

        Here is the sequel to surprise.pud, made by me, kman. This one is 
definetely harder. Fun though, of course.

        Story: After finding the hidden orcish hordes, you find out that
there are much more than thought. Unfortunately, you've lost contact with the
original leaders of this expedition, and it is feared that the orcs have cap-
tured them. So without any reinforcements, you must fight your way out, with-
out any other contact to home. You fear that this may lead to the orcish 
wastelands, or worse yet, death. Only the force of your small army and a hand
ful of peasants is all that stands in the orcs way.

        HINT: The black group of orcs is nothing to worry about, nor the blue
group. I suggest finishing them all off as soon as possible, and continue on
to the main station of the orcs: the yellow group. The WILL take a lot of men
to defeat them. Make sure that before you attack, you've upgraded to max, and
have at least four transports. Don't think that the main entrance is the best
place for attack. I suggest coming up on the bottom coastline, destroy the 
cannon towers with battleships, then unload your men. Attack with mages first
because they can use their blizzards to wipe out any opposition on the other 
side of the wall without getting attacked by orcs. Have plenty of Gryphons 
and elven archers to fend off dragons though. Once you get inside, it might
be best to have demolishon squads take out the guard towers that remain in-
side. If you manage to reach the rescued people in the middle somewhere on
that island, use the two peasants to build barracks. It works great, because
you don't have to keep transporting.

        Kman-103223,3114
