SOFTIMAGE 3D Reference

Menu Cells


Menu Cells Overview
Atmosphere -> Depth-Fading
Atmosphere -> Ambience
Atmosphere -> Layer Fog
Autotrace
Boolean -> Static
Boolean -> Animation
Boolean -> Info Animation
Camera -> Frame Selection
Camera -> Frame All
Camera -> Rect Zoom
Camera -> Zoom
Camera -> Orbit
Camera -> Tracking
Camera -> Dolly
Camera -> Roll
Camera -> Show Camera
Camera -> Select Camera
Camera -> Select Interest
Camera -> Settings
Camera -> Picture Format
Camera -> Reset
Camera -> To Origin
Channel -> Channel Setup
Channel -> Connection Setup
Channel -> Calibration
Channel -> Channel Run
Channel -> Take Recording
Channel -> Activate Selection
Channel -> Deactivate Selection
Channel -> Copy Fcurve Connections
Channel -> Reset All
Channel -> Get Channel Setup
Channel -> Save Channel Setup
Channel -> Get Motion File
Channel -> Shock
Channel -> Shock3D
Channel -> alleffectsInit
Collisions -> Select ( ) Obstacle
Collisions -> Relax
Collisions -> Flash Obstacles
Composite
Constraint -> Position
Constraint -> Orientation
Constraint -> Direction
Constraint -> Scaling
Constraint -> Bounding Plane
Constraint -> Show Direction
Constraint -> Position Limits
Constraint -> Rotation Limits
Constraint -> Tangency
Constraint -> Normal to Surface
Constraint -> Object to Cluster
Constraint -> Cluster to Object
Constraint -> Cluster Centre
Constraint -> Two Points
Constraint -> Three Points
Constraint -> Up Vector
Constraint -> Relax
Control -> Get Special Control
Control -> Select
Control -> Relax
Control -> Flash Controls
C_Reduction
Cut
Deformation -> by Curve/by Surface
Deformation -> BumpMap
-> CVFormula
Deformation -> HrcShrinkWrap
Deformation -> ShrinkWrap
Deformation -> Unwrap
Delete -> Selection
Delete -> All
Display -> Hide
Display -> Bounding Box
Display -> Ghost
Draw -> Curve
Draw -> Polygon
Draw -> Open/Close
Draw -> Extract
Draw -> Convert to Face
Draw -> Attach Hole
Draw -> Merge Curves
Draw -> Cut
Draw -> Merge Surfaces
Draw -> Zip Surfaces
Draw -> Drafting
Draw -> Detach/Delete Hole
Draw -> Project on NURBS Surface
Draw -> Trim NURBS Surface
Draw -> Delete Projected Curves
Draw -> Delete Trim Curves
Draw -> Boolean2D
Draw -> PolySkin
Draw -> Splines2Faces
Duplicate -> Immediate
Duplicate -> Repetition
Duplicate -> From Animation
Duplicate -> Instance
Duplicate -> Instance Repetition
Duplicate -> Instance From Animation
Duplicate -> Expand
Duplicate -> Expand All
Duplicate -> Swap
Duplicate -> Setup
Duplicate -> Bridge
Duplicate -> CopyCenter
Duplicate -> CopyGeometry
Duplicate -> CopyTransform
Duplicate -> Duplicator
Duplicate -> HrcCopyGeometry
Duplicate -> VolumeDuplicate
Duplicate -> Align (Motion Module)
Duplicate -> AnimateCenter (Motion Module)
Duplicate -> AnimateTransform (Motion Module)
Duplicate -> AnimatedBridge (Motion Module)
Duplicate -> AnimatedDuplicator (Motion Module)
Dynamics -> Option Setup
Dynamics -> Physical Properties
Dynamics -> Joint Properties
Dynamics -> Remove Properties
Edge_Flag -> Select/Rect Select
Edge_Flag -> Hidden/Rect Hidden
Edge_Flag -> Visible/Rect Visible
Edge_Flag -> Discontinuity/Rect Discontinuity
Edit -> Move Point
Edit -> Delete Point
Edit -> Add Point
Edit -> Coordinate
Edit -> NURBS Weight
Edit -> Move Tag Only
Edit -> Proportional
Edit -> Proportional Setup
Effect -> Rounding
Effect -> Plane Clipping
Effect -> Freeze
Effect -> Inverse
Effect -> Bevel
Effect -> Convert
Effect -> Randomize
Effect -> Symmetry
Effect -> Cleanup
Effect -> Subdivision
Effect -> Merge
Effect -> Alignment
Effect -> Order
Effect -> Curve Controls
Effect -> Recompute Normal
Effect -> Reparameterization
Effect -> Custom
Effect -> CreateNURBSNet
Effect -> CubicMap
Effect -> Flake
Effect -> Label
Effect -> MultiSlice
Effect -> PolygonFilter
Effect -> PolygonOptimize
Effect -> PolygonReduction
Effect -> PolygonRuleBased
Effect -> Push
Effect -> Puzzle
Effect -> ResetTransf
Effect -> Slice
Effect -> Web
Effects (Tools Module)
Effects -> Wave
Effects -> Flock Animation
Effects -> Custom
Effects -> AnimatedCoplanar
Effects -> AnimatedPush
Effects -> AnimatedShrinkWrap
Effects -> AnimatedSlice
Effects -> AnimatedSplines2Faces
Effects -> AnimatedWeld
Effects -> BranchLattice
Effects -> Cometa
Effects -> Cristal
Effects -> DDSound
Effects -> Explode
Effects -> Glue
Effects -> HrcAnimShrinkWrap
Effects -> HrcExplode
Effects -> HrcGlue
Effects -> HrcMagnet
Effects -> HrcShapeJitter
Effects -> Jitter
Effects -> Limit
Effects -> LocalLattice
Effects -> Lockdown
Effects -> Magnet
Effects -> MultiAnimatedSlice
Effects -> PolyGrow
Effects -> PolyShrink
Effects -> ShapeJitter
Effects -> Shoe
Effects -> Splound
EXIT
Export -> Images
Export -> Objects
Expressions
FcrvCopy -> Object
FcrvCopy -> Light
FcrvCopy -> Material
FcrvCopy -> 2D Texture Global
FcrvCopy -> 2D Texture Local
FcrvCopy -> 3D Texture Global
FcrvCopy -> 3D Texture Local
FcrvCopy -> Wave
FcrvCopy -> Dynamics
FcrvCopy -> Quick Stretch
FcrvCopy -> Meta-Clay
FcrvCopy -> Associate Anim./ Disassociate Anim.
