SOFTIMAGE 3D Reference

CONTENTS


Reference Guide
CONTENTS
The Interface
Introduction to the Interface
The SOFTIMAGE 3D Display
Dialogue Boxes
Windows
Top, Front, and Right Windows
Perspective Window
Ortho Window
Fcurve Window
Schematic Window
DopeSheet Window
Spreadsheet Window
Options Available Only from the Spreadsheet
Freeze Window
Menu Cells
Menu Cells Overview
Atmosphere -> Depth-Fading
Atmosphere -> Ambience
Atmosphere -> Layer Fog
Autotrace
Boolean -> Static
Boolean -> Animation
Boolean -> Info Animation
Camera -> Frame Selection
Camera -> Frame All
Camera -> Rect Zoom
Camera -> Zoom
Camera -> Orbit
Camera -> Tracking
Camera -> Dolly
Camera -> Roll
Camera -> Show Camera
Camera -> Select Camera
Camera -> Select Interest
Camera -> Settings
Camera -> Picture Format
Camera -> Reset
Camera -> To Origin
Channel -> Channel Setup
Channel -> Connection Setup
Channel -> Calibration
Channel -> Channel Run
Channel -> Take Recording
Channel -> Activate Selection
Channel -> Deactivate Selection
Channel -> Copy Fcurve Connections
Channel -> Reset All
Channel -> Get Channel Setup
Channel -> Save Channel Setup
Channel -> Get Motion File
Channel -> Shock
Channel -> Shock3D
Channel -> alleffectsInit
Collisions -> Select ( ) Obstacle
Collisions -> Relax
Collisions -> Flash Obstacles
Composite
Constraint -> Position
Constraint -> Orientation
Constraint -> Direction
Constraint -> Scaling
Constraint -> Bounding Plane
Constraint -> Show Direction
Constraint -> Position Limits
Constraint -> Rotation Limits
Constraint -> Tangency
Constraint -> Normal to Surface
Constraint -> Object to Cluster
Constraint -> Cluster to Object
Constraint -> Cluster Centre
Constraint -> Two Points
Constraint -> Three Points
Constraint -> Up Vector
Constraint -> Relax
Control -> Get Special Control
Control -> Select
Control -> Relax
Control -> Flash Controls
C_Reduction
Cut
Deformation -> by Curve/by Surface
Deformation -> BumpMap
Deformation -> CVFormula
Deformation -> HrcShrinkWrap
Deformation -> ShrinkWrap
Deformation -> Unwrap
Delete -> Selection
Delete -> All
Display -> Hide
Display -> Bounding Box
Display -> Ghost
Draw -> Curve
Draw -> Polygon
Draw -> Open/Close
Draw -> Extract
Draw -> Convert to Face
Draw -> Attach Hole
Draw -> Merge Curves
Draw -> Cut
Draw -> Merge Surfaces
Draw -> Zip Surfaces
Draw -> Drafting
Draw -> Detach/Delete Hole
Draw -> Project on NURBS Surface
Draw -> Trim NURBS Surface
Draw -> Delete Projected Curves
Draw -> Delete Trim Curves
Draw -> Boolean2D
Draw -> PolySkin
Draw -> Splines2Faces
Duplicate -> Immediate
Duplicate -> Repetition
Duplicate -> From Animation
Duplicate -> Instance
Duplicate -> Instance Repetition
Duplicate -> Instance From Animation
Duplicate -> Expand
Duplicate -> Expand All
Duplicate -> Swap
Duplicate -> Setup
Duplicate -> Bridge
Duplicate -> CopyCenter
Duplicate -> CopyGeometry
Duplicate -> CopyTransform
Duplicate -> Duplicator
Duplicate -> HrcCopyGeometry
Duplicate -> VolumeDuplicate
Duplicate -> Align (Motion Module)
Duplicate -> AnimateCenter (Motion Module)
Duplicate -> AnimateTransform (Motion Module)
Duplicate -> AnimatedBridge (Motion Module)
Duplicate -> AnimatedDuplicator (Motion Module)
Dynamics -> Option Setup
Dynamics -> Physical Properties
