Galactic Empire Ship Configuration Table Version 3.2c LEVEL4 {} Ship Class 01 This option specifies the TYPE of ship. USER = A ship a user can purchase and fly. CYBORG = A Cybertron ship controlled by the automated battle logic in the game. DROID = A non-combatant ship (sometimes) controlled by much simpler navigation logic. S01TYPE {Class 01 type of Ship? USER} E USER CYBORG DROID This is the name of this class of ship. S01NAME {Interceptor} (S01TYPE#) S 29 Class-01 Ship Name Ship Class 01 This is the name of the ship itself (i.e. Cyber-destroyer) For USER ships this field is blank. S01SNAME {} (S01TYPE#,USER) S 29 Class-01 Ship title name Ship Class 01 This option specifies the MAXIMUM shield type for this class of ship. Setting this option to 0 means this class of ship has no shields at all. S01SHLD { Maximum Shield Type: 10} (S01TYPE#) N 0 19 Ship Class 01 This option specifies the MAXIMUM Phaser type for this class of ship. Setting this option to 0 means this class of ship has no phasers at all. S01PHSR { Maximum Phaser Type: 10} (S01TYPE#) N 0 19 Ship Class 01 This option specifies if this ship class has torpedo capability. S01TORP { Has Torpedo Capability? YES} (S01TYPE#) B Ship Class 01 This option specifies if this ship class has missile capability. S01MISL { Has Missile Capability? NO} (S01TYPE#) B Ship Class 01 This option specifies if this ship class has decoy launching capability. S01DECY { Has Decoy Capability? YES} (S01TYPE#) B Ship Class 01 This option specifies if this ship class has jamming capabilities. S01JAMMR { Has Jammer Capability? YES} (S01TYPE#) B Ship Class 01 This option specifies if this ship class has zipper launching capabilities. S01ZIPPR { Has Zipper Capability? YES} (S01TYPE#) B Ship Class 01 This option specifies if this ship class has mine launching capabilities. S01MINE { Has Mine Capability? YES} (S01TYPE#) B Ship Class 01 This option specifies if this ship class has planetary attack capability. S01ATTK { Has Attack Planet Capability? NO} (S01TYPE=USER) B Ship Class 01 This option specifies if this ship class has cloaking capability. S01CLOK { Has Cloaking Capability? NO} (S01TYPE#) B Ship Class 01 This option controls the acceleration rate for this class of ship. S01ACCL { Acceleration Rate: 5000} (S01TYPE#) N 0 32767 Ship Class 01 This option specifies the maximum warp for this class of ship. S01WARP { Maximum Warp: 10} (S01TYPE#) N 0 255 Ship Class 01 This option specifies the maximum weight in tons for this class of ship. S01TONS { Maximum Tonnage : 1000} (S01TYPE#) N 1 2000000000 Ship Class 01 This option specifies the price for each ship in this class. S01PRIC { Price for each ship: 65000} (S01TYPE=USER) N 1 2000000000 Ship Class 01 This option specifies the points awarded to another player for killing this class of ship. S01PNTS { Points awarded for kill: 750} (S01TYPE#) N 1 32767 Ship Class 01 This option specifies the maximum range in thousands for the range scanners in this class of ship. S01SRNG { Scan Range: 100000} (S01TYPE#) N 1 10000000 Ship Class 01 This option determines if this class of ship is "attackable" by cybertrons. If NO then Cyb's will only attack it if provoked. If YES then they will attack on sight. S01CATK { Cyb's can attack this class ship: YES} (S01TYPE=USER) B Ship Class 01 This option deternines the number of Cybs that will come after this class of ship at the same time. Set to 0 to have Cyb's leave it alone. Set to higher numbers to have this class massed by cybs. S01NATK { Number of cyb's to attack this class: 1} (S01TYPE=USER) N 0 255 This option specifies the lowest USER class that this CYBORG class ship will attack. S01LATK { Lowest class of USER ship this class will attack: 0} (S01TYPE=CYBORG) N 0 50 This option specifies the maximum number of this class of automated ship to create in the game at the same time. S01MAKE { Maximum number of this class to create: 3} (S01TYPE#,USER) N 0 255 This option specifies the toughness factor for this class of CYBORG. Values currently are.... 0 = NORMAL 1 = TOUGH S01TOUGH { The toughness factor for a CYBORG: 0} (S01TYPE=CYBORG) N 0 1 This option controls the effect of damage on this class of ship. Increasing this number reduces the damage, decreasing this number increases the damage. A value of 100 is a factor of 1.0, 200 = 2.0, and 50 is .50. The damage is calculate as follows; Damage = damage / (SnnDAMF / 100) S01DAMF { The damage effect factor: 90} (S01TYPE#) N 1 32767 This option is reserved for future use. S01RES2 { Reserved for future use: 0} (S01TYPE=RESERVED) N 0 32767 This option is reserved for future use. S01RES3 { Reserved for future use: 0} (S01TYPE=RESERVED) N 0 32767 Ship Class 01 This text message is used to describe this class of ship for additional help. Press F2 to edit this message S01HELP {*** Detailed Class Specification ----------------------------------------------------------------------------- Ship Class: Interceptor Mission Profile: Short range scouting & light attack Length: 62m Width: 20m Height: 17m Shields: Mark-1 Standard/Mark-10 maximum Phasers: Mark-1 Standard/Mark-10 maximum Torpedo: Standard Issue Torpedo Launcher Missile:  Decoy Launcher: Standard Issue Jammer Launcher: Standard Issue Zipper Launcher: Standard Issue Mine Launcher: Standard Issue Accel Rate: 5000 Su/T Maximum Speed: Warp 10 Scanner range: 100,000 (10 sectors) Cargo Capacity: 1000 Tons Price: 65,000 C Kill Points: 10  } (S01TYPE#) T Additional Help Ship Class 02 This option specifies the TYPE of ship. USER = A ship a user can purchase and fly. CYBORG = A Cybertron ship controlled by the automated battle logic in the game. DROID = A non-combatant ship (sometimes) controlled by much simpler navigation logic. S02TYPE {Class 02 type of Ship? USER} E USER CYBORG DROID Ship Class 02 This is the name of this class of ship. S02NAME {Stealth Fighter} (S02TYPE#) S 29 Class-02 Ship Name Ship Class 02 This is the name of the ship itself (i.e. Cyber-destroyer) For USER ships this field is blank. S02SNAME {} (S02TYPE#,USER) S 29 Class-02 Ship title name Ship Class 02 This option specifies the MAXIMUM shield type for this class of ship. Setting this option to 0 means this class of ship has no shields at all. S02SHLD { Maximum Shield Type: 15} (S02TYPE#) N 0 19 Ship Class 02 This option specifies the MAXIMUM Phaser type for this class of ship. Setting this option to 0 means this class of ship has no phasers at all. S02PHSR { Maximum Phaser Type: 15} (S02TYPE#) N 0 19 Ship Class 02 This option specifies if this ship class has torpedo capability. S02TORP { Has Torpedo Capability? YES} (S02TYPE#) B Ship Class 02 This option specifies if this ship class has missile capability. S02MISL { Has Missile Capability? YES} (S02TYPE#) B Ship Class 02 This option specifies if this ship class has decoy launching capability. S02DECY { Has Decoy Capability? YES} (S02TYPE#) B Ship Class 02 This option specifies if this ship class has jamming capabilities. S02JAMMR { Has Jammer Capability? YES} (S02TYPE#) B Ship Class 02 This option specifies if this ship class has zipper launching capabilities. S02ZIPPR { Has Zipper Capability? YES} (S02TYPE#) B Ship Class 02 This option specifies if this ship class has mine launching capabilities. S02MINE { Has Mine Capability? YES} (S02TYPE#) B Ship Class 02 This option specifies if this ship class has planetary attack capability. S02ATTK { Has Attack Planet Capability? YES} (S02TYPE=USER) B Ship Class 02 This option specifies if this ship class has cloaking capability. S02CLOK { Has Cloaking Capability? YES} (S02TYPE#) B Ship Class 02 This option controls the acceleration rate for this class of ship. S02ACCL { Acceleration Rate: 5000} (S02TYPE#) N 0 32767 Ship Class 02 This option specifies the maximum warp for this class of ship. S02WARP { Maximum Warp: 20} (S02TYPE#) N 0 255 Ship Class 02 This option specifies the maximum weight in tons for this class of ship. S02TONS { Maximum Tonnage : 2000} (S02TYPE#) N 1 2000000000 Ship Class 02 This option specifies the price for each ship in this class. S02PRIC { Price for each ship: 500000} (S02TYPE=USER) N 1 2000000000 Ship Class 02 This option specifies the points awarded to another player for killing this class of ship. S02PNTS { Points awarded for kill: 1500} (S02TYPE#) N 1 32767 Ship Class 02 This option specifies the maximum range in thousands for the range scanners in this class of ship. S02SRNG { Scan Range: 200000} (S02TYPE#) N 1 10000000 Ship Class 02 This option determines if this class of ship is "attackable" by cybertrons. If NO then Cyb's will only attack it if provoked. If YES then they will attack on sight. S02CATK { Cyb's can attack this class ship: YES} (S02TYPE=USER) B Ship Class 02 This option deternines the number of Cybs that will come after this class of ship at the same time. Set to 0 to have Cyb's leave it alone. Set to higher numbers to have this class massed by cybs. S02NATK { Number of cyb's to attack this class: 2} (S02TYPE=USER) N 0 255 This option specifies the lowest USER class that this CYBORG class ship will attack. S02LATK { Lowest class of USER ship this class will attack: 0} (S02TYPE=CYBORG) N 0 50 This option specifies the maximum number of this class of automated ship to create in the game at the same time. S02MAKE { Maximum number of this class to create: 3} (S02TYPE#,USER) N 0 255 This option specifies the toughness factor for this class of CYBORG. Values currently are.... 0 = NORMAL 1 = TOUGH S02TOUGH { The toughness factor for a CYBORG: 0} (S02TYPE=CYBORG) N 0 1 This option controls the effect of damage on this class of ship. Increasing this number reduces the damage, decreasing this number increases the damage. A value of 100 is a factor of 1.0, 200 = 2.0, and 50 is .50. The damage is calculate as follows; Damage = damage / (SnnDAMF / 100) S02DAMF { Damage effect factor: 90} (S02TYPE#) N 1 32767 This option is reserved for future use. S02RES2 { Reserved for future use: 0} (S02TYPE=RESERVED) N 0 32767 This option is reserved for future use. S02RES3 { Reserved for future use: 0} (S02TYPE=RESERVED) N 0 32767 Ship Class 02 This text message is used to describe this class of ship for additional help. Press F2 to edit this message S02HELP {*** Detailed Class Specification ----------------------------------------------------------------------------- Ship Class: Stealth Fighter Mission Profile: Advanced Fighter with maximum capability at low cost Length: 3750m Width: 1250m Height: 100m Shields: Mark-1 Standard\Mark-15 (maximum) Phasers: Mark-1 Standard\Mark-15 (maximum) Torpedo: Standard Issue Missile: Standard Issue Decoy Launcher: Standard Issue Jammer Launcher: Standard Issue Zipper Launcher: Standard Issue Mine Launcher: Standard Issue Accel Rate: 5000 Su/T Maximum Speed: Warp 20 Scanner range: 200,000 (20 sectors) Cargo Capacity: 2,000 Tons Cloak Capibility: Standard Issue Price: 500,000 C Kill Points: 25  } (S02TYPE#) T Additional Help Ship Class 03 This option specifies the TYPE of ship. USER = A ship a user can purchase and fly. CYBORG = A Cybertron ship controlled by the automated battle logic in the game. DROID = A non-combatant ship (sometimes) controlled by much simpler navigation logic. S03TYPE {Class 03 type of Ship? USER} E USER CYBORG DROID Ship Class 03 This is the name of this class of ship. S03NAME {Heavy Freighter} (S03TYPE#) S 29 Class-03 Ship Name Ship Class 03 This is the name of the ship itself (i.e. Cyber-destroyer) For USER ships this field is blank. S03SNAME {} (S03TYPE#,USER) S 29 Class-03 Ship title name Ship Class 03 This option specifies the MAXIMUM shield type for this class of ship. Setting this option to 0 means this class of ship has no shields at all. S03SHLD { Maximum Shield Type: 5} (S03TYPE#) N 0 19 Ship Class 03 This option specifies the MAXIMUM Phaser type for this class of ship. Setting this option to 0 means this class of ship has no phasers at all. S03PHSR { Maximum Phaser Type: 5} (S03TYPE#) N 0 19 Ship Class 03 This option specifies if this ship class has torpedo capability. S03TORP { Has Torpedo Capability? YES} (S03TYPE#) B Ship Class 03 This option specifies if this ship class has missile capability. S03MISL { Has Missile Capability? NO} (S03TYPE#) B Ship Class 03 This option specifies if this ship class has decoy launching capability. S03DECY { Has Decoy Capability? YES} (S03TYPE#) B Ship Class 03 This option specifies if this ship class has jamming capabilities. S03JAMMR { Has Jammer Capability? YES} (S03TYPE#) B Ship Class 03 This option specifies if this ship class has zipper launching capabilities. S03ZIPPR { Has Zipper Capability? NO} (S03TYPE#) B Ship Class 03 This option specifies if this ship class has mine launching capabilities. S03MINE { Has Mine Capability? YES} (S03TYPE#) B Ship Class 03 This option specifies if this ship class has planetary attack capability. S03ATTK { Has Attack Planet Capability? YES} (S03TYPE=USER) B Ship Class 03 This option specifies if this ship class has cloaking capability. S03CLOK { Has Cloaking Capability? NO} (S03TYPE#) B Ship Class 03 This option controls the acceleration rate for this class of ship. S03ACCL { Acceleration Rate: 3000} (S03TYPE#) N 0 32767 Ship Class 03 This option specifies the maximum warp for this class of ship. S03WARP { Maximum Warp: 8} (S03TYPE#) N 0 255 Ship Class 03 This option specifies the maximum weight in tons for this class of ship. S03TONS { Maximum Tonnage : 60000} (S03TYPE#) N 1 2000000000 Ship Class 03 This option specifies the price for each ship in this class. S03PRIC { Price for each ship: 40000} (S03TYPE=USER) N 1 2000000000 Ship Class 03 This option specifies the points awarded to another player for killing this class of ship. S03PNTS { Points awarded for kill: 500} (S03TYPE#) N 1 32767 Ship Class 03 This option specifies the maximum range in thousands for the range scanners in this class of ship. S03SRNG { Scan Range: 50000} (S03TYPE#) N 1 10000000 Ship Class 03 This option determines if this class of ship is "attackable" by cybertrons. If NO then Cyb's will only attack it if provoked. If YES then they will attack on sight. S03CATK { Cyb's can attack this class ship: NO} (S03TYPE=USER) B Ship Class 03 This option deternines the number of Cybs that will come after this class of ship at the same time. Set to 0 to have Cyb's leave it alone. Set to higher numbers to have this class massed by cybs. S03NATK { Number of cyb's to attack this class: 0} (S03TYPE=USER) N 0 255 This option specifies the lowest USER class that this CYBORG class ship will attack. S03LATK { Lowest class of USER ship this class will attack: 0} (S03TYPE=CYBORG) N 0 50 This option specifies the maximum number of this class of automated ship to create in the game at the same time. S03MAKE { Maximum number of this class to create: 3} (S03TYPE#,USER) N 0 255 