FcrvEdit -> Edit Key Point
FcrvEdit -> Slope Management
FcrvEdit -> Interp Management
FcrvEdit -> Interp Mode
FcrvEdit -> Extrap Mode
FcrvEdit -> Set Key
FcrvEdit -> Edit Fcurve
FcrvEdit -> Edit Tag Key Points
FcrvEdit -> Tag Key Points
FcrvEdit -> Lock Key Points
FcrvEdit -> Copy/Paste Fcurve Segment
FcrvEdit -> Copy/Paste Tagged Keys
FcrvEdit -> Copy/Paste Object Keys
FcrvEdit -> Set Keys on Frames
FcrvEdit -> Set Rotation Continuity
FcrvEdit -> Convert to Raw Fcurve
FcrvEdit -> Fit Spline to Fcurve
FcrvEdit -> Snapshot Fcurve
FcrvEdit -> Swap Fcurve
FcrvEdit -> Expression
FcrvReset
FcrvSelect -> Clear
FcrvSelect -> Object
FcrvSelect -> Camera
FcrvSelect -> Light
FcrvSelect -> Material
FcrvSelect -> 2D Texture Global/Local
FcrvSelect -> 3D Texture Global/Local
FcrvSelect -> Wave
FcrvSelect -> Dynamics
FcrvSelect -> Quick Stretch
FcrvSelect -> Meta-Clay
FcrvSelect -> Depth-Fading
FcrvSelect -> Layer Fog
FcrvSelect -> Custom
FcrvSelect -> Clear Mode
FcrvSelect -> Branch Mode
FcrvSelect -> Options
Film_Out -> Solitaire
FlipBook
Get -> Scene
Get -> Element
Get -> DB Manager
Get -> DB Exchange
Get -> Substitution
Get -> Text
Get -> Primitive
Get -> Scene (Latest vers.)
Get -> 3DS2Soft
Get -> EffectsKeys
Get -> EffectsText
Get -> Eps2Soft
Get -> GetEffectsFont
Get -> From Library (Motion Module)
Get -> Fcurve Segment (Motion Module)
Hidden_Line
History
Import -> Images
Import -> Objects
Info -> Selection
Info -> Scene
Info -> Elements
Info -> Textures
Info -> Points
Info -> Fcurve Buffer
Info -> Distance
Info -> Intersection
Info -> Supra Keys
Info -> User Swift Keys
Info -> Fcurve
Info -> mental ray
Info -> Attach_URL
Info -> ChangeInfo
Info -> ModelNote
Info -> Measure (Motion Module)
Keyframe
Lattice -> Node/Branch
Lattice -> MakeLattice
Lattice (Motion Module)
Light -> Define
Light -> Edit
Light -> Associate/Disassociate
Line -> Show File
Line -> Show Sequence
Line -> Information
Material
Mat_Oper -> Associate/Disassociate
Mat_Oper -> Set Current
Mat_Oper -> Copy Mat
Mat_Oper -> Optimize All
Mat_Oper -> Optimize Selected
Meta-Clay -> Setup
Meta-Clay -> Add Element
Meta-Clay -> Add System
Meta-Clay -> Turn ON Surfaces
Meta-Clay -> Turn OFF Surfaces
Meta-Clay -> Show Influence
Meta-Clay -> Fast Interaction
Meta-Clay -> Grouping
Meta-Clay ->System Shape'
Meta-Clay ->System Shape'
Meta-Clay -> Preserve Volume
Meta-Clay -> Convert to Polygon
Meta-Clay -> Read Metaball File
Multi
Output -> PostScript
Output -> Setup
Output -> PostScript Fill-in
Output -> PostScript Playback
Paint
Parent
Path -> Pick Path
Path -> Pick Trajectory
Path -> Substitute
Path -> Timing
Path -> Show/Hide
Path -> Show All/Hide All
Path -> Conv. to Path Transl.