Dynamics -> Joint Properties
Dynamics -> Remove Properties
Edge_Flag -> Select/Rect Select
Edge_Flag -> Hidden/Rect Hidden
Edge_Flag -> Visible/Rect Visible
Edge_Flag -> Discontinuity/Rect Discontinuity
Edit -> Move Point
Edit -> Delete Point
Edit -> Add Point
Edit -> Coordinate
Edit -> NURBS Weight
Edit -> Move Tag Only
Edit -> Proportional
Edit -> Proportional Setup
Effect -> Rounding
Effect -> Plane Clipping
Effect -> Freeze
Effect -> Inverse
Effect -> Bevel
Effect -> Convert
Effect -> Randomize
Effect -> Symmetry
Effect -> Cleanup
Effect -> Subdivision
Effect -> Merge
Effect -> Alignment
Effect -> Order
Effect -> Curve Controls
Effect -> Recompute Normal
Effect -> Reparameterization
Effect -> Custom
Effect -> CreateNURBSNet
Effect -> CubicMap
Effect -> Flake
Effect -> Label
Effect -> MultiSlice
Effect -> PolygonFilter
Effect -> PolygonOptimize
Effect -> PolygonReduction
Effect -> PolygonRuleBased
Effect -> Push
Effect -> Puzzle
Effect -> ResetTransf
Effect -> Slice
Effect -> Web
Effects (Tools Module)
Effects -> Wave
Effects -> Flock Animation
Effects -> Custom
Effects -> AnimatedCoplanar
Effects -> AnimatedPush
Effects -> AnimatedShrinkWrap
Effects -> AnimatedSlice
Effects -> AnimatedSplines2Faces
Effects -> AnimatedWeld
Effects -> BranchLattice
Effects -> Cometa
Effects -> Cristal
Effects -> DDSound
Effects -> Explode
Effects -> Glue
Effects -> HrcAnimShrinkWrap
Effects -> HrcExplode
Effects -> HrcGlue
Effects -> HrcMagnet
Effects -> HrcShapeJitter
Effects -> Jitter
Effects -> Limit
Effects -> LocalLattice
Effects -> Lockdown
Effects -> Magnet
Effects -> MultiAnimatedSlice
Effects -> PolyGrow
Effects -> PolyShrink
Effects -> ShapeJitter
Effects -> Shoe
Effects -> Splound
EXIT
Export -> Images
Export -> Objects
Expressions
FcrvCopy -> Object
FcrvCopy -> Light
FcrvCopy -> Material
FcrvCopy -> 2D Texture Global
FcrvCopy -> 2D Texture Local
FcrvCopy -> 3D Texture Global
FcrvCopy -> 3D Texture Local
FcrvCopy -> Wave
FcrvCopy -> Dynamics
FcrvCopy -> Quick Stretch
FcrvCopy -> Meta-Clay
FcrvCopy -> Associate Anim./ Disassociate Anim.
FcrvEdit -> Edit Key Point
FcrvEdit -> Slope Management
FcrvEdit -> Interp Management
FcrvEdit -> Interp Mode
FcrvEdit -> Extrap Mode
FcrvEdit -> Set Key
FcrvEdit -> Edit Fcurve
FcrvEdit -> Edit Tag Key Points
FcrvEdit -> Tag Key Points
FcrvEdit -> Lock Key Points
FcrvEdit -> Copy/Paste Fcurve Segment
FcrvEdit -> Copy/Paste Tagged Keys
FcrvEdit -> Copy/Paste Object Keys
FcrvEdit -> Set Keys on Frames
FcrvEdit -> Set Rotation Continuity
FcrvEdit -> Convert to Raw Fcurve
FcrvEdit -> Fit Spline to Fcurve
FcrvEdit -> Snapshot Fcurve
FcrvEdit -> Swap Fcurve
FcrvEdit -> Expression
FcrvReset
FcrvSelect -> Clear
FcrvSelect -> Object
FcrvSelect -> Camera
FcrvSelect -> Light
FcrvSelect -> Material
FcrvSelect -> 2D Texture Global/Local
FcrvSelect -> 3D Texture Global/Local
FcrvSelect -> Wave
FcrvSelect -> Dynamics
FcrvSelect -> Quick Stretch
FcrvSelect -> Meta-Clay
FcrvSelect -> Depth-Fading
FcrvSelect -> Layer Fog
FcrvSelect -> Custom
FcrvSelect -> Clear Mode
FcrvSelect -> Branch Mode
FcrvSelect -> Options
Film_Out -> Solitaire
FlipBook
Get -> Scene
Get -> Element
Get -> DB Manager
Get -> DB Exchange
Get -> Substitution
Get -> Text
Get -> Primitive
Get -> Scene (Latest vers.)
