THE LAST NINJA from Activision Docs by Ironman sysop of The MYTH Inc Link BBS (513)753-5792 MAKING PREPARATIONS TO PAUSE AT ANY TIME DURING THE GAME, press ESC TO TURN THE SOUND ON OR OFF, press F3 NOTE: Be sure to center the joystick before starting your quest. MAKING YOUR MOVES The lifelike movements of the Last Ninja are probably some of the most realistic you've ever encountered in a game. Consequently, your joystick maneuvers must be some of the most sensitive you've ever executed. It is therefore recommended that you study the following section carefully, then spend some time practicing your moves before you venture down the pathways of Lin Fen. You can also control movements of the Last Ninja from the keyboard: You can use the numeric keypad to move forward, backward, from side to side and diagonally. The SHIFT key acts as your "FIRE" button. TO TOGGLE BETWEEN THE JOYSTICK AND THE KEYBOARD, press F2. UPPER LEFT UPPER RIGHT DIAGONAL FORWARD DIAGONAL _____________________________________ | 7 | 8 | 9 | |____________|__________|_____________| LEFT | 4 | 5 | 6 | RIGHT |____________|__________|_____________| | 1 | 2 | 3 | |____________|__________|_____________| LOWER LEFT BACKWARD LOWER RIGHT DIAGONAL DIAGONAL BASIC MOVES The Last Ninja moves in three dimensions - as opposed to the one flat dimension you may have experienced in other action games. So when you move him forward, backward, right, or left, the direction he goes is rel- ative to the direction he's facing at the time you initiate the move. TO CHANGE THE DIRECTION THE LAST NINJA IS FACING, roll through all the joystick positions until he is facing in the desired direction. If you're using keyboard control, press the appropriate keys on the numeric keypad. TO WALK FORWARD, BACKWARD, RIGHT, OR LEFT, push the joystick diagonally in the direction you want to go. If you're using keyboard control, press 1, 3, 7, or 9 on the numeric keypad. FOR PRECISE POSITIONING ON THE PATHWAY, move the joystick forward, backward, right, or left. If you're using keyboard control, press 2, 4, 6, or 8 on the numeric keypad. TO SEARCH FOR AN ITEM, face the Ninja in the direction of the object, hold down the joystick button, and push the joystick diagonally. If you're using keyboard control, hold down the SHIFT key and press 1, 3, 7, or 9 on the numeric keypad. REMEMBER: All the maneuvers above are relative to the direction the Ninja is facing when you initiate the move. FIGHTING WITHOUT A WEAPON These are defensive moves you can make if you don't have a weapon. You can duck and kick if you do have a weapon. TO DUCK AN OPPONENT'S BLOW, hold down the joystick button and push the joystick diagonally. If you're using keyboard control, hold down the SHIFT key and press 1, 3, 7, or 9 on the numeric keypad. TO PUNCH, hold down the joystick button and push the joystick forward or to the right or left. If you're using keyboard control, hold down the SHIFT key and press 4, 6, or 8 on the numeric keypad. TO KICK, hold down the joystick button and pull the joystick backward. If you're using keyboard control, hold down the SHIFT key and press 2 on the numeric keypad. FIGHTING WITH A SWORD OR STAFF The following maneuvers are specific to using a sword or staff: TO STAB YOUR OPPONENT'S TORSO, hold down the joystick button and push the joystick to the right. If you're using keyboard control, hold down the SHIFT key and press 6 on the numeric keypad. TO STAB YOUR OPPONENT IN THE HEAD, hold down the joystick button and push the joystick forward. If you're using keyboard control, hold down the SHIFT key and press 8 on the numeric keypad. TO SLASH YOUR OPPONENT, hold down the joystick button and push the joystick to the left. If you're using keyboard control, hold down the SHIFT key and press 4 on the numeric keypad. TO BLOCK AN OPPONENT'S BLOW, hold down the joystick button and push the joystick diagonally. If you are using keyboard control, hold down the SHIFT key and press 1, 3, 7, or 9 on the numeric keypad. FIGHTING WITH NUMCHUKAS When using numchukas, searching, ducking, and kicking are the same as described above. The following maneuvers, however, are specific to fighting with numchukas. TO BLOCK AN OPPONENT'S BLOW, hold down the joystick button and push the joystick diagonally. If you are using keyboard control, hold down the SHIFT key and press 1, 3, 7, or 9 on the numeric keypad. TO STRIKE YOUR OPPONENT HEAD ON, hold down the joystick button and push the joystick to the right. If you're using keyboard control, hold down the SHIFT key and press 6 on the numeric keypad. TO SLASH YOUR OPPONENT, hold down the joystick button and push the joystick to the left. If you're using keyboard control, hold down the SHIFT key and press 4 on the numeric keypad. THROWING THE SHURIKEN OR SMOKE BOMB When using the shuriken or smoke bomb, all moves are the same as described above except for the following. TO THROW, hold down