateCenter custom effect occupy the same position in the Duplicate menu: they will share the same Swift key.
1. Choose the Preferences -> Learn command or press Left Shift-F1 on the keyboard.
2. An icon shaped like a graduation cap appears (for learning, of course!) and the status line at the bottom of the screen shows you that you are in "Learning Swift Key" mode.
3. Choose the menu cell command you want (such as Save -> Scene) or select an option from a window's title bar (such as the Layout option).
4. The Key Sequence Setup dialogue box is displayed when the command or option has been selected.
5. Click in the letter's check box(es) or press the desired key(s) on the keyboard.
6. A warning appears if the key(s) are already used by either a Supra key or another Swift key.
7. If you want the changes to exist only for the current work session, click Ok. The key is updated in the User Defined Swift Keys list, which can be viewed with the Info -> User Swift Keys command.
8. If you want to save your changes to a file, click Save.
9. This opens the Save File browser where you can select or name the .sks file in which to save your changes.
10. When saving Supra or Swift keys to a new file, enter the .sks suffix.