Get -> 3DS2Soft
Get -> EffectsKeys
Get -> EffectsText
Get -> Eps2Soft
Get -> GetEffectsFont
Get -> From Library (Motion Module)
Get -> Fcurve Segment (Motion Module)
Hidden_Line
History
Import -> Images
Import -> Objects
Info -> Selection
Info -> Scene
Info -> Elements
Info -> Textures
Info -> Points
Info -> Fcurve Buffer
Info -> Distance
Info -> Intersection
Info -> Supra Keys
Info -> User Swift Keys
Info -> Fcurve
Info -> mental ray
Info -> Attach_URL
Info -> ChangeInfo
Info -> ModelNote
Info -> Measure (Motion Module)
Keyframe
Lattice -> Node/Branch
Lattice -> MakeLattice
Lattice (Motion Module)
Light -> Define
Light -> Edit
Light -> Associate/Disassociate
Line -> Show File
Line -> Show Sequence
Line -> Information
Material
Mat_Oper -> Associate/Disassociate
Mat_Oper -> Set Current
Mat_Oper -> Copy Mat
Mat_Oper -> Optimize All
Mat_Oper -> Optimize Selected
Meta-Clay -> Setup
Meta-Clay -> Add Element
Meta-Clay -> Add System
Meta-Clay -> Turn ON Surfaces
Meta-Clay -> Turn OFF Surfaces
Meta-Clay -> Show Influence
Meta-Clay -> Fast Interaction
Meta-Clay -> Grouping
Meta-Clay ->System Shape'
Meta-Clay ->System Shape'
Meta-Clay -> Preserve Volume
Meta-Clay -> Convert to Polygon
Meta-Clay -> Read Metaball File
Multi
Output -> PostScript
Output -> Setup
Output -> PostScript Fill-in
Output -> PostScript Playback
Paint
Parent
Path -> Pick Path
Path -> Pick Trajectory
Path -> Substitute
Path -> Timing
Path -> Show/Hide
Path -> Show All/Hide All
Path -> Conv. to Path Transl.
Path -> Conv. to Expl. Transl.
