

Menu Cells
For example, you may want to have extremely precise control over a moving object. By editing the plotted linear and angular velocity and acceleration function curves, you can avoid sudden changes in velocity of an object, or determine what the maximum acceleration of the object must be to achieve the most realistic results.
You can also use expressions to constrain a parameter to the linear and angular velocity and acceleration function curves.
For more information on Quick Stretch commands, refer to QStretch -> Setup. For information on expressions, see Expressions.
2. Choose the Plot -> Velocities & Accel command.
The Plot Confirmation dialogue is displayed:
3. Enter the start and end frames of the animation, and click Ok.
The linear and angular velocity and acceleration function curves are plotted.
4. Choose the FcrvSelect -> Object -> Accelerations command to view the six linear and angular acceleration function curves.
