ANIMATE.EXE, the Animation player

ANIMATE.EXE is a player for VR Composer and PC Animate animations. 
Although it is copyrighted by Bill Marsh, you may distribute it freely 
with your animations. ANIMATE.EXE must be accompanied by ANIMATE.TXT 
when it is distributed.

ANIMATE.EXE requires the DVR drivers to be in the same directory or a 
sub-directory named DRIVERS. We recommend that you use the 
compression program, LHA by Haruyasu Yoshizaki, to compress ANIMATE.EXE, 
the drivers, and your animation into one file before distributing it to 
people who do not own PC Animate or VR Composer. (LHA can be used 
for compressing any and all software.)

Usage:

    animate [-options] [path]animation file[.ani]

If no options are given, the first frame is displayed after the 
animation finishes loading and ANIMATE.EXE waits for a keystroke before 
playing the animation.

Options are:

    -once        Play animation through one time.
    -loop [n]    Loop animation n times. If no n, repeat endlessly.
    -ping [n]    Ping pong animation n times. If no n, repeat endlessly.
    -speed [n]   Adjust playback speed by n (n can be positive or
                 negative).
    -hidefirst   Hide the first frame until the animation begins.
    -leavelast   Leave last frame showing after quitting ANIMATE.EXE.
                 This leaves the screen in graphics mode and may cause
                 problems. The screen may be reset to text mode with the
                 DOS mode command.
    -disk        Force playback from disk. This is useful when you want
                 to reserve some computer memory for other programs.

Examples:

    animate -loop 70 -leavelast myfile.ani
    animate -ping -speed 4 d:\animate\myfile

Keyboard Commands

While running, ANIMATE.EXE accepts the following keyboard commands:

    right-arrow    Reverse direction of animation.
    left-arrow     Reverse direction of animation.
    Up-arrow       Speed up animation.
    Down-arrow     Slow down animation.
    0-9            Set relative speed.
    ^up-arrow      Return animation to original speed.
    ^down-arrow    Return animation to original speed.
    F1             Run animation once (also O).
    F2             Loop animation continuously (also L and Enter).
    F3             Run animation in ping pong mode (also P).
    Spacebar       Pause animation.
    Mouse Click    Pause animation.
    Q              Quit ANIMATE.EXE.
    Esc            Quit ANIMATE.EXE.

While paused, ANIMATE.EXE accepts the following keyboard commands:

    Left-arrow     Move to previous frame.
    Right-arrow    Move to next frame.
    Spacebar       Restart paused animation.
    Mouse click    Restart paused animation.