Path -> Conv. to Expl. Transl.
Path -> Conv. to Trajectory
Path -> AnimatedBevel
Path -> AnimatedBorder
Path -> AnimatedGuidedExtrude
Path -> AnimatedResample
Path -> AnimatedTBranch
Path -> Digitizer
Path -> HrcAnimatedBevel
Path -> HrcAnimatedBorder
Path -> Parabolic
Path -> Roll
Path -> SRTFormula
Path -> Sweep
Path -> Tag2Path
Picture
PlayControl
Plot -> Trajectory
Plot -> Explicit Trans. Fcvs
Plot -> Rotation Fcvs
Plot -> Shape
Plot -> Velocities & Accel
Polygon (Model Module)
Polygon -> Breakup
Polygon -> Coplanar
Polygon -> Eater
Polygon -> Equalize
Polygon -> Fractalize
Polygon -> MergeGeometry
Polygon -> Mosaic
Polygon -> PolyOrder
Polygon -> Stitch
Polygon -> Wakeup
Polygon -> Weld
Polygon (Matter Module)
Preferences -> Hierarchy Compensation
Preferences -> Hierarchy Manipulation
Preferences -> Continuous Rotation
Preferences -> Interactive Update
Preferences -> Increments
Preferences -> Classic Scaling
Preferences -> Right-Handed Surface
Preferences -> Busy Cursor
Preferences -> Zoom on Cursor
Preferences -> Mouse
Preferences -> Desktop Colours
Preferences -> Create Modelling Relation
Preferences -> Animation
Preferences -> Auto Save
Preferences -> Setup File
Preferences -> Keyboard Setup
Preview -> Selection
Preview -> All
Preview -> Subregion
Preview -> Setup
Print
QStretch -> Setup
QStretch -> Get Controls
QStretch -> Relax
Render
RotX/Y/Z
Save -> Scene
Save -> Selected Models
Save -> Selected Elements
Save -> SaveEffectsFont
Save -> vrml
Save -> Fcurve Segment (Motion Module)
Save -> Structure Key (Motion Module)
Save -> HrcRecord (Motion Module)
Save -> Record (Motion Module)
SaveKey -> Object
SaveKey -> Branch
SaveKey -> Camera
SaveKey -> Light
SaveKey -> Wave
ScaleX/Y/Z
Select
Sequence
Shape -> Shape List
Shape -> Select Key Shape
Shape -> Shape Interp
Shape -> Set Cluster
Shape -> Cluster List
Shape -> Save Cluster Key
Shape -> Cluster Keys
Shape -> Cluster Interp
Shape -> Remove All Cluster Anim
Shape -> AnimatedBumpMap
Shape -> AnimatedCVFormula
Shape -> Patch2Mesh
Shape -> Restore
Shell
Show
Simulate -> Save Start/End
Simulate -> Simulate (automatic)
Simulate -> Simulate (from current frame)
Simulate -> Stabilize
Simulate -> Freeze Simulation
Simulate -> Unfreeze Simulation
Simulate -> Delete Simulation
Simulate -> Delete Transition Curve
Single
Skeleton -> Draw 2D Chain
Skeleton -> Draw 3D Chain
Skeleton -> Move Joint
Skeleton -> Move Branch
Skeleton -> Toggle Effector Rotation
Skeleton -> Toggle 2D/3D
Skeleton -> Preferred Axis Cns
Skeleton -> Up Vector Cns
Skeleton -> Automatic Preferred Axis Cns
Skeleton -> Automatic Up Vector Cns
Skeleton -> Show Critical Zone
Skeleton -> Group as Skeleton
Skeleton -> Reset Actor
Skin -> Automatic Envelope
Skin -> Local Envelope
Skin -> Global Envelope
Skin -> Rigid Envelope
Skin -> Envelope Assignment
Skin -> Deformation Parameters
Skin -> Deformation Curves
Skin -> Fast Interaction
Surface -> Extrusion
Surface -> Revolution
Surface -> Skin
Surface -> Four-Sided
Surface -> Bevel
Surface -> GuidedExtrude
Surface -> HrcBevel
Surface -> PolyBevel
Surface -> TBranch
Tag -> Points
Tag -> Rect
Tag -> All
Tag -> Clear
Tag -> Inverse
Tag -> Set Cluster
Tag -> Cluster List
Tag -> SplineTag
Tag -> SurfaceTag
Texture -> 2D Global/2D Local
Texture -> 3D Global/3D Local
TransX/Y/Z
Txt_Edit
Txt_Oper -> Set Current 2D
Txt_Oper -> Associate 3D/Disassociate 3D
Txt_Oper -> Copy All
Txt_Oper -> Copy Selection
Txt_Oper -> Info UV Coord. (2D Global)
Txt_Oper -> Info UV Coord. (2D Local)
Update
Video -> Abekas
Video -> Accom
Viewer -> saturnViewer

SOFTIMAGE 3D Reference - 18 APR 1996