Menu Cells

FcrvCopy -> 3D Texture Local


The FcrvCopy -> 3D Texture Local command in the Motion module allows you to copy the function curve(s) of animated, locally applied 3D texture parameters from an object to the currently selected object.

For a description of all the commands available for 3D Textures, see FcrvSelect -> 3D Texture Global/Local.

Procedure

1. Select the object from which the 3D texture function curve(s) is to be copied.

2. Choose the Polygon -> Next Material command, or choose the Mat_Oper -> Set Current command from the Schematic window to select the object's current material.

3. Select the object to receive the 3D texture function curve(s).

4. Choose the Polygon -> Next Material command, or choose the Mat_Oper -> Set Current command from the Schematic window to select the object's current material.

5. Choose the FcrvCopy -> 3D Texture Local command and the appropriate subcommand.

6. Click the object from which the3D texture function curve is to be copied.


SOFTIMAGE 3D Reference - 19 APR 1996