This option specifies the toughness factor for this class of CYBORG. Values currently are.... 0 = NORMAL 1 = TOUGH S03TOUGH { The toughness factor for a CYBORG: 0} (S03TYPE=CYBORG) N 0 1 This option controls the effect of damage on this class of ship. Increasing this number reduces the damage, decreasing this number increases the damage. A value of 100 is a factor of 1.0, 200 = 2.0, and 50 is .50. The damage is calculate as follows; Damage = damage / (SnnDAMF / 100) S03DAMF { Damage effect factor: 200} (S03TYPE#) N 1 32767 This option is reserved for future use. S03RES2 { Reserved for future use: 0} (S03TYPE=RESERVED) N 0 32767 This option is reserved for future use. S03RES3 { Reserved for future use: 0} (S03TYPE=RESERVED) N 0 32767 Ship Class 03 This text message is used to describe this class of ship for additional help. Press F2 to edit this message S03HELP {*** Detailed Class Specification ----------------------------------------------------------------------------- Ship Class: Heavy Freighter Mission Profile: Planet colonization/Supply runs/Invasion Staging Length: 7500m Width: 2500m Height: 248m Shields: Mark-1 Standard/Mark-5 maximum Phasers: Mark-1 Standard/Mark-5 maximum Torpedo: Standard Issue Missile:  Decoy Launcher: Standard Issue Jammer Launcher: Standard Issue Zipper Launcher:  Mine Launcher: Standard Issue Accel Rate: 3000 Su/T Maximum Speed: Warp 8 Scanner range: 50,000 (5 sectors) Cargo Capacity: 60,000 Tons Planetary Attack: Has Fighter Combat Systems Price: 40,000 C Kill Points: 75  } (S03TYPE#) T Additional Help Ship Class 04 This option specifies the TYPE of ship. USER = A ship a user can purchase and fly. CYBORG = A Cybertron ship controlled by the automated battle logic in the game. DROID = A non-combatant ship (sometimes) controlled by much simpler navigation logic. S04TYPE {Class 04 type of Ship? USER} E USER CYBORG DROID Ship Class 04 This is the name of this class of ship. S04NAME {Destroyer} (S04TYPE#) S 29 Class-04 Ship Name Ship Class 04 This is the name of the ship itself (i.e. Cyber-destroyer) For USER ships this field is blank. S04SNAME {} (S04TYPE#,USER) S 29 Class-04 Ship title name Ship Class 04 This option specifies the MAXIMUM shield type for this class of ship. Setting this option to 0 means this class of ship has no shields at all. S04SHLD { Maximum Shield Type: 15} (S04TYPE#) N 0 19 Ship Class 04 This option specifies the MAXIMUM Phaser type for this class of ship. Setting this option to 0 means this class of ship has no phasers at all. S04PHSR { Maximum Phaser Type: 15} (S04TYPE#) N 0 19 Ship Class 04 This option specifies if this ship class has torpedo capability. S04TORP { Has Torpedo Capability? YES} (S04TYPE#) B Ship Class 04 This option specifies if this ship class has missile capability. S04MISL { Has Missile Capability? YES} (S04TYPE#) B Ship Class 04 This option specifies if this ship class has decoy launching capability. S04DECY { Has Decoy Capability? YES} (S04TYPE#) B Ship Class 04 This option specifies if this ship class has jamming capabilities. S04JAMMR { Has Jammer Capability? YES} (S04TYPE#) B Ship Class 04 This option specifies if this ship class has zipper launching capabilities. S04ZIPPR { Has Zipper Capability? YES} (S04TYPE#) B Ship Class 04 This option specifies if this ship class has mine launching capabilities. S04MINE { Has Mine Capability? YES} (S04TYPE#) B Ship Class 04 This option specifies if this ship class has planetary attack capability. S04ATTK { Has Attack Planet Capability? YES} (S04TYPE=USER) B Ship Class 04 This option specifies if this ship class has cloaking capability. S04CLOK { Has Cloaking Capability? NO} (S04TYPE#) B Ship Class 04 This option controls the acceleration rate for this class of ship. S04ACCL { Acceleration Rate: 5000} (S04TYPE#) N 0 32767 Ship Class 04 This option specifies the maximum warp for this class of ship. S04WARP { Maximum Warp: 25} (S04TYPE#) N 0 255 Ship Class 04 This option specifies the maximum weight in tons for this class of ship. S04TONS { Maximum Tonnage : 5000} (S04TYPE#) N 1 2000000000 Ship Class 04 This option specifies the price for each ship in this class. S04PRIC { Price for each ship: 600000} (S04TYPE=USER) N 1 2000000000 Ship Class 04 This option specifies the points awarded to another player for killing this class of ship. S04PNTS { Points awarded for kill: 2000} (S04TYPE#) N 1 32767 Ship Class 04 This option specifies the maximum range in thousands for the range scanners in this class of ship. S04SRNG { Scan Range: 100000} (S04TYPE#) N 1 10000000 Ship Class 04 This option determines if this class of ship is "attackable" by cybertrons. If NO then Cyb's will only attack it if provoked. If YES then they will attack on sight. S04CATK { Cyb's can attack this class ship: YES} (S04TYPE=USER) B Ship Class 04 This option deternines the number of Cybs that will come after this class of ship at the same time. Set to 0 to have Cyb's leave it alone. Set to higher numbers to have this class massed by cybs. S04NATK { Number of cyb's to attack this class: 2} (S04TYPE=USER) N 0 255 This option specifies the lowest USER class that this CYBORG class ship will attack. S04LATK { Lowest class of USER ship this class will attack: 0} (S04TYPE=CYBORG) N 0 50 This option specifies the maximum number of this class of automated ship to create in the game at the same time. S04MAKE { Maximum number of this class to create: 3} (S04TYPE#,USER) N 0 255 This option specifies the toughness factor for this class of CYBORG. Values currently are.... 0 = NORMAL 1 = TOUGH S04TOUGH { The toughness factor for a CYBORG: 0} (S04TYPE=CYBORG) N 0 1 This option controls the effect of damage on this class of ship. Increasing this number reduces the damage, decreasing this number increases the damage. A value of 100 is a factor of 1.0, 200 = 2.0, and 50 is .50. The damage is calculate as follows; Damage = damage / (SnnDAMF / 100) S04DAMF { Damage effect factor: 90} (S04TYPE#) N 1 32767 This option is reserved for future use. S04RES2 { Reserved for future use: 0} (S04TYPE=RESERVED) N 0 32767 This option is reserved for future use. S04RES3 { Reserved for future use: 0} (S04TYPE=RESERVED) N 0 32767 Ship Class 04 This text message is used to describe this class of ship for additional help. Press F2 to edit this message S04HELP {*** Detailed Class Specification ----------------------------------------------------------------------------- Ship Class: Destroyer Mission Profile: Ship to Ship Battle Length: 250m Width: 83m Height: 112m Shields: Mark-1 Standard/Mark-15 maximum Phasers: Mark-1 Standard/Mark-15 maximum Torpedo: Standard Issue Torpedo Launcher Missile: Standard issue Missile Launcher Decoy Launcher: Standard Issue Jammer Launcher: Standard Issue Zipper Launcher: Standard Issue Mine Launcher: Standard Issue Accel Rate: 5000 Su/T Maximum Speed: Warp 25 Scanner range: 100,000 (10 sectors) Cargo Capacity: 5000 Tons Planetary Attack: Has Fighter Combat Systems Price: 150,000 C Kill Points: 150  } (S04TYPE#) T Additional Help Ship Class 05 This option specifies the TYPE of ship. USER = A ship a user can purchase and fly. CYBORG = A Cybertron ship controlled by the automated battle logic in the game. DROID = A non-combatant ship (sometimes) controlled by much simpler navigation logic. S05TYPE {Class 05 type of Ship? USER} E USER CYBORG DROID Ship Class 05 This is the name of this class of ship. S05NAME {Star Cruiser} (S05TYPE#) S 29 Class-05 Ship Name Ship Class 05 This is the name of the ship itself (i.e. Cyber-destroyer) For USER ships this field is blank. S05SNAME {} (S05TYPE#,USER) S 29 Class-05 Ship title name Ship Class 05 This option specifies the MAXIMUM shield type for this class of ship. Setting this option to 0 means this class of ship has no shields at all. S05SHLD { Maximum Shield Type: 15} (S05TYPE#) N 0 19 Ship Class 05 This option specifies the MAXIMUM Phaser type for this class of ship. Setting this option to 0 means this class of ship has no phasers at all. S05PHSR { Maximum Phaser Type: 15} (S05TYPE#) N 0 19 Ship Class 05 This option specifies if this ship class has torpedo capability. S05TORP { Has Torpedo Capability? YES} (S05TYPE#) B Ship Class 05 This option specifies if this ship class has missile capability. S05MISL { Has Missile Capability? YES} (S05TYPE#) B Ship Class 05 This option specifies if this ship class has decoy launching capability. S05DECY { Has Decoy Capability? YES} (S05TYPE#) B Ship Class 05 This option specifies if this ship class has jamming capabilities. S05JAMMR { Has Jammer Capability? YES} (S05TYPE#) B Ship Class 05 This option specifies if this ship class has zipper launching capabilities. S05ZIPPR { Has Zipper Capability? YES} (S05TYPE#) B Ship Class 05 This option specifies if this ship class has mine launching capabilities. S05MINE { Has Mine Capability? YES} (S05TYPE#) B Ship Class 05 This option specifies if this ship class has planetary attack capability. S05ATTK { Has Attack Planet Capability? YES} (S05TYPE=USER) B Ship Class 05 This option specifies if this ship class has cloaking capability. S05CLOK { Has Cloaking Capability? YES} (S05TYPE#) B Ship Class 05 This option controls the acceleration rate for this class of ship. S05ACCL { Acceleration Rate: 10000} (S05TYPE#) N 0 32767 Ship Class 05 This option specifies the maximum warp for this class of ship. S05WARP { Maximum Warp: 25} (S05TYPE#) N 0 255 Ship Class 05 This option specifies the maximum weight in tons for this class of ship. S05TONS { Maximum Tonnage : 3000} (S05TYPE#) N 1 2000000000 Ship Class 05 This option specifies the price for each ship in this class. S05PRIC { Price for each ship: 700000} (S05TYPE=USER) N 1 2000000000 Ship Class 05 This option specifies the points awarded to another player for killing this class of ship. S05PNTS { Points awarded for kill: 5000} (S05TYPE#) N 1 32767 Ship Class 05 This option specifies the maximum range in thousands for the range scanners in this class of ship. S05SRNG { Scan Range: 200000} (S05TYPE#) N 1 10000000 Ship Class 05 This option determines if this class of ship is "attackable" by cybertrons. If NO then Cyb's will only attack it if provoked. If YES then they will attack on sight. S05CATK { Cyb's can attack this class ship: YES} (S05TYPE=USER) B Ship Class 05 This option deternines the number of Cybs that will come after this class of ship at the same time. Set to 0 to have Cyb's leave it alone. Set to higher numbers to have this class massed by cybs. S05NATK { Number of cyb's to attack this class: 2} (S05TYPE=USER) N 0 255 This option specifies the lowest USER class that this CYBORG class ship will attack. S05LATK { Lowest class of USER ship this class will attack: 0} (S05TYPE=CYBORG) N 0 50 This option specifies the maximum number of this class of automated ship to create in the game at the same time. S05MAKE { Maximum number of this class to create: 3} (S05TYPE#,USER) N 0 255 This option specifies the toughness factor for this class of CYBORG. Values currently are.... 0 = NORMAL 1 = TOUGH S05TOUGH { The toughness factor for a CYBORG: 0} (S05TYPE=CYBORG) N 0 1 This option controls the effect of damage on this class of ship. Increasing this number reduces the damage, decreasing this number increases the damage. A value of 100 is a factor of 1.0, 200 = 2.0, and 50 is .50. The damage is calculate as follows; Damage = damage / (SnnDAMF / 100) S05DAMF { Damage effect factor: 100} (S05TYPE#) N 1 32767 This option is reserved for future use. S05RES2 { Reserved for future use: 0} (S05TYPE=RESERVED) N 0 32767 This option is reserved for future use. S05RES3 { Reserved for future use: 0} (S05TYPE=RESERVED) N 0 32767 Ship Class 05 This text message is used to describe this class of ship for additional help. Press F2 to edit this message S05HELP {*** Detailed Class Specification ----------------------------------------------------------------------------- Ship Class: Star Cruiser Mission Profile: Stealth Attack/Planet Invasion Length: 375m Width: 125m Height: 75m Shields: Mark-1 Standard/Mark-15 maximum Phasers: Mark-1 Standard/Mark-15 maximum Torpedo: Standard Issue Torpedo Launcher Missile: Standard Issue Missile Launcher Decoy Launcher: Standard Issue Jammer Launcher: Standard Issue Zipper Launcher: Standard Issue Mine Launcher: Standard Issue Accel Rate: 10000 Su/T Maximum Speed: Warp 25 Scanner range: 200,000 (20 sectors) Cargo Capacity: 3000 Tons Stealth: Has Cloaking System  lanetary Attack: Has Fighter Combat Systems Price: } (S05TYPE#) T Additional Help Ship Class 06 This option specifies the TYPE of ship. USER = A ship a user can purchase and fly. CYBORG = A Cybertron ship controlled by the automated battle logic in the game. DROID = A non-combatant ship (sometimes) controlled by much simpler navigation logic. S06TYPE {Class 06 type of Ship? USER} E USER CYBORG DROID Ship Class 06 This is the name of this class of ship. S06NAME {Battle Cruiser} (S06TYPE#) S 29 Class-06 Ship Name Ship Class 06 This is the name of the ship itself (i.e. Cyber-destroyer) For USER ships this field is blank. S06SNAME {} (S06TYPE#,USER) S 29 Class-06 Ship title name Ship Class 06 This option specifies the MAXIMUM shield type for this class of ship. Setting this option to 0 means this class of ship has no shields at all. S06SHLD { Maximum Shield Type: 19} (S06TYPE#) N 0 19 Ship Class 06 This option specifies the MAXIMUM Phaser type for this class of ship. Setting this option to 0 means this class of ship has no phasers at all. S06PHSR { Maximum Phaser Type: 19} (S06TYPE#) N 0 19 Ship Class 06 This option specifies if this ship class has torpedo capability. S06TORP { Has Torpedo Capability? YES} (S06TYPE#) B Ship Class 06 This option specifies if this ship class has missile capability. S06MISL { Has Missile Capability? YES} (S06TYPE#) B Ship Class 06 This option specifies if this ship class has decoy launching capability. S06DECY { Has Decoy Capability? YES} (S06TYPE#) B Ship Class 06 This option specifies if this ship class has jamming capabilities. S06JAMMR { Has Jammer Capability? YES} (S06TYPE#) B Ship Class 06 This option specifies if this ship class has zipper launching capabilities. S06ZIPPR { Has Zipper Capability? YES} (S06TYPE#) B Ship Class 06 This option specifies if this ship class has mine launching capabilities. S06MINE { Has Mine Capability? YES} (S06TYPE#) B Ship Class 06 This option specifies if this ship class has planetary attack capability. S06ATTK { Has Attack Planet Capability? YES} (S06TYPE=USER) B Ship Class 06 This option specifies if this ship class has cloaking capability. S06CLOK { Has Cloaking Capability? YES} (S06TYPE#) B Ship Class 06 This option controls the acceleration rate for this class of ship. S06ACCL { Acceleration Rate: 3000} (S06TYPE#) N 0 32767 Ship Class 06 This option specifies the maximum