

Menu Cells
Camera -> Roll
The Camera -> Roll command is available in all modules except Tools. It allows you to roll the camera about its z-axis.
- Tip:
- The camera flips when it reaches its zenith (relative to its interest) because its up vector always points toward the positive y-axis of the origin. To prevent this from happening during animation, use Constraint -> Up Vector.
The mouse buttons are configured as follows:
- The left mouse button allows slow movement.
- The middle mouse button allows medium movement.
- The right mouse button allows fast movement.
SOFTIMAGE 3D Reference - 18 APR 1996