the joystick button and push the joystick to the right or left. If you're using keyboard control, hold down the SHIFT key and press 4 or 6 on the numeric keypad. PERFORMING SOMERSAULTS Somersaults are a very important part of your success on the Island of Lin Fen because they're used in two different ways: as a defensive move and as a way to surmount obstacles. In each case the procedure for performing the somersault is slightly different. TO PERFORM A LONG SOMERSAULT, hold the joystick forward and press the joy- stick button while the Ninja is moving forward. If you're using keyboard control, press 8 or 2, depending on the direction the Ninja is facing, then press the SHIFT key. TO PERFORM A SOMERSAULT OF MODERATE DISTANCE, hold the joystick in a diagonal position and press the joystick button while the Ninja is moving forward. If you're using keyboard control, press 7, 9, 1 or 3, depending on the direction the Ninja is facing, then press the SHIFT key. TO PERFORM A SHORT SOMERSAULT, hold the joystick to the right or left and press the joystick button while the Ninja is moving forward. If you're using keyboard control, press 6 or 4, depending on the direction the Ninja is facing, then press the SHIFT key. USING SOMERSAULTS TO SURMOUNT AN OBSTACLE When performing a somersault to overcome and obstacle - for example, to jump from stone to stone when crossing a river or stream - you must start from a stationary position. Position the Ninja carefully at the point from which you wish to somersault and follow these procedures. TO PERFORM A LONG SOMERSAULT, hold down the joystick button, then move the joystick forward or backward. If you're using keyboard control, hold down the SHIFT key and press 8 or 2, depending on the direction the Ninja is facing. TO PERFORM A SOMERSAULT OF MODERATE DISTANCE, hold down the joystick button then push the joystick diagonally. If you're using keyboard control, hold down the SHIFT key and press 7, 9, 1 or 3, depending on the direction the Ninja is facing. TO PERFORM A SHORT SOMERSAULT, hold down the joystick button, then push the joystick to the right or left. If you're using keyboard control, hold down the SHIFT key and press 6 or 4, depending on the direction the Ninja is facing. SELECTING OBJECTS AND WEAPONS TO SEARCH FOR AND PICK UP ITEMS, face the Ninja in the direction of the object. Then hold down the joystick button and push the joystick diagonally If you're using keyboard control, hold down the SHIFT key and press 1, 3, 7, or 9 on the numeric keypad. NOTE: To obtain an item, the Ninja's hand must touch it. TO SELECT A WEAPON, while the Ninja is stationary, press the space bar to cycle through your weapons until the one you want is pictured in the box labeled USING on the right side of the screen. TO SELECT ANY OTHER OBJECT, press F1 to cycle through your objects until the one you want is pictured in the box labeled HOLDING on the right side of the screen. STOPPING THE QUEST TO PAUSE THE ACTION, press ESC. To resume play, press ESC again. TO SAVE A GAME, press ALT and F1 simultaneously. You can save only one game. If you're already saved a game, when you press ALT and F1, the game you saved will be replaced with the current game. TO RESTORE A GAME YOU'VE SAVED, press ALT and F5 simultaneously. TO EXIT TO DOS, press ALT and F10 simultaneously. "REVENGER'S PATHBOOK" THE BEAUTIFUL - BUT TREACHEROUS - ISLAND OF LIN FEN Many centuries ago, the brotherhood of the Ninja chose the Island of Lin Fen as the site for their Shrine of the White Ninja. It was the place where they could gather en masse, decade after decade. And a place where the Koga Scrolls could be carefully hidden from the rest of the world. The Island of Lin Fen is as treacherous as it is beautiful. In fact, with this craggy coastline, unassailable cliffs, and cascading rivers, its a natural fortress. Deep in the center of the island stands the Palace of Lin Fen. Another fortress but this one crafted by the very hands of the Mystic Shadow Warriors. Having been to the island once as a young acolyte, you have a vague memory of where certain paths and passages are located. But then, it was over ten years ago that you were there. You were very young. And much has changed. THE SIX LOCATIONS ON THE ISLAND OF LIN FEN The island is divided into six different regions. Each has its own special beauty. And its own deadly dangers. Plus, the Shogun Kunitoki has stationed his henchmen at every turn. These are the six regions: 1. THE WASTELANDS Probably the most beautiful wastelands you have ever visited. And certainly the most dangerous. 2. THE WILDERNESS The deeper you go, the more treacherous the crags and cliffs become. One false move and you'll plunge to the infinite depths below. 3. THE PALACE GARDENS It's amazing how a place seemingly so civilized can house so many hazards. 