warp for this class of ship. S06WARP { Maximum Warp: 30} (S06TYPE#) N 0 255 Ship Class 06 This option specifies the maximum weight in tons for this class of ship. S06TONS { Maximum Tonnage : 6000} (S06TYPE#) N 1 2000000000 Ship Class 06 This option specifies the price for each ship in this class. S06PRIC { Price for each ship: 800000} (S06TYPE=USER) N 1 2000000000 Ship Class 06 This option specifies the points awarded to another player for killing this class of ship. S06PNTS { Points awarded for kill: 5000} (S06TYPE#) N 1 32767 Ship Class 06 This option specifies the maximum range in thousands for the range scanners in this class of ship. S06SRNG { Scan Range: 250000} (S06TYPE#) N 1 10000000 Ship Class 06 This option determines if this class of ship is "attackable" by cybertrons. If NO then Cyb's will only attack it if provoked. If YES then they will attack on sight. S06CATK { Cyb's can attack this class ship: YES} (S06TYPE=USER) B Ship Class 06 This option deternines the number of Cybs that will come after this class of ship at the same time. Set to 0 to have Cyb's leave it alone. Set to higher numbers to have this class massed by cybs. S06NATK { Number of cyb's to attack this class: 2} (S06TYPE=USER) N 0 255 This option specifies the lowest USER class that this CYBORG class ship will attack. S06LATK { Lowest class of USER ship this class will attack: 0} (S06TYPE=CYBORG) N 0 50 This option specifies the maximum number of this class of automated ship to create in the game at the same time. S06MAKE { Maximum number of this class to create: 3} (S06TYPE#,USER) N 0 255 This option specifies the toughness factor for this class of CYBORG. Values currently are.... 0 = NORMAL 1 = TOUGH S06TOUGH { The toughness factor for a CYBORG: 0} (S06TYPE=CYBORG) N 0 1 This option controls the effect of damage on this class of ship. Increasing this number reduces the damage, decreasing this number increases the damage. A value of 100 is a factor of 1.0, 200 = 2.0, and 50 is .50. The damage is calculate as follows; Damage = damage / (SnnDAMF / 100) S06DAMF { Damage effect factor: 125} (S06TYPE#) N 1 32767 This option is reserved for future use. S06RES2 { Reserved for future use: 0} (S06TYPE=RESERVED) N 0 32767 This option is reserved for future use. S06RES3 { Reserved for future use: 0} (S06TYPE=RESERVED) N 0 32767 Ship Class 06 This text message is used to describe this class of ship for additional help. Press F2 to edit this message S06HELP {*** Detailed Class Specification ----------------------------------------------------------------------------- Ship Class: Battle Cruiser Mission Profile: Stealth Attack/Planet Invasion Length: 750m Width: 250m Height: 230m Shields: Mark-1 Standard/Mark-19 maximum Phasers: Mark-1 Standard/Mark-19 maximum Torpedo: Standard Issue Torpedo Launcher Missile: Standard Issue Missile Launcher Decoy Launcher: Standard Issue Jammer Launcher: Standard Issue Zipper Launcher: Standard Issue Mine Launcher: Standard Issue Accel Rate: 3000 Su/T Maximum Speed: Warp 30 Scanner range: 250,000 (25 sectors) Cargo Capacity: 6,000 Tons Stealth: Has Cloaking System  lanetary Attack: Has Fighter Combat Systems Price: } (S06TYPE#) T Additional Help Ship Class 07 This option specifies the TYPE of ship. USER = A ship a user can purchase and fly. CYBORG = A Cybertron ship controlled by the automated battle logic in the game. DROID = A non-combatant ship (sometimes) controlled by much simpler navigation logic. S07TYPE {Class 07 type of Ship? USER} E USER CYBORG DROID Ship Class 07 This is the name of this class of ship. S07NAME {Frigate} (S07TYPE#) S 29 Class-07 Ship Name Ship Class 07 This is the name of the ship itself (i.e. Cyber-destroyer) For USER ships this field is blank. S07SNAME {} (S07TYPE#,USER) S 29 Class-07 Ship title name Ship Class 07 This option specifies the MAXIMUM shield type for this class of ship. Setting this option to 0 means this class of ship has no shields at all. S07SHLD { Maximum Shield Type: 12} (S07TYPE#) N 0 19 Ship Class 07 This option specifies the MAXIMUM Phaser type for this class of ship. Setting this option to 0 means this class of ship has no phasers at all. S07PHSR { Maximum Phaser Type: 12} (S07TYPE#) N 0 19 Ship Class 07 This option specifies if this ship class has torpedo capability. S07TORP { Has Torpedo Capability? YES} (S07TYPE#) B Ship Class 07 This option specifies if this ship class has missile capability. S07MISL { Has Missile Capability? YES} (S07TYPE#) B Ship Class 07 This option specifies if this ship class has decoy launching capability. S07DECY { Has Decoy Capability? YES} (S07TYPE#) B Ship Class 07 This option specifies if this ship class has jamming capabilities. S07JAMMR { Has Jammer Capability? YES} (S07TYPE#) B Ship Class 07 This option specifies if this ship class has zipper launching capabilities. S07ZIPPR { Has Zipper Capability? YES} (S07TYPE#) B Ship Class 07 This option specifies if this ship class has mine launching capabilities. S07MINE { Has Mine Capability? YES} (S07TYPE#) B Ship Class 07 This option specifies if this ship class has planetary attack capability. S07ATTK { Has Attack Planet Capability? YES} (S07TYPE=USER) B Ship Class 07 This option specifies if this ship class has cloaking capability. S07CLOK { Has Cloaking Capability? NO} (S07TYPE#) B Ship Class 07 This option controls the acceleration rate for this class of ship. S07ACCL { Acceleration Rate: 10000} (S07TYPE#) N 0 32767 Ship Class 07 This option specifies the maximum warp for this class of ship. S07WARP { Maximum Warp: 30} (S07TYPE#) N 0 255 Ship Class 07 This option specifies the maximum weight in tons for this class of ship. S07TONS { Maximum Tonnage : 12000} (S07TYPE#) N 1 2000000000 Ship Class 07 This option specifies the price for each ship in this class. S07PRIC { Price for each ship: 1250000} (S07TYPE=USER) N 1 2000000000 Ship Class 07 This option specifies the points awarded to another player for killing this class of ship. S07PNTS { Points awarded for kill: 5000} (S07TYPE#) N 1 32767 Ship Class 07 This option specifies the maximum range in thousands for the range scanners in this class of ship. S07SRNG { Scan Range: 250000} (S07TYPE#) N 1 10000000 Ship Class 07 This option determines if this class of ship is "attackable" by cybertrons. If NO then Cyb's will only attack it if provoked. If YES then they will attack on sight. S07CATK { Cyb's can attack this class ship: YES} (S07TYPE=USER) B Ship Class 07 This option deternines the number of Cybs that will come after this class of ship at the same time. Set to 0 to have Cyb's leave it alone. Set to higher numbers to have this class massed by cybs. S07NATK { Number of cyb's to attack this class: 2} (S07TYPE=USER) N 0 255 This option specifies the lowest USER class that this CYBORG class ship will attack. S07LATK { Lowest class of USER ship this class will attack: 0} (S07TYPE=CYBORG) N 0 50 This option specifies the maximum number of this class of automated ship to create in the game at the same time. S07MAKE { Maximum number of this class to create: 3} (S07TYPE#,USER) N 0 255 This option specifies the toughness factor for this class of CYBORG. Values currently are.... 0 = NORMAL 1 = TOUGH S07TOUGH { The toughness factor for a CYBORG: 0} (S07TYPE=CYBORG) N 0 1 This option controls the effect of damage on this class of ship. Increasing this number reduces the damage, decreasing this number increases the damage. A value of 100 is a factor of 1.0, 200 = 2.0, and 50 is .50. The damage is calculate as follows; Damage = damage / (SnnDAMF / 100) S07DAMF { Damage effect factor: 125} (S07TYPE#) N 1 32767 This option is reserved for future use. S07RES2 { Reserved for future use: 0} (S07TYPE=RESERVED) N 0 32767 This option is reserved for future use. S07RES3 { Reserved for future use: 0} (S07TYPE=RESERVED) N 0 32767 Ship Class 07 This text message is used to describe this class of ship for additional help. Press F2 to edit this message S07HELP {*** Detailed Class Specification ----------------------------------------------------------------------------- Ship Class: Frigate Mission Profile: Planetary Attack / Heavy Battle Length: 1500m Width: 500m Height: 200m Shields: Mark-1 Standard/Mark-12 maximum Phasers: Mark-1 Standard/Mark-12 maximum Torpedo: Standard Issue Torpedo Launcher Missile: Standard Issue Missile Launcher Decoy Launcher: Standard Issue Jammer Launcher: Standard Issue Zipper Launcher: Standard Issue Mine Launcher: Standard Issue Accel Rate: 10000 Su/T Maximum Speed: Warp 30 Scanner range: 250,000 (25 sectors) Cargo Capacity: 12,000 Tons Planetary Attack: Has Fighter Combat Systems Price: 1,000,000 C Kill Points: 300  } (S07TYPE#) T Additional Help Ship Class 08 This option specifies the TYPE of ship. USER = A ship a user can purchase and fly. CYBORG = A Cybertron ship controlled by the automated battle logic in the game. DROID = A non-combatant ship (sometimes) controlled by much simpler navigation logic. S08TYPE {Class 08 type of Ship? USER} E USER CYBORG DROID Ship Class 08 This is the name of this class of ship. S08NAME {Dreadnought} (S08TYPE#) S 29 Class-08 Ship Name Ship Class 08 This is the name of the ship itself (i.e. Cyber-destroyer) For USER ships this field is blank. S08SNAME {} (S08TYPE#,USER) S 29 Class-08 Ship title name Ship Class 08 This option specifies the MAXIMUM shield type for this class of ship. Setting this option to 0 means this class of ship has no shields at all. S08SHLD { Maximum Shield Type: 19} (S08TYPE#) N 0 19 Ship Class 08 This option specifies the MAXIMUM Phaser type for this class of ship. Setting this option to 0 means this class of ship has no phasers at all. S08PHSR { Maximum Phaser Type: 19} (S08TYPE#) N 0 19 Ship Class 08 This option specifies if this ship class has torpedo capability. S08TORP { Has Torpedo Capability? YES} (S08TYPE#) B Ship Class 08 This option specifies if this ship class has missile capability. S08MISL { Has Missile Capability? YES} (S08TYPE#) B Ship Class 08 This option specifies if this ship class has decoy launching capability. S08DECY { Has Decoy Capability? YES} (S08TYPE#) B Ship Class 08 This option specifies if this ship class has jamming capabilities. S08JAMMR { Has Jammer Capability? YES} (S08TYPE#) B Ship Class 08 This option specifies if this ship class has zipper launching capabilities. S08ZIPPR { Has Zipper Capability? YES} (S08TYPE#) B Ship Class 08 This option specifies if this ship class has mine launching capabilities. S08MINE { Has Mine Capability? YES} (S08TYPE#) B Ship Class 08 This option specifies if this ship class has planetary attack capability. S08ATTK { Has Attack Planet Capability? YES} (S08TYPE=USER) B Ship Class 08 This option specifies if this ship class has cloaking capability. S08CLOK { Has Cloaking Capability? YES} (S08TYPE#) B Ship Class 08 This option controls the acceleration rate for this class of ship. S08ACCL { Acceleration Rate: 15000} (S08TYPE#) N 0 32767 Ship Class 08 This option specifies the maximum warp for this class of ship. S08WARP { Maximum Warp: 50} (S08TYPE#) N 0 255 Ship Class 08 This option specifies the maximum weight in tons for this class of ship. S08TONS { Maximum Tonnage : 40000} (S08TYPE#) N 1 2000000000 Ship Class 08 This option specifies the price for each ship in this class. S08PRIC { Price for each ship: 2000000} (S08TYPE=USER) N 1 2000000000 Ship Class 08 This option specifies the points awarded to another player for killing this class of ship. S08PNTS { Points awarded for kill: 10000} (S08TYPE#) N 1 32767 This option specifies the maximum range in thousands for the range scanners in this class of ship. S08SRNG { Scan Range: 500000} (S08TYPE#) N 1 10000000 Ship Class 08 This option determines if this class of ship is "attackable" by cybertrons. If NO then Cyb's will only attack it if provoked. If YES then they will attack on sight. S08CATK { Cyb's can attack this class ship: YES} (S08TYPE=USER) B Ship Class 08 This option deternines the number of Cybs that will come after this class of ship at the same time. Set to 0 to have Cyb's leave it alone. Set to higher numbers to have this class massed by cybs. S08NATK { Number of cyb's to attack this class: 2} (S08TYPE=USER) N 0 255 This option specifies the lowest USER class that this CYBORG class ship will attack. S08LATK { Lowest class of USER ship this class will attack: 0} (S08TYPE=CYBORG) N 0 50 This option specifies the maximum number of this class of automated ship to create in the game at the same time. S08MAKE { Maximum number of this class to create: 3} (S08TYPE#,USER) N 0 255 This option specifies the toughness factor for this class of CYBORG. Values currently are.... 0 = NORMAL 1 = TOUGH S08TOUGH { The toughness factor for a CYBORG: 0} (S08TYPE=CYBORG) N 0 1 This option controls the effect of damage on this class of ship. Increasing this number reduces the damage, decreasing this number increases the damage. A value of 100 is a factor of 1.0, 200 = 2.0, and 50 is .50. The damage is calculate as follows; Damage = damage / (SnnDAMF / 100) S08DAMF { Damage effect factor: 125} (S08TYPE#) N 1 32767 This option is reserved for future use. S08RES2 { Reserved for future use: 0} (S08TYPE=RESERVED) N 0 32767 This option is reserved for future use. S08RES3 { Reserved for future use: 0} (S08TYPE=RESERVED) N 0 32767 Ship Class 08 This text message is used to describe this class of ship for additional help. Press F2 to edit this message S08HELP {*** Detailed Class Specification ----------------------------------------------------------------------------- Ship Class: Dreadnought Mission Profile: Heavy Battle / Planatary Attack Length: 5000m Width: 1666m Height: 2000m Shields: Mark-1 Standard/Mark-19 maximum Phasers: Mark-1 Standard/Mark-19 maximum Torpedo: Standard Issue Torpedo Launcher Missile: Standard Issue Missile Launcher Decoy Launcher: Standard Issue Jammer Launcher: Standard Issue Zipper Launcher: Standard Issue Mine Launcher: Standard Issue Accel Rate: 15000 Su/T Maximum Speed: Warp 50 Scanner range: 500,000 (50 sectors) Cargo Capacity: 40,000 Tons Stealth: Standard Issue Cloaking System Planetary Attack: Has Fighter Combat Systems Price: 2,000,000 C Kill Points: 500  } (S08TYPE#) T Additional Help Ship Class 09 This option specifies the TYPE of ship. USER = A ship a user can purchase and fly. CYBORG = A Cybertron ship controlled by the automated battle logic in the game. DROID = A non-combatant ship (sometimes) controlled by much simpler navigation logic. S09TYPE {Class 09 type of Ship? USER} E USER CYBORG DROID Ship Class 09 This is the name of this class of ship. S09NAME {Freight Barge} (S09TYPE#) S 29 Class-09 Ship Name Ship Class 09 This is the name of the ship itself (i.e. Cyber-destroyer) For USER ships this field is blank. S09SNAME {} (S09TYPE#,USER) S 29 Class-09 Ship title name