This program was written using Microsoft Visual C++ version 4.0. The source
files in this archive must be extracted using PKUNZIP's "-d" option to
preserve the proper directory structure. Once that's done, you can start
the MS Developer Studio, then use File/Open Workspace to load BOOTOPT.MAK.
The first time you build the project, it's best to use the "Rebuild All"
command to ensure that the pre-compiled headers are built properly.

Note that I deliberately excluded the Project Workspace file (BOOTOPT.MDP)
from this archive; my preferences for the Developer Studio's window layout,
etc. may not agree with yours.

Finally, note that I set the project's General options so that the Debug
version uses MFC in a shared DLL, while the Release version uses MFC in
a static library. This allows producing a released version that doesn't
require the several megs of runtime libraries bundled along with it while
greatly reducing both the build time and disk space required for the Debug
version. If you installed MSVC without including support for both sets of
libraries, you will have to either install the missing libraries or change
the project options appropriately before you can build the project.