4. THE DUNGEONS Here your worst nightmares materialize before your eyes. However, there is one thing that's not so obvious: the way out. 5. THE PALACE What a pity to see your sacred Lin Fen Palace inhabited by the evil Ashikaga Clan. But what's worse is what comes later. 6. THE INNER SANCTUM You are no so close. And yet - until you locate the hidden passage - so far away. IMPORTANT: The Island of Lin Fen is a complicated maze of treacherous twists and unmarked turns. Since you have never been here before, you may wish to make a map - to help you remember where various objects can be found. ON THE SCREEN The following illustration shows exactly what each section of the screen indicates. _________________________________ | | ENEMY | | |___________| | THE |___________|--When this turns totally red, | | WOUNDS | you have slain your opponent. | PLAY SCREEN | | | | USING | | |___________| | |___________|--The weapon you have found, | | | must collect, or are using. | | HOLDING | | | |-- What object you are holding. |_____________________|___________| | | | | LAST | | POWER | LIVES | WEAPONS | NINJA | |_______|_______|_________|_______| | | | | | |_Your Weaponry | | | |_ The number of Apples you've found - this equals the | number of lives you've accumulated. | |_ Your energy level - don't let it disappear. COLLECTING WEAPONS, OBJECTS, AND NINJA MAGIC During your crusade through the Island of Lin Fen, you will encounter many different kinds of items. You must somehow acquire them all. In fact, leave no stone unturned. And no plant unruffled. Because you never know what you'll find next. You'll pick up weapons to help you repel the constant onslaught of Ashikaga guards. Once you have an arsenal of weapons to choose from, you may often find that it's best to beat an opponent at his own game. Or in other words, select the same weapon he is using. NOTE: Make sure the Ninja always has his weapon drawn before entering the next screen. Because you never know what lurks behind the next corner. Shrines are fountains of knowledge - especially when it comes to finding out about the need for certain items or weapons. Look to them often for advice. You'll find many objects whose true value may not be revealed to you until much later in the game. And, if you get far enough, you'll acquire Ninja Magic. Ninja Magic is essential for overcoming certain hazards. And you'll never know exactly where to find it because it can take so many different forms. It could be behind a tree or rock, inside a container or, quite literally, under foot! When you do acquire Ninja Magic, however, you'll know. Because the Ninja will take on a certain peculiar features. But you'll have to plan ahead. And act fast. Because Ninja Magic doesn't last forever. Here is a list of Items you may encounter on you quest: POUCH..........Without it you can't carry small objects. KEY............This opens the door to success. NUMCHUKAS......A weapon essential to the art of the Ninja. SWORD..........A powerful weapon. APPLE..........It gives you an extra life. SMOKE BOMB.....There's no smoke without fire. CLAW...........Claw your way up. Or down. GLOVE..........Be careful what you touch. STAFF..........One of the strongest weapons. AMULET.........To give is no greater than to receive. FLOWER.........A vase is waiting ROPE...........Could this be the means out? BOTTLE.........Sleeping potion. SCROLLS........Once found, your quest is completed. SHURIKEN STAR..A good aim ensures instant death, but remember, you supply is limited. LIVES OF THE LAST NINJA At the beginning of each game you get three lives. When you lose a life, you begin with your new life at the place where your previous life was lost. When you lose all of your lives, you go back to the beginning of\f the level you were in when you lost your last life. You will be awarded an extra life for every apple you find. The lives you accumulate are always carried over into the next level. And at the beginning of each level, you will receive an additional new life. HINTS AND TIPS *Remember to pick up every item you see. If you can't pick up an item, reposition the Ninja and try again. Also, certain items con only be obtained in sequence (you need one item before you obtain another). *You have only two hands. And since you are always carrying your sheath, you have only one hand left to hold something else. *The lives you accumulate are carried forward into each level. Do whatever is necessary to start a new level with as many lives as possible. *The shrines shun instruments of death. These docs were type directly from the originals, the only thing that is missing is the main story line, and here it is in short. The evil Shogun Kunitoki and the Ashikaga Clan slaughtered the entire brotherhood of the Ninja, the Mystic Shadow Warriors. You are the only one left and want revenge....so go from there.....HAVE FUN. Ironman....sysop of The MYTH Inc Link BBS Call for the latest PTL cracks!! Newest cracks...Crazy Cars & Wizardry IV