Path -> Conv. to Trajectory
Path -> AnimatedBevel
Path -> AnimatedBorder
Path -> AnimatedGuidedExtrude
Path -> AnimatedResample
Path -> AnimatedTBranch
Path -> Digitizer
Path -> HrcAnimatedBevel
Path -> HrcAnimatedBorder
Path -> Parabolic
Path -> Roll
Path -> SRTFormula
Path -> Sweep
Path -> Tag2Path
Picture
PlayControl
Plot -> Trajectory
Plot -> Explicit Trans. Fcvs
Plot -> Rotation Fcvs
Plot -> Shape
Plot -> Velocities & Accel
Polygon (Model Module)
Polygon -> Breakup
Polygon -> Coplanar
Polygon -> Eater
Polygon -> Equalize
Polygon -> Fractalize
Polygon -> MergeGeometry
Polygon -> Mosaic
Polygon -> PolyOrder
Polygon -> Stitch
Polygon -> Wakeup
Polygon -> Weld
Polygon (Matter Module)
Preferences -> Hierarchy Compensation
Preferences -> Hierarchy Manipulation
Preferences -> Continuous Rotation
Preferences -> Interactive Update
Preferences -> Increments
Preferences -> Classic Scaling
Preferences -> Right-Handed Surface
Preferences -> Busy Cursor
Preferences -> Zoom on Cursor
Preferences -> Mouse
Preferences -> Desktop Colours
Preferences -> Create Modelling Relation
Preferences -> Animation
Preferences -> Auto Save
Preferences -> Setup File
Preferences -> Keyboard Setup
Preview -> Selection
Preview -> All
Preview -> Subregion
Preview -> Setup
Print
QStretch -> Setup
QStretch -> Get Controls
QStretch -> Relax
Render
RotX/Y/Z
Save -> Scene
Save -> Selected Models
Save -> Selected Elements
Save -> SaveEffectsFont
Save -> vrml
Save -> Fcurve Segment (Motion Module)
Save -> Structure Key (Motion Module)
Save -> HrcRecord (Motion Module)
Save -> Record (Motion Module)
SaveKey -> Object
SaveKey -> Branch
SaveKey -> Camera
SaveKey -> Light
SaveKey -> Wave
ScaleX/Y/Z
Select
Sequence
Shape -> Shape List
Shape -> Select Key Shape
Shape -> Shape Interp
Shape -> Set Cluster
Shape -> Cluster List
Shape -> Save Cluster Key
Shape -> Cluster Keys
Shape -> Cluster Interp
Shape -> Remove All Cluster Anim
Shape -> AnimatedBumpMap
Shape -> AnimatedCVFormula
Shape -> Patch2Mesh
Shape -> Restore
Shell
Show
Simulate -> Save Start/End
Simulate -> Simulate (automatic)
Simulate -> Simulate (from current frame)
Simulate -> Stabilize
Simulate -> Freeze Simulation
Simulate -> Unfreeze Simulation
Simulate -> Delete Simulation
Simulate -> Delete Transition Curve
Single
Skeleton -> Draw 2D Chain
Skeleton -> Draw 3D Chain
Skeleton -> Move Joint
Skeleton -> Move Branch
Skeleton -> Toggle Effector Rotation
Skeleton -> Toggle 2D/3D
Skeleton -> Preferred Axis Cns
Skeleton -> Up Vector Cns
Skeleton -> Automatic Preferred Axis Cns
Skeleton -> Automatic Up Vector Cns
Skeleton -> Show Critical Zone
Skeleton -> Group as Skeleton
Skeleton -> Reset Actor
Skin -> Automatic Envelope
Skin -> Local Envelope
Skin -> Global Envelope
Skin -> Rigid Envelope
Skin -> Envelope Assignment
Skin -> Deformation Parameters
Skin -> Deformation Curves
Skin -> Fast Interaction
Surface -> Extrusion
Surface -> Revolution
Surface -> Skin
Surface -> Four-Sided
Surface -> Bevel
Surface -> GuidedExtrude
Surface -> HrcBevel
Surface -> PolyBevel
Surface -> TBranch
Tag -> Points
Tag -> Rect
Tag -> All
Tag -> Clear
Tag -> Inverse
Tag -> Set Cluster
Tag -> Cluster List
Tag -> SplineTag
Tag -> SurfaceTag
Texture -> 2D Global/2D Local
Texture -> 3D Global/3D Local
TransX/Y/Z
Txt_Edit
Txt_Oper -> Set Current 2D
Txt_Oper -> Associate 3D/Disassociate 3D
Txt_Oper -> Copy All
Txt_Oper -> Copy Selection
Txt_Oper -> Info UV Coord. (2D Global)
Txt_Oper -> Info UV Coord. (2D Local)
Update
Video -> Abekas
Video -> Accom
Viewer -> saturnViewer
Channel Drivers Reference
Channel Drivers Reference
Channel Drivers
Expressions Syntax
Expressions Syntax
Expressions Syntax Messages
SOFTIMAGE Custom Effects Formulæ
Formula Custom Effects
INDEX

SOFTIMAGE 3D Reference - 18 APR 1996