

Menu Cells
Edit -> Coordinate
The Edit -> Coordinate command in the Model module allows you to reposition one or more points in a selected object by modifying its coordinate values. This provides you with an exact ways of positioning the point (and in the case of NURBS, editing the point's weight).
Coordinate values can also be modified in the Info -> Points dialogue box, in which case there is no onscreen highlight to indicate which point in the object corresponds to the point selected in the scroll box.
Procedure
1. Select an object.
2. Choose the Edit -> Coordinate command.
3. Pick the point to be modified.
The selected point is highlighted in green on the object and the Edit Coordinate dialogue box is displayed.
- Note:
- If a Bezier curve is selected, the Curve Info dialogue box is displayed (see Curve Info (Bezier)).
4. Select either Local or Global Coordinates.
5. Enter the new values as desired.
6. Click Modify.
7. Click Previous to modify the previous point or Next to modify the next point. These points are highlighted in green to show they're selected.
8. Repeat steps 4 to 6 as desired.
9. Click Ok to accept the settings or Cancel to exit the dialogue box.
Parameters
Type
Displays the type of object: Spline (for a non-NURBS curve), polygon, patch, NURBS curve or surface, or face.
Name
Displays the name of the selected object.
No: of:
Displays current point number of the total number of points.
Local Coordinates
Displays coordinates with reference to the object's centre.
Global Coordinates
Displays coordinates with reference to the global centre (the origin).
Position
Allows you to modify the X, Y, Z coordinates of the selected point (reference grid). For NURBS curves and surfaces, a fourth parameter, W is available which represents weight.
Previous
Selects the previous point and displays its coordinates.
Next
Selects the next point and displays its coordinates.
Modify
Modifies the coordinates and shows the modifications immediately.
SOFTIMAGE 3D Reference - 18 APR 1996