Ship Class 09 This option specifies the MAXIMUM shield type for this class of ship. Setting this option to 0 means this class of ship has no shields at all. S09SHLD { Maximum Shield Type: 6} (S09TYPE#) N 0 19 Ship Class 09 This option specifies the MAXIMUM Phaser type for this class of ship. Setting this option to 0 means this class of ship has no phasers at all. S09PHSR { Maximum Phaser Type: 3} (S09TYPE#) N 0 19 Ship Class 09 This option specifies if this ship class has torpedo capability. S09TORP { Has Torpedo Capability? NO} (S09TYPE#) B Ship Class 09 This option specifies if this ship class has missile capability. S09MISL { Has Missile Capability? NO} (S09TYPE#) B Ship Class 09 This option specifies if this ship class has decoy launching capability. S09DECY { Has Decoy Capability? YES} (S09TYPE#) B Ship Class 09 This option specifies if this ship class has jamming capabilities. S09JAMMR { Has Jammer Capability? YES} (S09TYPE#) B Ship Class 09 This option specifies if this ship class has zipper launching capabilities. S09ZIPPR { Has Zipper Capability? NO} (S09TYPE#) B Ship Class 09 This option specifies if this ship class has mine launching capabilities. S09MINE { Has Mine Capability? NO} (S09TYPE#) B Ship Class 09 This option specifies if this ship class has planetary attack capability. S09ATTK { Has Attack Planet Capability? YES} (S09TYPE=USER) B Ship Class 09 This option specifies if this ship class has cloaking capability. S09CLOK { Has Cloaking Capability? NO} (S09TYPE#) B Ship Class 09 This option controls the acceleration rate for this class of ship. S09ACCL { Acceleration Rate: 1000} (S09TYPE#) N 0 32767 Ship Class 09 This option specifies the maximum warp for this class of ship. S09WARP { Maximum Warp: 15} (S09TYPE#) N 0 255 Ship Class 09 This option specifies the maximum weight in tons for this class of ship. S09TONS { Maximum Tonnage : 200000} (S09TYPE#) N 1 2000000000 Ship Class 09 This option specifies the price for each ship in this class. S09PRIC { Price for each ship: 3000000} (S09TYPE=USER) N 1 2000000000 Ship Class 09 This option specifies the points awarded to another player for killing this class of ship. S09PNTS { Points awarded for kill: 5000} (S09TYPE#) N 1 32767 This option specifies the maximum range in thousands for the range scanners in this class of ship. S09SRNG { Scan Range: 200000} (S09TYPE#) N 1 10000000 Ship Class 09 This option determines if this class of ship is "attackable" by cybertrons. If NO then Cyb's will only attack it if provoked. If YES then they will attack on sight. S09CATK { Cyb's can attack this class ship: NO} (S09TYPE=USER) B Ship Class 09 This option deternines the number of Cybs that will come after this class of ship at the same time. Set to 0 to have Cyb's leave it alone. Set to higher numbers to have this class massed by cybs. S09NATK { Number of cyb's to attack this class: 0} (S09TYPE=USER) N 0 255 This option specifies the lowest USER class that this CYBORG class ship will attack. S09LATK { Lowest class of USER ship this class will attack: 0} (S09TYPE=CYBORG) N 0 50 This option specifies the maximum number of this class of automated ship to create in the game at the same time. S09MAKE { Maximum number of this class to create: 3} (S09TYPE#,USER) N 0 255 This option specifies the toughness factor for this class of CYBORG. Values currently are.... 0 = NORMAL 1 = TOUGH S09TOUGH { The toughness factor for a CYBORG: 0} (S09TYPE=CYBORG) N 0 1 This option controls the effect of damage on this class of ship. Increasing this number reduces the damage, decreasing this number increases the damage. A value of 100 is a factor of 1.0, 200 = 2.0, and 50 is .50. The damage is calculate as follows; Damage = damage / (SnnDAMF / 100) S09DAMF { Damage effect factor: 200} (S09TYPE#) N 1 32767 This option is reserved for future use. S09RES2 { Reserved for future use: 0} (S09TYPE=RESERVED) N 0 32767 This option is reserved for future use. S09RES3 { Reserved for future use: 0} (S09TYPE=RESERVED) N 0 32767 Ship Class 09 This text message is used to describe this class of ship for additional help. Press F2 to edit this message S09HELP {*** Detailed Class Specification ----------------------------------------------------------------------------- Ship Class: Freight Barge Mission Profile: Bulk Transport / Planet Invasion Supply Length: 53750m Width: 17916m Height: 1230m Shields: Mark-1 Standard/Mark-6 maximum Phasers: Mark-1 Standard/Mark-3 maximum Torpedo:  Missile:  Decoy Launcher: Standard Issue Jammer Launcher: Standard Issue Zipper Launcher:  Mine Launcher:  Accel Rate: 1000 Su/T Maximum Speed: Warp 15 Scanner range: 200,000 (20 sectors) Cargo Capacity: 200,000 Tons Planetary Attack: Has Fighter Combat Systems Price: 3,000,000 C Kill Points: 200  } (S09TYPE#) T Additional Help Ship Class 10 This option specifies the TYPE of ship. USER = A ship a user can purchase and fly. CYBORG = A Cybertron ship controlled by the automated battle logic in the game. DROID = A non-combatant ship (sometimes) controlled by much simpler navigation logic. S10TYPE {Class 10 type of Ship? } E USER CYBORG DROID Ship Class 10 This is the name of this class of ship. S10NAME {} (S10TYPE#) S 29 Class-10 Ship Name Ship Class 10 This is the name of the ship itself (i.e. Cyber-destroyer) For USER ships this field is blank. S10SNAME {} (S10TYPE#,USER) S 29 Class-10 Ship title name Ship Class 10 This option specifies the MAXIMUM shield type for this class of ship. Setting this option to 0 means this class of ship has no shields at all. S10SHLD { Maximum Shield Type: 6} (S10TYPE#) N 0 19 Ship Class 10 This option specifies the MAXIMUM Phaser type for this class of ship. Setting this option to 0 means this class of ship has no phasers at all. S10PHSR { Maximum Phaser Type: 5} (S10TYPE#) N 0 19 Ship Class 10 This option specifies if this ship class has torpedo capability. S10TORP { Has Torpedo Capability? YES} (S10TYPE#) B Ship Class 10 This option specifies if this ship class has missile capability. S10MISL { Has Missile Capability? YES} (S10TYPE#) B Ship Class 10 This option specifies if this ship class has decoy launching capability. S10DECY { Has Decoy Capability? YES} (S10TYPE#) B Ship Class 10 This option specifies if this ship class has jamming capabilities. S10JAMMR { Has Jammer Capability? YES} (S10TYPE#) B Ship Class 10 This option specifies if this ship class has zipper launching capabilities. S10ZIPPR { Has Zipper Capability? YES} (S10TYPE#) B Ship Class 10 This option specifies if this ship class has mine launching capabilities. S10MINE { Has Mine Capability? YES} (S10TYPE#) B Ship Class 10 This option specifies if this ship class has planetary attack capability. S10ATTK { Has Attack Planet Capability? YES} (S10TYPE=USER) B Ship Class 10 This option specifies if this ship class has cloaking capability. S10CLOK { Has Cloaking Capability? NO} (S10TYPE#) B Ship Class 10 This option controls the acceleration rate for this class of ship. S10ACCL { Acceleration Rate: 200} (S10TYPE#) N 0 32767 Ship Class 10 This option specifies the maximum warp for this class of ship. S10WARP { Maximum Warp: 50} (S10TYPE#) N 0 255 Ship Class 10 This option specifies the maximum weight in tons for this class of ship. S10TONS { Maximum Tonnage : 40000} (S10TYPE#) N 1 2000000000 Ship Class 10 This option specifies the price for each ship in this class. S10PRIC { Price for each ship: 2500000} (S10TYPE=USER) N 1 2000000000 Ship Class 10 This option specifies the points awarded to another player for killing this class of ship. S10PNTS { Points awarded for kill: 500} (S10TYPE#) N 1 32767 This option specifies the maximum range in thousands for the range scanners in this class of ship. S10SRNG { Scan Range: 500000} (S10TYPE#) N 1 10000000 Ship Class 10 This option determines if this class of ship is "attackable" by cybertrons. If NO then Cyb's will only attack it if provoked. If YES then they will attack on sight. S10CATK { Cyb's can attack this class ship: YES} (S10TYPE=USER) B Ship Class 10 This option deternines the number of Cybs that will come after this class of ship at the same time. Set to 0 to have Cyb's leave it alone. Set to higher numbers to have this class massed by cybs. S10NATK { Number of cyb's to attack this class: 2} (S10TYPE=USER) N 0 255 This option specifies the lowest USER class that this CYBORG class ship will attack. S10LATK { Lowest class of USER ship this class will attack: 0} (S10TYPE=CYBORG) N 0 50 This option specifies the maximum number of this class of automated ship to create in the game at the same time. S10MAKE { Maximum number of this class to create: 3} (S10TYPE#,USER) N 0 255 This option specifies the toughness factor for this class of CYBORG. Values currently are.... 0 = NORMAL 1 = TOUGH S10TOUGH { The toughness factor for a CYBORG: 0} (S10TYPE=CYBORG) N 0 1 This option controls the effect of damage on this class of ship. Increasing this number reduces the damage, decreasing this number increases the damage. A value of 100 is a factor of 1.0, 200 = 2.0, and 50 is .50. The damage is calculate as follows; Damage = damage / (SnnDAMF / 100) S10DAMF { Damage effect factor: 100} (S10TYPE#) N 1 32767 This option is reserved for future use. S10RES2 { Reserved for future use: 0} (S10TYPE=RESERVED) N 0 32767 This option is reserved for future use. S10RES3 { Reserved for future use: 0} (S10TYPE=RESERVED) N 0 32767 Ship Class 10 This text message is used to describe this class of ship for additional help. Press F2 to edit this message S10HELP {*** Detailed Class Specification ----------------------------------------------------------------------------- Ship Class:  Mission Profile:    Length:  Width:  Height:    Shields: Mark-1 Standard/Mark-? maximum Phasers: Mark-1 Standard/Mark-? maximum Torpedo: Standard Issue Torpedo Launcher Missile: Standard Issue Missile Launcher> Decoy Launcher: Standard Issue Jammer Launcher: Standard Issue Zipper Launcher: Standard Issue Mine Launcher: Standard Issue Accel Rate: ???? Su/T Maximum Speed: Warp ? Scanner range: ??,000 (?? sectors) Cargo Capacity: ??? Tons   Price: ??,000 C Kill Points: ??  } (S10TYPE#) T Additional Help Ship Class 11 This option specifies the TYPE of ship. USER = A ship a user can purchase and fly. CYBORG = A Cybertron ship controlled by the automated battle logic in the game. DROID = A non-combatant ship (sometimes) controlled by much simpler navigation logic. S11TYPE {Class 11 type of Ship? } E USER CYBORG DROID Ship Class 11 This is the name of this class of ship. S11NAME {} (S11TYPE#) S 29 Class-11 Ship Name Ship Class 11 This is the name of the ship itself (i.e. Cyber-destroyer) For USER ships this field is blank. S11SNAME {} (S11TYPE#,USER) S 29 Class-11 Ship title name Ship Class 11 This option specifies the MAXIMUM shield type for this class of ship. Setting this option to 0 means this class of ship has no shields at all. S11SHLD { Maximum Shield Type: 6} (S11TYPE#) N 0 19 Ship Class 11 This option specifies the MAXIMUM Phaser type for this class of ship. Setting this option to 0 means this class of ship has no phasers at all. S11PHSR { Maximum Phaser Type: 5} (S11TYPE#) N 0 19 Ship Class 11 This option specifies if this ship class has torpedo capability. S11TORP { Has Torpedo Capability? YES} (S11TYPE#) B Ship Class 11 This option specifies if this ship class has missile capability. S11MISL { Has Missile Capability? YES} (S11TYPE#) B Ship Class 11 This option specifies if this ship class has decoy launching capability. S11DECY { Has Decoy Capability? YES} (S11TYPE#) B Ship Class 11 This option specifies if this ship class has jamming capabilities. S11JAMMR { Has Jammer Capability? YES} (S11TYPE#) B Ship Class 11 This option specifies if this ship class has zipper launching capabilities. S11ZIPPR { Has Zipper Capability? YES} (S11TYPE#) B Ship Class 11 This option specifies if this ship class has mine launching capabilities. S11MINE { Has Mine Capability? YES} (S11TYPE#) B Ship Class 11 This option specifies if this ship class has planetary attack capability. S11ATTK { Has Attack Planet Capability? YES} (S11TYPE=USER) B Ship Class 11 This option specifies if this ship class has cloaking capability. S11CLOK { Has Cloaking Capability? NO} (S11TYPE#) B Ship Class 11 This option controls the acceleration rate for this class of ship. S11ACCL { Acceleration Rate: 200} (S11TYPE#) N 0 32767 Ship Class 11 This option specifies the maximum warp for this class of ship. S11WARP { Maximum Warp: 50} (S11TYPE#) N 0 255 Ship Class 11 This option specifies the maximum weight in tons for this class of ship. S11TONS { Maximum Tonnage : 40000} (S11TYPE#) N 1 2000000000 Ship Class 11 This option specifies the price for each ship in this class. S11PRIC { Price for each ship: 2500000} (S11TYPE=USER) N 1 2000000000 Ship Class 11 This option specifies the points awarded to another player for killing this class of ship. S11PNTS { Points awarded for kill: 500} (S11TYPE#) N 1 32767 This option specifies the maximum range in thousands for the range scanners in this class of ship. S11SRNG { Scan Range: 500000} (S11TYPE#) N 1 10000000 Ship Class 11 This option determines if this class of ship is "attackable" by cybertrons. If NO then Cyb's will only attack it if provoked. If YES then they will attack on sight. S11CATK { Cyb's can attack this class ship: YES} (S11TYPE=USER) B Ship Class 11 This option deternines the number of Cybs that will come after this class of ship at the same time. Set to 0 to have Cyb's leave it alone. Set to higher numbers to have this class massed by cybs. S11NATK { Number of cyb's to attack this class: 2} (S11TYPE=USER) N 0 255 This option specifies the lowest USER class that this CYBORG class ship will attack. S11LATK { Lowest class of USER ship this class will attack: 0} (S11TYPE=CYBORG) N 0 50 This option specifies the maximum number of this class of automated ship to create in the game at the same time. S11MAKE { Maximum number of this class to create: 3} (S11TYPE#,USER) N 0 255 This option specifies the toughness factor for this class of CYBORG. Values currently are.... 0 = NORMAL 1 = TOUGH S11TOUGH { The toughness factor for a CYBORG: 0} (S11TYPE=CYBORG) N 0 1 This option controls the effect of damage on this class of ship. Increasing this number reduces the damage, decreasing this number increases the damage. A value of 100 is a factor of 1.0, 200 = 2.0, and 50 is .50. The damage is calculate as follows; Damage = damage / (SnnDAMF / 100) S11DAMF { Damage effect factor: 100} (S11TYPE#) N 1 32767 This option is reserved for future use. S11RES2 { Reserved for future use: 0} (S11TYPE=RESERVED) N 0 32767 This option is reserved for future use. S11RES3 { Reserved for future use: 0} (S11TYPE=RESERVED) N 0 32767 Ship Class 11 This text message is used to describe this class of ship for additional help. Press F2 to edit this message S11HELP {*** Detailed Class Specification ----------------------------------------------------------------------------- Ship Class:  Mission Profile:    Length:  Width:  Height:    Shields: Mark-1 Standard/Mark-? maximum Phasers: Mark-1 Standard/Mark-? maximum Torpedo: Standard Issue Torpedo Launcher Missile: Standard Issue Missile Launcher> Decoy Launcher: Standard Issue Jammer Launcher: Standard Issue Zipper Launcher: Standard Issue Mine Launcher: Standard Issue Accel Rate: ???? Su/T Maximum Speed: Warp ? Scanner range: ??,000 (?? sectors) Cargo Capacity: ??? Tons   Price: ??,000 C Kill Points: ??  } (S11TYPE#) T Additional Help Ship Class 12 This option specifies the TYPE of ship. USER = A ship a user can purchase and fly. CYBORG = A Cybertron ship controlled by the automated battle logic in the game. DROID = A non-combatant ship (sometimes) controlled by much simpler navigation logic. S12TYPE {Class 12 type of Ship? } E USER CYBORG DROID Ship Class 12 This is the name of this class of ship. S12NAME {} (S12TYPE#) S 29 Class-12 Ship Name Ship Class 12 This is the name of the ship itself (i.e. Cyber-destroyer) For USER ships this field is blank. S12SNAME {} (S12TYPE#,USER) S 29 Class-12 Ship title name Ship Class 12 This option specifies the MAXIMUM shield type for this class of ship. Setting this option to 0 means this class of ship has no shields at all. S12SHLD { Maximum Shield Type: 6} (S12TYPE#) N 0 19 Ship Class 12 This option specifies the MAXIMUM Phaser type for this class of ship. Setting this option to 0 means this class of ship has no phasers at all. S12PHSR { Maximum Phaser Type: 5} (S12TYPE#) N 0 19 Ship Class 12 This option specifies if this ship class has torpedo capability. S12TORP { Has Torpedo Capability? YES} (S12TYPE#) B Ship Class 12 This option specifies if this ship class has missile capability. S12MISL { Has Missile Capability? YES} (S12TYPE#) B Ship Class 12 This option specifies if this ship class has decoy launching capability. S12DECY { Has Decoy Capability? YES} (S12TYPE#) B Ship Class 12 This option specifies if this ship class has jamming capabilities. S12JAMMR { Has Jammer Capability? YES} (S12TYPE#) B Ship Class 12 This option specifies if this ship class has zipper launching capabilities. S12ZIPPR { Has Zipper Capability? YES} (S12TYPE#) B Ship Class 12 This option specifies if this ship class has mine launching capabilities. S12MINE { Has Mine Capability? YES} (S12TYPE#) B Ship Class 12 This option specifies if this ship class has planetary attack capability. S12ATTK { Has Attack Planet Capability? YES} (S12TYPE=USER) B Ship Class 12 This option specifies if this ship class has cloaking capability. S12CLOK { Has Cloaking Capability? NO} (S12TYPE#) B Ship Class 12 This option controls the acceleration rate for this class of ship. S12ACCL { Acceleration Rate: 200} (S12TYPE#) N 0 32767 Ship Class 12 This option specifies the maximum warp for this class of ship. S12WARP { Maximum Warp: 50} (S12TYPE#) N 0 255 Ship Class 12 This option specifies the maximum weight in tons for this class of ship. S12TONS { Maximum Tonnage : 40000} (S12TYPE#) N 1 2000000000 Ship Class 12 This option specifies the price for each ship in this class. S12PRIC { Price for each ship: 2500000} (S12TYPE=USER) N 1 2000000000 Ship Class 12 This option specifies the points awarded to another player for killing this class of ship. S12PNTS { Points awarded for kill: 500} (S12TYPE#) N 1 32767 This option specifies the maximum range in thousands for the range scanners in this class of ship. S12SRNG { Scan Range: 500000} (S12TYPE#) N 1 10000000 Ship Class 12 This option determines if this class of ship is "attackable" by cybertrons. If NO then Cyb's will only attack it if provoked. If YES then they will attack on sight. S12CATK { Cyb's can attack this class ship: YES} (S12TYPE=USER) B Ship Class 12 This option deternines the number of Cybs that will come after this class of ship at the same time. Set to 0 to have Cyb's leave it alone. Set to higher numbers to have this class massed by cybs. S12NATK { Number of cyb's to attack this class: 2} (S12TYPE=USER) N 0 255 This option specifies the lowest USER class that this CYBORG class ship will attack. S12LATK { Lowest class of USER ship this class will attack: 0} (S12TYPE=CYBORG) N 0 50 This option specifies the maximum number of this class of automated ship to create in the game at the same time. S12MAKE { Maximum number of this class to create: 3} (S12TYPE#,USER) N 0 255 This option specifies the toughness factor for this class of CYBORG. Values currently are.... 0 = NORMAL 1 = TOUGH S12TOUGH { The toughness factor for a CYBORG: 0} (S12TYPE=CYBORG) N 0 1 This option controls the effect of damage on this class of ship. Increasing this number reduces the damage, decreasing this number increases the damage. A value of 100 is a factor of 1.0, 200 = 2.0, and 50 is .50. The damage is calculate as follows; Damage = damage / (SnnDAMF / 100) S12DAMF { Damage effect factor: 100} (S12TYPE#) N 1 32767 This option is reserved for future use. S12RES2 { Reserved for future use: 0} (S12TYPE=RESERVED) N 0 32767 This option is reserved for future use. S12RES3 { Reserved for future use: 0} (S12TYPE=RESERVED) N 0 32767 Ship Class 12 This text message is used to describe this class of ship for additional help. Press F2 to edit this message S12HELP {*** Detailed Class Specification ----------------------------------------------------------------------------- Ship Class:  Mission Profile:    Length:  Width:  Height:    Shields: Mark-1 Standard/Mark-? maximum Phasers: Mark-1 Standard/Mark-? maximum Torpedo: Standard Issue Torpedo Launcher Missile: Standard Issue Missile Launcher> Decoy Launcher: Standard Issue Jammer Launcher: Standard Issue Zipper Launcher: Standard Issue Mine Launcher: Standard Issue Accel Rate: ???? Su/T Maximum Speed: Warp ? Scanner range: ??,000 (?? sectors) Cargo Capacity: ??? Tons   Price: ??,000 C Kill Points: ??  } (S12TYPE#) T Additional Help Ship Class 13 This option specifies the TYPE of ship. USER = A ship a user can purchase and fly. CYBORG = A Cybertron ship controlled by the automated battle logic in the game. DROID = A non-combatant ship (sometimes) controlled by much simpler navigation logic. S13TYPE {Class 13 type of Ship? } E USER CYBORG DROID Ship Class 13 This is the name of this class of ship. S13NAME {} (S13TYPE#) S 29 Class-13 Ship Name Ship Class 13 This is the name of the ship itself (i.e. Cyber-destroyer) For USER ships this field is blank. S13SNAME {} (S13TYPE#,USER) S 29 Class-13 Ship title name Ship Class 13 This option specifies the MAXIMUM shield type for this class of ship. Setting this option to 0 means this class of ship has no shields at all. S13SHLD { Maximum Shield Type: 6} (S13TYPE#) N 0 19 Ship Class 13 This option specifies the MAXIMUM Phaser type for this class of ship. Setting this option to 0 means this class of ship has no phasers at all. S13PHSR { Maximum Phaser Type: 5} (S13TYPE#) N 0 19 Ship Class 13 This option specifies if this ship class has torpedo capability. S13TORP { Has Torpedo Capability? YES} (S13TYPE#) B Ship Class 13 This option specifies if this ship class has missile capability. S13MISL { Has Missile Capability? YES} (S13TYPE#) B Ship Class 13 This option specifies if this ship class has decoy launching capability. S13DECY { Has Decoy Capability? YES} (S13TYPE#) B Ship Class 13 This option specifies if this ship class has jamming capabilities. S13JAMMR { Has Jammer Capability? YES} (S13TYPE#) B Ship Class 13 This option specifies if this ship class has zipper launching capabilities. S13ZIPPR { Has Zipper Capability? YES} (S13TYPE#) B Ship Class 13 This option specifies if this ship class has mine launching capabilities. S13MINE { Has Mine Capability? YES} (S13TYPE#) B Ship Class 13 This option specifies if this ship class has planetary attack capability. S13ATTK { Has Attack Planet Capability? YES} (S13TYPE=USER) B Ship Class 13 This option specifies if this ship class has cloaking capability. S13CLOK { Has Cloaking Capability? NO} (S13TYPE#) B Ship Class 13 This option controls the acceleration rate for this class of ship. S13ACCL { Acceleration Rate: 200} (S13TYPE#) N 0 32767 Ship Class 13 This option specifies the maximum warp for this class of ship. S13WARP { Maximum Warp: 50} (S13TYPE#) N 0 255 Ship Class 13 This option specifies the maximum weight in tons for this class of ship. S13TONS { Maximum Tonnage : 40000} (S13TYPE#) N 1 2000000000 Ship Class 13 This option specifies the price for each ship in this class. S13PRIC { Price for each ship: 2500000} (S13TYPE=USER) N 1 2000000000 Ship Class 13 This option specifies the points awarded to another player for killing this class of ship. S13PNTS { Points awarded for kill: 500} (S13TYPE#) N 1 32767 This option specifies the maximum range in thousands for the range scanners in this class of ship. S13SRNG { Scan Range: 500000} (S13TYPE#) N 1 10000000 Ship Class 13 This option determines if this class of ship is "attackable" by cybertrons. If NO then Cyb's will only attack it if provoked. If YES then they will attack on sight. S13CATK { Cyb's can attack this class ship: YES} (S13TYPE=USER) B Ship Class 13 This option deternines the number of Cybs that will come after this class of ship at the same time. Set to 0 to have Cyb's leave it alone. Set to higher numbers to have this class massed by cybs. S13NATK { Number of cyb's to attack this class: 2} (S13TYPE=USER) N 0 255 This option specifies the lowest USER class that this CYBORG class ship will attack. S13LATK { Lowest class of USER ship this class will attack: 0} (S13TYPE=CYBORG) N 0 50 This option specifies the maximum number of this class of automated ship to create in the game at the same time. S13MAKE { Maximum number of this class to create: 3} (S13TYPE#,USER) N 0 255 This option specifies the toughness factor for this class of CYBORG. Values currently are.... 0 = NORMAL 1 = TOUGH S13TOUGH { The toughness factor for a CYBORG: 0} (S13TYPE=CYBORG) N 0 1 This option controls the effect of damage on this class of ship. Increasing this number reduces the damage, decreasing this number increases the damage. A value of 100 is a factor of 1.0, 200 = 2.0, and 50 is .50. The damage is calculate as follows; Damage = damage / (SnnDAMF / 100) S13DAMF { Damage effect factor: 100} (S13TYPE#) N 1 32767 This option is reserved for future use. S13RES2 { Reserved for future use: 0} (S13TYPE=RESERVED) N 0 32767 This option is reserved for future use. S13RES3 { Reserved for future use: 0} (S13TYPE=RESERVED) N 0 32767 Ship Class 13 This text message is used to describe this class of ship for additional help. Press F2 to edit this message S13HELP {*** Detailed Class Specification ----------------------------------------------------------------------------- Ship Class:  Mission Profile:    Length:  Width:  Height:    Shields: Mark-1 Standard/Mark-? maximum Phasers: Mark-1 Standard/Mark-? maximum Torpedo: Standard Issue Torpedo Launcher Missile: Standard Issue Missile Launcher> Decoy Launcher: Standard Issue Jammer Launcher: Standard Issue Zipper Launcher: Standard Issue Mine Launcher: Standard Issue Accel Rate: ???? Su/T Maximum Speed: Warp ? Scanner range: ??,000 (?? sectors) Cargo Capacity: ??? Tons   Price: ??,000 C Kill Points: ??  } (S13TYPE#) T Additional Help Ship Class 14 This option specifies the TYPE of ship. USER = A ship a user can purchase and fly. CYBORG = A Cybertron ship controlled by the automated battle logic in the game. DROID = A non-combatant ship (sometimes) controlled by much simpler navigation logic. S14TYPE {Class 14 type of Ship? } E USER CYBORG DROID Ship Class 14 This is the name of this class of ship. S14NAME {} (S14TYPE#) S 29 Class-14 Ship Name Ship Class 14 This is the name of the ship itself (i.e. Cyber-destroyer) For USER ships this field is blank. S14SNAME {} (S14TYPE#,USER) S 29 Class-14 Ship title name Ship Class 14 This option specifies the MAXIMUM shield type for this class of ship. Setting this option to 0 means this class of ship has no shields at all. S14SHLD { Maximum Shield Type: 6} (S14TYPE#) N 0 19 Ship Class 14 This option specifies the MAXIMUM Phaser type for this class of ship. Setting this option to 0 means this class of ship has no phasers at all. S14PHSR { Maximum Phaser Type: 5} (S14TYPE#) N 0 19 Ship Class 14 This option specifies if this ship class has torpedo capability. S14TORP { Has Torpedo Capability? YES} (S14TYPE#) B Ship Class 14 This option specifies if this ship class has missile capability. S14MISL { Has Missile Capability? YES} (S14TYPE#) B Ship Class 14 This option specifies if this ship class has decoy launching capability. S14DECY { Has Decoy Capability? YES} (S14TYPE#) B Ship Class 14 This option specifies if this ship class has jamming capabilities. S14JAMMR { Has Jammer Capability? YES} (S14TYPE#) B Ship Class 14 This option specifies if this ship class has zipper launching capabilities. S14ZIPPR { Has Zipper Capability? YES} (S14TYPE#) B Ship Class 14 This option specifies if this ship class has mine launching capabilities. S14MINE { Has Mine Capability? YES} (S14TYPE#) B Ship Class 14 This option specifies if this ship class has planetary attack capability. S14ATTK { Has Attack Planet Capability? YES} (S14TYPE=USER) B Ship Class 14 This option specifies if this ship class has cloaking capability. S14CLOK { Has Cloaking Capability? NO} (S14TYPE#) B Ship Class 14 This option controls the acceleration rate for this class of ship. S14ACCL { Acceleration Rate: 200} (S14TYPE#) N 0 32767 Ship Class 14 This option specifies the maximum warp for this class of ship. S14WARP { Maximum Warp: 50} (S14TYPE#) N 0 255 Ship Class 14 This option specifies the maximum weight in tons for this class of ship. S14TONS { Maximum Tonnage : 40000} (S14TYPE#) N 1 2000000000 Ship Class 14 This option specifies the price for each ship in this class. S14PRIC { Price for each ship: 2500000} (S14TYPE=USER) N 1 2000000000 Ship Class 14 This option specifies the points awarded to another player for killing this class of ship. S14PNTS { Points awarded for kill: 500} (S14TYPE#) N 1 32767 This option specifies the maximum range in thousands for the range scanners in this class of ship. S14SRNG { Scan Range: 500000} (S14TYPE#) N 1 10000000 Ship Class 14 This option determines if this class of ship is "attackable" by cybertrons. If NO then Cyb's will only attack it if provoked. If YES then they will attack on sight. S14CATK { Cyb's can attack this class ship: YES} (S14TYPE=USER) B Ship Class 14 This option deternines the number of Cybs that will come after this class of ship at the same time. Set to 0 to have Cyb's leave it alone. Set to higher numbers to have this class massed by cybs. S14NATK { Number of cyb's to attack this class: 2} (S14TYPE=USER) N 0 255 This option specifies the lowest USER class that this CYBORG class ship will attack. S14LATK { Lowest class of USER ship this class will attack: 0} (S14TYPE=CYBORG) N 0 50 This option specifies the maximum number of this class of automated ship to create in the game at the same time. S14MAKE { Maximum number of this class to create: 3} (S14TYPE#,USER) N 0 255 This option specifies the toughness factor for this class of CYBORG. Values currently are.... 0 = NORMAL 1 = TOUGH S14TOUGH { The toughness factor for a CYBORG: 0} (S14TYPE=CYBORG) N 0 1 This option controls the effect of damage on this class of ship. Increasing this number reduces the damage, decreasing this number increases the damage. A value of 100 is a factor of 1.0, 200 = 2.0, and 50 is .50. The damage is calculate as follows; Damage = damage / (SnnDAMF / 100) S14DAMF { Damage effect factor: 100} (S14TYPE#) N 1 32767 This option is reserved for future use. S14RES2 { Reserved for future use: 0} (S14TYPE=RESERVED) N 0 32767 This option is reserved for future use. S14RES3 { Reserved for future use: 0} (S14TYPE=RESERVED) N 0 32767 Ship Class 14 This text message is used to describe this class of ship for additional help. Press F2 to edit this message S14HELP {*** Detailed Class Specification ----------------------------------------------------------------------------- Ship Class:  Mission Profile:    Length:  Width:  Height:    Shields: Mark-1 Standard/Mark-? maximum Phasers: Mark-1 Standard/Mark-? maximum Torpedo: Standard Issue Torpedo Launcher Missile: Standard Issue Missile Launcher> Decoy Launcher: Standard Issue Jammer Launcher: Standard Issue Zipper Launcher: Standard Issue Mine Launcher: Standard Issue Accel Rate: ???? Su/T Maximum Speed: Warp ? Scanner range: ??,000 (?? sectors) Cargo Capacity: ??? Tons   Price: ??,000 C Kill Points: ??  } (S14TYPE#) T Additional Help Ship Class 15 This option specifies the TYPE of ship. USER = A ship a user can purchase and fly. CYBORG = A Cybertron ship controlled by the automated battle logic in the game. DROID = A non-combatant ship (sometimes) controlled by much simpler navigation logic. S15TYPE {Class 15 type of Ship? } E USER CYBORG DROID Ship Class 15 This is the name of this class of ship. S15NAME {} (S15TYPE#) S 29 Class-15 Ship Name Ship Class 15 This is the name of the ship itself (i.e. Cyber-destroyer) For USER ships this field is blank. S15SNAME {} (S15TYPE#,USER) S 29 Class-15 Ship title name Ship Class 15 This option specifies the MAXIMUM shield type for this class of ship. Setting this option to 0 means this class of ship has no shields at all. S15SHLD { Maximum Shield Type: 6} (S15TYPE#) N 0 19 Ship Class 15 This option specifies the MAXIMUM Phaser type for this class of ship. Setting this option to 0 means this class of ship has no phasers at all. S15PHSR { Maximum Phaser Type: 5} (S15TYPE#) N 0 19 Ship Class 15 This option specifies if this ship class has torpedo capability. S15TORP { Has Torpedo Capability? YES} (S15TYPE#) B Ship Class 15 This option specifies if this ship class has missile capability. S15MISL { Has Missile Capability? YES} (S15TYPE#) B Ship Class 15 This option specifies if this ship class has decoy launching capability. S15DECY { Has Decoy Capability? YES} (S15TYPE#) B Ship Class 15 This option specifies if this ship class has jamming capabilities. S15JAMMR { Has Jammer Capability? YES} (S15TYPE#) B Ship Class 15 This option specifies if this ship class has zipper launching capabilities. S15ZIPPR { Has Zipper Capability? YES} (S15TYPE#) B Ship Class 15 This option specifies if this ship class has mine launching capabilities. S15MINE { Has Mine Capability? YES} (S15TYPE#) B Ship Class 15 This option specifies if this ship class has planetary attack capability. S15ATTK { Has Attack Planet Capability? YES} (S15TYPE=USER) B Ship Class 15 This option specifies if this ship class has cloaking capability. S15CLOK { Has Cloaking Capability? NO} (S15TYPE#) B Ship Class 15 This option controls the acceleration rate for this class of ship. S15ACCL { Acceleration Rate: 200} (S15TYPE#) N 0 32767 Ship Class 15 This option specifies the maximum warp for this class of ship. S15WARP { Maximum Warp: 50} (S15TYPE#) N 0 255 Ship Class 15 This option specifies the maximum weight in tons for this class of ship. S15TONS { Maximum Tonnage : 40000} (S15TYPE#) N 1 2000000000 Ship Class 15 This option specifies the price for each ship in this class. S15PRIC { Price for each ship: 2500000} (S15TYPE=USER) N 1 2000000000 Ship Class 15 This option specifies the points awarded to another player for killing this class of ship. S15PNTS { Points awarded for kill: 500} (S15TYPE#) N 1 32767 This option specifies the maximum range in thousands for the range scanners in this class of ship. S15SRNG { Scan Range: 500000} (S15TYPE#) N 1 10000000 Ship Class 15 This option determines if this class of ship is "attackable" by cybertrons. If NO then Cyb's will only attack it if provoked. If YES then they will attack on sight. S15CATK { Cyb's can attack this class ship: YES} (S15TYPE=USER) B Ship Class 15 This option deternines the number of Cybs that will come after this class of ship at the same time. Set to 0 to have Cyb's leave it alone. Set to higher numbers to have this class massed by cybs. S15NATK { Number of cyb's to attack this class: 2} (S15TYPE=USER) N 0 255 This option specifies the lowest USER class that this CYBORG class ship will attack. S15LATK { Lowest class of USER ship this class will attack: 0} (S15TYPE=CYBORG) N 0 50 This option specifies the maximum number of this class of automated ship to create in the game at the same time. S15MAKE { Maximum number of this class to create: 3} (S15TYPE#,USER) N 0 255 This option specifies the toughness factor for this class of CYBORG. Values currently are.... 0 = NORMAL 1 = TOUGH S15TOUGH { The toughness factor for a CYBORG: 0} (S15TYPE=CYBORG) N 0 1 This option controls the effect of damage on this class of ship. Increasing this number reduces the damage, decreasing this number increases the damage. A value of 100 is a factor of 1.0, 200 = 2.0, and 50 is .50. The damage is calculate as follows; Damage = damage / (SnnDAMF / 100) S15DAMF { Damage effect factor: 100} (S15TYPE#) N 1 32767 This option is reserved for future use. S15RES2 { Reserved for future use: 0} (S15TYPE=RESERVED) N 0 32767 This option is reserved for future use. S15RES3 { Reserved for future use: 0} (S15TYPE=RESERVED) N 0 32767 Ship Class 15 This text message is used to describe this class of ship for additional help. Press F2 to edit this message S15HELP {*** Detailed Class Specification ----------------------------------------------------------------------------- Ship Class:  Mission Profile:    Length:  Width:  Height:    Shields: Mark-1 Standard/Mark-? maximum Phasers: Mark-1 Standard/Mark-? maximum Torpedo: Standard Issue Torpedo Launcher Missile: Standard Issue Missile Launcher> Decoy Launcher: Standard Issue Jammer Launcher: Standard Issue Zipper Launcher: Standard Issue Mine Launcher: Standard Issue Accel Rate: ???? Su/T Maximum Speed: Warp ? Scanner range: ??,000 (?? sectors) Cargo Capacity: ??? Tons   Price: ??,000 C Kill Points: ??  } (S15TYPE#) T Additional Help Ship Class 16 This option specifies the TYPE of ship. USER = A ship a user can purchase and fly. CYBORG = A Cybertron ship controlled by the automated battle logic in the game. DROID = A non-combatant ship (sometimes) controlled by much simpler navigation logic. S16TYPE {Class 16 type of Ship? } E USER CYBORG DROID Ship Class 16 This is the name of this class of ship. S16NAME {} (S16TYPE#) S 29 Class-16 Ship Name Ship Class 16 This is the name of the ship itself (i.e. Cyber-destroyer) For USER ships this field is blank. S16SNAME {} (S16TYPE#,USER) S 29 Class-16 Ship title name Ship Class 16 This option specifies the MAXIMUM shield type for this class of ship. Setting this option to 0 means this class of ship has no shields at all. S16SHLD { Maximum Shield Type: 6} (S16TYPE#) N 0 19 Ship Class 16 This option specifies the MAXIMUM Phaser type for this class of ship. Setting this option to 0 means this class of ship has no phasers at all. S16PHSR { Maximum Phaser Type: 5} (S16TYPE#) N 0 19 Ship Class 16 This option specifies if this ship class has torpedo capability. S16TORP { Has Torpedo Capability? YES} (S16TYPE#) B Ship Class 16 This option specifies if this ship class has missile capability. S16MISL { Has Missile Capability? YES} (S16TYPE#) B Ship Class 16 This option specifies if this ship class has decoy launching capability. S16DECY { Has Decoy Capability? YES} (S16TYPE#) B Ship Class 16 This option specifies if this ship class has jamming capabilities. S16JAMMR { Has Jammer Capability? YES} (S16TYPE#) B Ship Class 16 This option specifies if this ship class has zipper launching capabilities. S16ZIPPR { Has Zipper Capability? YES} (S16TYPE#) B Ship Class 16 This option specifies if this ship class has mine launching capabilities. S16MINE { Has Mine Capability? YES} (S16TYPE#) B Ship Class 16 This option specifies if this ship class has planetary attack capability. S16ATTK { Has Attack Planet Capability? YES} (S16TYPE=USER) B Ship Class 16 This option specifies if this ship class has cloaking capability. S16CLOK { Has Cloaking Capability? NO} (S16TYPE#) B Ship Class 16 This option controls the acceleration rate for this class of ship. S16ACCL { Acceleration Rate: 200} (S16TYPE#) N 0 32767 Ship Class 16 This option specifies the maximum warp for this class of ship. S16WARP { Maximum Warp: 50} (S16TYPE#) N 0 255 Ship Class 16 This option specifies the maximum weight in tons for this class of ship. S16TONS { Maximum Tonnage : 40000} (S16TYPE#) N 1 2000000000 Ship Class 16 This option specifies the price for each ship in this class. S16PRIC { Price for each ship: 2500000} (S16TYPE=USER) N 1 2000000000 Ship Class 16 This option specifies the points awarded to another player for killing this class of ship. S16PNTS { Points awarded for kill: 500} (S16TYPE#) N 1 32767 This option specifies the maximum range in thousands for the range scanners in this class of ship. S16SRNG { Scan Range: 500000} (S16TYPE#) N 1 10000000 Ship Class 16 This option determines if this class of ship is "attackable" by cybertrons. If NO then Cyb's will only attack it if provoked. If YES then they will attack on sight. S16CATK { Cyb's can attack this class ship: YES} (S16TYPE=USER) B Ship Class 16 This option deternines the number of Cybs that will come after this class of ship at the same time. Set to 0 to have Cyb's leave it alone. Set to higher numbers to have this class massed by cybs. S16NATK { Number of cyb's to attack this class: 2} (S16TYPE=USER) N 0 255 This option specifies the lowest USER class that this CYBORG class ship will attack. S16LATK { Lowest class of USER ship this class will attack: 0} (S16TYPE=CYBORG) N 0 50 This option specifies the maximum number of this class of automated ship to create in the game at the same time. S16MAKE { Maximum number of this class to create: 3} (S16TYPE#,USER) N 0 255 This option specifies the toughness factor for this class of CYBORG. Values currently are.... 0 = NORMAL 1 = TOUGH S16TOUGH { The toughness factor for a CYBORG: 0} (S16TYPE=CYBORG) N 0 1 This option controls the effect of damage on this class of ship. Increasing this number reduces the damage, decreasing this number increases the damage. A value of 100 is a factor of 1.0, 200 = 2.0, and 50 is .50. The damage is calculate as follows; Damage = damage / (SnnDAMF / 100) S16DAMF { Damage effect factor: 100} (S16TYPE#) N 1 32767 This option is reserved for future use. S16RES2 { Reserved for future use: 0} (S16TYPE=RESERVED) N 0 32767 This option is reserved for future use. S16RES3 { Reserved for future use: 0} (S16TYPE=RESERVED) N 0 32767 Ship Class 16 This text message is used to describe this class of ship for additional help. Press F2 to edit this message S16HELP {*** Detailed Class Specification ----------------------------------------------------------------------------- Ship Class:  Mission Profile:    Length:  Width:  Height:    Shields: Mark-1 Standard/Mark-? maximum Phasers: Mark-1 Standard/Mark-? maximum Torpedo: Standard Issue Torpedo Launcher Missile: Standard Issue Missile Launcher> Decoy Launcher: Standard Issue Jammer Launcher: Standard Issue Zipper Launcher: Standard Issue Mine Launcher: Standard Issue Accel Rate: ???? Su/T Maximum Speed: Warp ? Scanner range: ??,000 (?? sectors) Cargo Capacity: ??? Tons   Price: ??,000 C Kill Points: ??  } (S16TYPE#) T Additional Help Ship Class 17 This option specifies the TYPE of ship. USER = A ship a user can purchase and fly. CYBORG = A Cybertron ship controlled by the automated battle logic in the game. DROID = A non-combatant ship (sometimes) controlled by much simpler navigation logic. S17TYPE {Class 17 type of Ship? } E USER CYBORG DROID Ship Class 17 This is the name of this class of ship. S17NAME {} (S17TYPE#) S 29 Class-17 Ship Name Ship Class 17 This is the name of the ship itself (i.e. Cyber-destroyer) For USER ships this field is blank. S17SNAME {} (S17TYPE#,USER) S 29 Class-17 Ship title name Ship Class 17 This option specifies the MAXIMUM shield type for this class of ship. Setting this option to 0 means this class of ship has no shields at all. S17SHLD { Maximum Shield Type: 6} (S17TYPE#) N 0 19 Ship Class 17 This option specifies the MAXIMUM Phaser type for this class of ship. Setting this option to 0 means this class of ship has no phasers at all. S17PHSR { Maximum Phaser Type: 5} (S17TYPE#) N 0 19 Ship Class 17 This option specifies if this ship class has torpedo capability. S17TORP { Has Torpedo Capability? YES} (S17TYPE#) B Ship Class 17 This option specifies if this ship class has missile capability. S17MISL { Has Missile Capability? YES} (S17TYPE#) B Ship Class 17 This option specifies if this ship class has decoy launching capability. S17DECY { Has Decoy Capability? YES} (S17TYPE#) B Ship Class 17 This option specifies if this ship class has jamming capabilities. S17JAMMR { Has Jammer Capability? YES} (S17TYPE#) B Ship Class 17 This option specifies if this ship class has zipper launching capabilities. S17ZIPPR { Has Zipper Capability? YES} (S17TYPE#) B Ship Class 17 This option specifies if this ship class has mine launching capabilities. S17MINE { Has Mine Capability? YES} (S17TYPE#) B Ship Class 17 This option specifies if this ship class has planetary attack capability. S17ATTK { Has Attack Planet Capability? YES} (S17TYPE=USER) B Ship Class 17 This option specifies if this ship class has cloaking capability. S17CLOK { Has Cloaking Capability? NO} (S17TYPE#) B Ship Class 17 This option controls the acceleration rate for this class of ship. S17ACCL { Acceleration Rate: 200} (S17TYPE#) N 0 32767 Ship Class 17 This option specifies the maximum warp for this class of ship. S17WARP { Maximum Warp: 50} (S17TYPE#) N 0 255 Ship Class 17 This option specifies the maximum weight in tons for this class of ship. S17TONS { Maximum Tonnage : 40000} (S17TYPE#) N 1 2000000000 Ship Class 17 This option specifies the price for each ship in this class. S17PRIC { Price for each ship: 2500000} (S17TYPE=USER) N 1 2000000000 Ship Class 17 This option specifies the points awarded to another player for killing this class of ship. S17PNTS { Points awarded for kill: 500} (S17TYPE#) N 1 32767 This option specifies the maximum range in thousands for the range scanners in this class of ship. S17SRNG { Scan Range: 500000} (S17TYPE#) N 1 10000000 Ship Class 17 This option determines if this class of ship is "attackable" by cybertrons. If NO then Cyb's will only attack it if provoked. If YES then they will attack on sight. S17CATK { Cyb's can attack this class ship: YES} (S17TYPE=USER) B Ship Class 17 This option deternines the number of Cybs that will come after this class of ship at the same time. Set to 0 to have Cyb's leave it alone. Set to higher numbers to have this class massed by cybs. S17NATK { Number of cyb's to attack this class: 2} (S17TYPE=USER) N 0 255 This option specifies the lowest USER class that this CYBORG class ship will attack. S17LATK { Lowest class of USER ship this class will attack: 0} (S17TYPE=CYBORG) N 0 50 This option specifies the maximum number of this class of automated ship to create in the game at the same time. S17MAKE { Maximum number of this class to create: 3} (S17TYPE#,USER) N 0 255 This option specifies the toughness factor for this class of CYBORG. Values currently are.... 0 = NORMAL 1 = TOUGH S17TOUGH { The toughness factor for a CYBORG: 0} (S17TYPE=CYBORG) N 0 1 This option controls the effect of damage on this class of ship. Increasing this number reduces the damage, decreasing this number increases the damage. A value of 100 is a factor of 1.0, 200 = 2.0, and 50 is .50. The damage is calculate as follows; Damage = damage / (SnnDAMF / 100) S17DAMF { Damage effect factor: 250} (S17TYPE#) N 1 32767 This option is reserved for future use. S17RES2 { Reserved for future use: 0} (S17TYPE=RESERVED) N 0 32767 This option is reserved for future use. S17RES3 { Reserved for future use: 0} (S17TYPE=RESERVED) N 0 32767 Ship Class 17 This text message is used to describe this class of ship for additional help. Press F2 to edit this message S17HELP {*** Detailed Class Specification ----------------------------------------------------------------------------- Ship Class:  Mission Profile:    Length:  Width:  Height:    Shields: Mark-1 Standard/Mark-? maximum Phasers: Mark-1 Standard/Mark-? maximum Torpedo: Standard Issue Torpedo Launcher Missile: Standard Issue Missile Launcher> Decoy Launcher: Standard Issue Jammer Launcher: Standard Issue Zipper Launcher: Standard Issue Mine Launcher: Standard Issue Accel Rate: ???? Su/T Maximum Speed: Warp ? Scanner range: ??,000 (?? sectors) Cargo Capacity: ??? Tons   Price: ??,000 C Kill Points: ??  } (S17TYPE#) T Additional Help Ship Class 18 This option specifies the TYPE of ship. USER = A ship a user can purchase and fly. CYBORG = A Cybertron ship controlled by the automated battle logic in the game. DROID = A non-combatant ship (sometimes) controlled by much simpler navigation logic. S18TYPE {Class 18 type of Ship? } E USER CYBORG DROID Ship Class 18 This is the name of this class of ship. S18NAME {} (S18TYPE#) S 29 Class-18 Ship Name Ship Class 18 This is the name of the ship itself (i.e. Cyber-destroyer) For USER ships this field is blank. S18SNAME {} (S18TYPE#,USER) S 29 Class-18 Ship title name Ship Class 18 This option specifies the MAXIMUM shield type for this class of ship. Setting this option to 0 means this class of ship has no shields at all. S18SHLD { Maximum Shield Type: 6} (S18TYPE#) N 0 19 Ship Class 18 This option specifies the MAXIMUM Phaser type for this class of ship. Setting this option to 0 means this class of ship has no phasers at all. S18PHSR { Maximum Phaser Type: 5} (S18TYPE#) N 0 19 Ship Class 18 This option specifies if this ship class has torpedo capability. S18TORP { Has Torpedo Capability? YES} (S18TYPE#) B Ship Class 18 This option specifies if this ship class has missile capability. S18MISL { Has Missile Capability? YES} (S18TYPE#) B Ship Class 18 This option specifies if this ship class has decoy launching capability. S18DECY { Has Decoy Capability? YES} (S18TYPE#) B Ship Class 18 This option specifies if this ship class has jamming capabilities. S18JAMMR { Has Jammer Capability? YES} (S18TYPE#) B Ship Class 18 This option specifies if this ship class has zipper launching capabilities. S18ZIPPR { Has Zipper Capability? YES} (S18TYPE#) B Ship Class 18 This option specifies if this ship class has mine launching capabilities. S18MINE { Has Mine Capability? YES} (S18TYPE#) B Ship Class 18 This option specifies if this ship class has planetary attack capability. S18ATTK { Has Attack Planet Capability? YES} (S18TYPE=USER) B Ship Class 18 This option specifies if this ship class has cloaking capability. S18CLOK { Has Cloaking Capability? NO} (S18TYPE#) B Ship Class 18 This option controls the acceleration rate for this class of ship. S18ACCL { Acceleration Rate: 200} (S18TYPE#) N 0 32767 Ship Class 18 This option specifies the maximum warp for this class of ship. S18WARP { Maximum Warp: 50} (S18TYPE#) N 0 255 Ship Class 18 This option specifies the maximum weight in tons for this class of ship. S18TONS { Maximum Tonnage : 40000} (S18TYPE#) N 1 2000000000 Ship Class 18 This option specifies the price for each ship in this class. S18PRIC { Price for each ship: 2500000} (S18TYPE=USER) N 1 2000000000 Ship Class 18 This option specifies the points awarded to another player for killing this class of ship. S18PNTS { Points awarded for kill: 500} (S18TYPE#) N 1 32767 This option specifies the maximum range in thousands for the range scanners in this class of ship. S18SRNG { Scan Range: 500000} (S18TYPE#) N 1 10000000 Ship Class 18 This option determines if this class of ship is "attackable" by cybertrons. If NO then Cyb's will only attack it if provoked. If YES then they will attack on sight. S18CATK { Cyb's can attack this class ship: YES} (S18TYPE=USER) B Ship Class 18 This option deternines the number of Cybs that will come after this class of ship at the same time. Set to 0 to have Cyb's leave it alone. Set to higher numbers to have this class massed by cybs. S18NATK { Number of cyb's to attack this class: 2} (S18TYPE=USER) N 0 255 This option specifies the lowest USER class that this CYBORG class ship will attack. S18LATK { Lowest class of USER ship this class will attack: 0} (S18TYPE=CYBORG) N 0 50 This option specifies the maximum number of this class of automated ship to create in the game at the same time. S18MAKE { Maximum number of this class to create: 3} (S18TYPE#,USER) N 0 255 This option specifies the toughness factor for this class of CYBORG. Values currently are.... 0 = NORMAL 1 = TOUGH S18TOUGH { The toughness factor for a CYBORG: 0} (S18TYPE=CYBORG) N 0 1 This option controls the effect of damage on this class of ship. Increasing this number reduces the damage, decreasing this number increases the damage. A value of 100 is a factor of 1.0, 200 = 2.0, and 50 is .50. The damage is calculate as follows; Damage = damage / (SnnDAMF / 100) S18DAMF { Damage effect factor: 100} (S18TYPE#) N 1 32767 This option is reserved for future use. S18RES2 { Reserved for future use: 0} (S18TYPE=RESERVED) N 0 32767 This option is reserved for future use. S18RES3 { Reserved for future use: 0} (S18TYPE=RESERVED) N 0 32767 Ship Class 18 This text message is used to describe this class of ship for additional help. Press F2 to edit this message S18HELP {*** Detailed Class Specification ----------------------------------------------------------------------------- Ship Class:  Mission Profile:    Length:  Width:  Height:    Shields: Mark-1 Standard/Mark-? maximum Phasers: Mark-1 Standard/Mark-? maximum Torpedo: Standard Issue Torpedo Launcher Missile: Standard Issue Missile Launcher> Decoy Launcher: Standard Issue Jammer Launcher: Standard Issue Zipper Launcher: Standard Issue Mine Launcher: Standard Issue Accel Rate: ???? Su/T Maximum Speed: Warp ? Scanner range: ??,000 (?? sectors) Cargo Capacity: ??? Tons   Price: ??,000 C Kill Points: ??  } (S18TYPE#) T Additional Help Ship Class 19 This option specifies the TYPE of ship. USER = A ship a user can purchase and fly. CYBORG = A Cybertron ship controlled by the automated battle logic in the game. DROID = A non-combatant ship (sometimes) controlled by much simpler navigation logic. S19TYPE {Class 19 type of Ship? } E USER CYBORG DROID Ship Class 19 This is the name of this class of ship. S19NAME {} (S19TYPE#) S 29 Class-19 Ship Name Ship Class 19 This is the name of the ship itself (i.e. Cyber-destroyer) For USER ships this field is blank. S19SNAME {} (S19TYPE#,USER) S 29 Class-19 Ship title name Ship Class 19 This option specifies the MAXIMUM shield type for this class of ship. Setting this option to 0 means this class of ship has no shields at all. S19SHLD { Maximum Shield Type: 6} (S19TYPE#) N 0 19 Ship Class 19 This option specifies the MAXIMUM Phaser type for this class of ship. Setting this option to 0 means this class of ship has no phasers at all. S19PHSR { Maximum Phaser Type: 5} (S19TYPE#) N 0 19 Ship Class 19 This option specifies if this ship class has torpedo capability. S19TORP { Has Torpedo Capability? YES} (S19TYPE#) B Ship Class 19 This option specifies if this ship class has missile capability. S19MISL { Has Missile Capability? YES} (S19TYPE#) B Ship Class 19 This option specifies if this ship class has decoy launching capability. S19DECY { Has Decoy Capability? YES} (S19TYPE#) B Ship Class 19 This option specifies if this ship class has jamming capabilities. S19JAMMR { Has Jammer Capability? YES} (S19TYPE#) B Ship Class 19 This option specifies if this ship class has zipper launching capabilities. S19ZIPPR { Has Zipper Capability? YES} (S19TYPE#) B Ship Class 19 This option specifies if this ship class has mine launching capabilities. S19MINE { Has Mine Capability? YES} (S19TYPE#) B Ship Class 19 This option specifies if this ship class has planetary attack capability. S19ATTK { Has Attack Planet Capability? YES} (S19TYPE=USER) B Ship Class 19 This option specifies if this ship class has cloaking capability. S19CLOK { Has Cloaking Capability? NO} (S19TYPE#) B Ship Class 19 This option controls the acceleration rate for this class of ship. S19ACCL { Acceleration Rate: 200} (S19TYPE#) N 0 32767 Ship Class 19 This option specifies the maximum warp for this class of ship. S19WARP { Maximum Warp: 50} (S19TYPE#) N 0 255 Ship Class 19 This option specifies the maximum weight in tons for this class of ship. S19TONS { Maximum Tonnage : 40000} (S19TYPE#) N 1 2000000000 Ship Class 19 This option specifies the price for each ship in this class. S19PRIC { Price for each ship: 2500000} (S19TYPE=USER) N 1 2000000000 Ship Class 19 This option specifies the points awarded to another player for killing this class of ship. S19PNTS { Points awarded for kill: 500} (S19TYPE#) N 1 32767 This option specifies the maximum range in thousands for the range scanners in this class of ship. S19SRNG { Scan Range: 500000} (S19TYPE#) N 1 10000000 Ship Class 19 This option determines if this class of ship is "attackable" by cybertrons. If NO then Cyb's will only attack it if provoked. If YES then they will attack on sight. S19CATK { Cyb's can attack this class ship: YES} (S19TYPE=USER) B Ship Class 19 This option deternines the number of Cybs that will come after this class of ship at the same time. Set to 0 to have Cyb's leave it alone. Set to higher numbers to have this class massed by cybs. S19NATK { Number of cyb's to attack this class: 2} (S19TYPE=USER) N 0 255 This option specifies the lowest USER class that this CYBORG class ship will attack. S19LATK { Lowest class of USER ship this class will attack: 0} (S19TYPE=CYBORG) N 0 50 This option specifies the maximum number of this class of automated ship to create in the game at the same time. S19MAKE { Maximum number of this class to create: 3} (S19TYPE#,USER) N 0 255 This option specifies the toughness factor for this class of CYBORG. Values currently are.... 0 = NORMAL 1 = TOUGH S19TOUGH { The toughness factor for a CYBORG: 0} (S19TYPE=CYBORG) N 0 1 This option controls the effect of damage on this class of ship. Increasing this number reduces the damage, decreasing this number increases the damage. A value of 100 is a factor of 1.0, 200 = 2.0, and 50 is .50. The damage is calculate as follows; Damage = damage / (SnnDAMF / 100) S19DAMF { Damage effect factor: 100} (S19TYPE#) N 1 32767 This option is reserved for future use. S19RES2 { Reserved for future use: 0} (S19TYPE=RESERVED) N 0 32767 This option is reserved for future use. S19RES3 { Reserved for future use: 0} (S19TYPE=RESERVED) N 0 32767 Ship Class 19 This text message is used to describe this class of ship for additional help. Press F2 to edit this message S19HELP {*** Detailed Class Specification ----------------------------------------------------------------------------- Ship Class:  Mission Profile:    Length:  Width:  Height:    Shields: Mark-1 Standard/Mark-? maximum Phasers: Mark-1 Standard/Mark-? maximum Torpedo: Standard Issue Torpedo Launcher Missile: Standard Issue Missile Launcher> Decoy Launcher: Standard Issue Jammer Launcher: Standard Issue Zipper Launcher: Standard Issue Mine Launcher: Standard Issue Accel Rate: ???? Su/T Maximum Speed: Warp ? Scanner range: ??,000 (?? sectors) Cargo Capacity: ??? Tons   Price: ??,000 C Kill Points: ??  } (S19TYPE#) T Additional Help Ship Class 20 This option specifies the TYPE of ship. USER = A ship a user can purchase and fly. CYBORG = A Cybertron ship controlled by the automated battle logic in the game. DROID = A non-combatant ship (sometimes) controlled by much simpler navigation logic. S20TYPE {Class 20 type of Ship? } E USER CYBORG DROID Ship Class 20 This is the name of this class of ship. S20NAME {} (S20TYPE#) S 29 Class-20 Ship Name Ship Class 20 This is the name of the ship itself (i.e. Cyber-destroyer) For USER ships this field is blank. S20SNAME {} (S20TYPE#,USER) S 29 Class-20 Ship title name Ship Class 20 This option specifies the MAXIMUM shield type for this class of ship. Setting this option to 0 means this class of ship has no shields at all. S20SHLD { Maximum Shield Type: 19} (S20TYPE#) N 0 19 Ship Class 20 This option specifies the MAXIMUM Phaser type for this class of ship. Setting this option to 0 means this class of ship has no phasers at all. S20PHSR { Maximum Phaser Type: 19} (S20TYPE#) N 0 19 Ship Class 20 This option specifies if this ship class has torpedo capability. S20TORP { Has Torpedo Capability? YES} (S20TYPE#) B Ship Class 20 This option specifies if this ship class has missile capability. S20MISL { Has Missile Capability? YES} (S20TYPE#) B Ship Class 20 This option specifies if this ship class has decoy launching capability. S20DECY { Has Decoy Capability? YES} (S20TYPE#) B Ship Class 20 This option specifies if this ship class has jamming capabilities. S20JAMMR { Has Jammer Capability? YES} (S20TYPE#) B Ship Class 20 This option specifies if this ship class has zipper launching capabilities. S20ZIPPR { Has Zipper Capability? YES} (S20TYPE#) B Ship Class 20 This option specifies if this ship class has mine launching capabilities. S20MINE { Has Mine Capability? YES} (S20TYPE#) B Ship Class 20 This option specifies if this ship class has planetary attack capability. S20ATTK { Has Attack Planet Capability? YES} (S20TYPE=USER) B Ship Class 20 This option specifies if this ship class has cloaking capability. S20CLOK { Has Cloaking Capability? NO} (S20TYPE#) B Ship Class 20 This option controls the acceleration rate for this class of ship. S20ACCL { Acceleration Rate: 200} (S20TYPE#) N 0 32767 Ship Class 20 This option specifies the maximum warp for this class of ship. S20WARP { Maximum Warp: 50} (S20TYPE#) N 0 255 Ship Class 20 This option specifies the maximum weight in tons for this class of ship. S20TONS { Maximum Tonnage : 40000} (S20TYPE#) N 1 2000000000 Ship Class 20 This option specifies the price for each ship in this class. S20PRIC { Price for each ship: 2500000} (S20TYPE=USER) N 1 2000000000 Ship Class 20 This option specifies the points awarded to another player for killing this class of ship. S20PNTS { Points awarded for kill: 500} (S20TYPE#) N 1 32767 This option specifies the maximum range in thousands for the range scanners in this class of ship. S20SRNG { Scan Range: 500000} (S20TYPE#) N 1 10000000 Ship Class 20 This option determines if this class of ship is "attackable" by cybertrons. If NO then Cyb's will only attack it if provoked. If YES then they will attack on sight. S20CATK { Cyb's can attack this class ship: NO} (S20TYPE=USER) B Ship Class 20 This option deternines the number of Cybs that will come after this class of ship at the same time. Set to 0 to have Cyb's leave it alone. Set to higher numbers to have this class massed by cybs. S20NATK { Number of cyb's to attack this class: 2} (S20TYPE=USER) N 0 255 This option specifies the lowest USER class that this CYBORG class ship will attack. S20LATK { Lowest class of USER ship this class will attack: 0} (S20TYPE=CYBORG) N 0 50 This option specifies the maximum number of this class of automated ship to create in the game at the same time. S20MAKE { Maximum number of this class to create: 3} (S20TYPE#,USER) N 0 255 This option specifies the toughness factor for this class of CYBORG. Values currently are.... 0 = NORMAL 1 = TOUGH S20TOUGH { The toughness factor for a CYBORG: 0} (S20TYPE=CYBORG) N 0 1 This option controls the effect of damage on this class of ship. Increasing this number reduces the damage, decreasing this number increases the damage. A value of 100 is a factor of 1.0, 200 = 2.0, and 50 is .50. The damage is calculate as follows; Damage = damage / (SnnDAMF / 100) S20DAMF { Damage effect factor: 100} (S20TYPE#) N 1 32767 This option is reserved for future use. S20RES2 { Reserved for future use: 0} (S20TYPE=RESERVED) N 0 32767 This option is reserved for future use. S20RES3 { Reserved for future use: 0} (S20TYPE=RESERVED) N 0 32767 Ship Class 20 This text message is used to describe this class of ship for additional help. Press F2 to edit this message S20HELP {*** Detailed Class Specification ----------------------------------------------------------------------------- Ship Class:  Mission Profile:    Length:  Width:  Height:    Shields: Mark-1 Standard/Mark-? maximum Phasers: Mark-1 Standard/Mark-? maximum Torpedo: Standard Issue Torpedo Launcher Missile: Standard Issue Missile Launcher> Decoy Launcher: Standard Issue Jammer Launcher: Standard Issue Zipper Launcher: Standard Issue Mine Launcher: Standard Issue Accel Rate: ???? Su/T Maximum Speed: Warp ? Scanner range: ??,000 (?? sectors) Cargo Capacity: ??? Tons   Price: ??,000 C Kill Points: ??  } (S20TYPE#) T Additional Help Ship Class 21 This option specifies the TYPE of ship. USER = A ship a user can purchase and fly. CYBORG = A Cybertron ship controlled by the automated battle logic in the game. DROID = A non-combatant ship (sometimes) controlled by much simpler navigation logic. S21TYPE {Class 21 type of Ship? CYBORG} E USER CYBORG DROID Ship Class 21 This is the name of this class of ship. S21NAME {Cybertron Scout} (S21TYPE#) S 29 Class-21 Ship Name Ship Class 21 This is the name of the ship itself (i.e. Cyber-destroyer) For USER ships this field is blank. S21SNAME {Cybertron } (S21TYPE#,USER) S 29 Class-21 Ship title name Ship Class 21 This option specifies the MAXIMUM shield type for this class of ship. Setting this option to 0 means this class of ship has no shields at all. S21SHLD { Maximum Shield Type: 2} (S21TYPE#) N 0 19 Ship Class 21 This option specifies the MAXIMUM Phaser type for this class of ship. Setting this option to 0 means this class of ship has no phasers at all. S21PHSR { Maximum Phaser Type: 2} (S21TYPE#) N 0 19 Ship Class 21 This option specifies if this ship class has torpedo capability. S21TORP { Has Torpedo Capability? YES} (S21TYPE#) B Ship Class 21 This option specifies if this ship class has missile capability. S21MISL { Has Missile Capability? NO} (S21TYPE#) B Ship Class 21 This option specifies if this ship class has decoy launching capability. S21DECY { Has Decoy Capability? YES} (S21TYPE#) B Ship Class 21 This option specifies if this ship class has jamming capabilities. S21JAMMR { Has Jammer Capability? YES} (S21TYPE#) B Ship Class 21 This option specifies if this ship class has zipper launching capabilities. S21ZIPPR { Has Zipper Capability? YES} (S21TYPE#) B Ship Class 21 This option specifies if this ship class has mine launching capabilities. S21MINE { Has Mine Capability? YES} (S21TYPE#) B Ship Class 21 This option specifies if this ship class has planetary attack capability. S21ATTK { Has Attack Planet Capability? NO} (S21TYPE=USER) B Ship Class 21 This option specifies if this ship class has cloaking capability. S21CLOK { Has Cloaking Capability? NO} (S21TYPE#) B Ship Class 21 This option controls the acceleration rate for this class of ship. S21ACCL { Acceleration Rate: 2000} (S21TYPE#) N 0 32767 Ship Class 21 This option specifies the maximum warp for this class of ship. S21WARP { Maximum Warp: 8} (S21TYPE#) N 0 255 Ship Class 21 This option specifies the maximum weight in tons for this class of ship. S21TONS { Maximum Tonnage : 900} (S21TYPE#) N 1 2000000000 Ship Class 21 This option specifies the price for each ship in this class. S21PRIC { Price for each ship: 20000} (S21TYPE=USER) N 1 2000000000 Ship Class 21 This option specifies the points awarded to another player for killing this class of ship. S21PNTS { Points awarded for kill: 1000} (S21TYPE#) N 1 32767 Ship Class 21 This option specifies the maximum range in thousands for the range scanners in this class of ship. S21SRNG { Scan Range: 50000} (S21TYPE#) N 1 10000000 Ship Class 21 This option determines if this class of ship is "attackable" by cybertrons. If NO then Cyb's will only attack it if provoked. If YES then they will attack on sight. S21CATK { Cyb's can attack this class ship: NO} (S21TYPE=USER) B Ship Class 21 This option deternines the number of Cybs that will come after this class of ship at the same time. Set to 0 to have Cyb's leave it alone. Set to higher numbers to have this class massed by cybs. S21NATK { Number of cyb's to attack this class: 2} (S21TYPE=USER) N 0 255 This option specifies the lowest USER class that this CYBORG class ship will attack. S21LATK { Lowest class of USER ship this class will attack: 0} (S21TYPE=CYBORG) N 0 50 This option specifies the maximum number of this class of automated ship to create in the game at the same time. S21MAKE { Maximum number of this class to create: 10} (S21TYPE#,USER) N 0 255 This option specifies the toughness factor for this class of CYBORG. Values currently are.... 0 = NORMAL 1 = TOUGH S21TOUGH { The toughness factor for a CYBORG: 0} (S21TYPE=CYBORG) N 0 1 This option controls the effect of damage on this class of ship. Increasing this number reduces the damage, decreasing this number increases the damage. A value of 100 is a factor of 1.0, 200 = 2.0, and 50 is .50. The damage is calculate as follows; Damage = damage / (SnnDAMF / 100) S21DAMF { Damage effect factor: 90} (S21TYPE#) N 1 32767 This option is reserved for future use. S21RES2 { Reserved for future use: 0} (S21TYPE=RESERVED) N 0 32767 This option is reserved for future use. S21RES3 { Reserved for future use: 0} (S21TYPE=RESERVED) N 0 32767 Ship Class 21 This text message is used to describe this class of ship for additional help. Press F2 to edit this message S21HELP {*** Detailed Class Specification ----------------------------------------------------------------------------- Ship Class: Cybertron Scout Mission Profile: Light Aggressor   Length: 112m Width: 37m Height: 30m   Shields: Mark-1 Standard/Mark-? maximum Phasers: Mark-1 Standard/Mark-? maximum Torpedo: Standard Issue Torpedo Launcher Missile: Standard Issue Missile Launcher> Decoy Launcher: Standard Issue Jammer Launcher: Standard Issue Zipper Launcher: Standard Issue Mine Launcher: Standard Issue Accel Rate: ???? Su/T Maximum Speed: Warp ? Scanner range: ??,000 (?? sectors) Cargo Capacity: ??? Tons   Price: ??,000 C Kill Points: ??  } (S21TYPE#) T Additional Help Ship Class 22 This option specifies the TYPE of ship. USER = A ship a user can purchase and fly. CYBORG = A Cybertron ship controlled by the automated battle logic in the game. DROID = A non-combatant ship (sometimes) controlled by much simpler navigation logic. S22TYPE {Class 22 type of Ship? CYBORG} E USER CYBORG DROID Ship Class 22 This is the name of this class of ship. S22NAME {Cybertron Battle Cruiser} (S22TYPE#) S 29 Class-22 Ship Name Ship Class 22 This is the name of the ship itself (i.e. Cyber-destroyer) For USER ships this field is blank. S22SNAME {Cyberquad } (S22TYPE#,USER) S 29 Class-22 Ship title name Ship Class 22 This option specifies the MAXIMUM shield type for this class of ship. Setting this option to 0 means this class of ship has no shields at all. S22SHLD { Maximum Shield Type: 3} (S22TYPE#) N 0 19 Ship Class 22 This option specifies the MAXIMUM Phaser type for this class of ship. Setting this option to 0 means this class of ship has no phasers at all. S22PHSR { Maximum Phaser Type: 3} (S22TYPE#) N 0 19 Ship Class 22 This option specifies if this ship class has torpedo capability. S22TORP { Has Torpedo Capability? YES} (S22TYPE#) B Ship Class 22 This option specifies if this ship class has missile capability. S22MISL { Has Missile Capability? NO} (S22TYPE#) B Ship Class 22 This option specifies if this ship class has decoy launching capability. S22DECY { Has Decoy Capability? YES} (S22TYPE#) B Ship Class 22 This option specifies if this ship class has jamming capabilities. S22JAMMR { Has Jammer Capability? YES} (S22TYPE#) B Ship Class 22 This option specifies if this ship class has zipper launching capabilities. S22ZIPPR { Has Zipper Capability? NO} (S22TYPE#) B Ship Class 22 This option specifies if this ship class has mine launching capabilities. S22MINE { Has Mine Capability? YES} (S22TYPE#) B Ship Class 22 This option specifies if this ship class has planetary attack capability. S22ATTK { Has Attack Planet Capability? YES} (S22TYPE=USER) B Ship Class 22 This option specifies if this ship class has cloaking capability. S22CLOK { Has Cloaking Capability? NO} (S22TYPE#) B Ship Class 22 This option controls the acceleration rate for this class of ship. S22ACCL { Acceleration Rate: 5000} (S22TYPE#) N 0 32767 Ship Class 22 This option specifies the maximum warp for this class of ship. S22WARP { Maximum Warp: 10} (S22TYPE#) N 0 255 Ship Class 22 This option specifies the maximum weight in tons for this class of ship. S22TONS { Maximum Tonnage : 12500} (S22TYPE#) N 1 2000000000 Ship Class 22 This option specifies the price for each ship in this class. S22PRIC { Price for each ship: 20000} (S22TYPE=USER) N 1 2000000000 Ship Class 22 This option specifies the points awarded to another player for killing this class of ship. S22PNTS { Points awarded for kill: 2000} (S22TYPE#) N 1 32767 Ship Class 22 This option specifies the maximum range in thousands for the range scanners in this class of ship. S22SRNG { Scan Range: 1000} (S22TYPE#) N 1 10000000 Ship Class 22 This option determines if this class of ship is "attackable" by cybertrons. If NO then Cyb's will only attack it if provoked. If YES then they will attack on sight. S22CATK { Cyb's can attack this class ship: NO} (S22TYPE=USER) B Ship Class 22 This option deternines the number of Cybs that will come after this class of ship at the same time. Set to 0 to have Cyb's leave it alone. Set to higher numbers to have this class massed by cybs. S22NATK { Number of cyb's to attack this class: 2} (S22TYPE=USER) N 0 255 This option specifies the lowest USER class that this CYBORG class ship will attack. S22LATK { Lowest class of USER ship this class will attack: 0} (S22TYPE=CYBORG) N 0 50 This option specifies the maximum number of this class of automated ship to create in the game at the same time. S22MAKE { Maximum number of this class to create: 5} (S22TYPE#,USER) N 0 255 This option specifies the toughness factor for this class of CYBORG. Values currently are.... 0 = NORMAL 1 = TOUGH S22TOUGH { The toughness factor for a CYBORG: 1} (S22TYPE=CYBORG) N 0 1 This option controls the effect of damage on this class of ship. Increasing this number reduces the damage, decreasing this number increases the damage. A value of 100 is a factor of 1.0, 200 = 2.0, and 50 is .50. The damage is calculate as follows; Damage = damage / (SnnDAMF / 100) S22DAMF { Damage effect factor: 100} (S22TYPE#) N 1 32767 This option is reserved for future use. S22RES2 { Reserved for future use: 0} (S22TYPE=RESERVED) N 0 32767 This option is reserved for future use. S22RES3 { Reserved for future use: 0} (S22TYPE=RESERVED) N 0 32767 Ship Class 22 This text message is used to describe this class of ship for additional help. Press F2 to edit this message S22HELP {*** Detailed Class Specification ----------------------------------------------------------------------------- Ship Class: Cybertron Battle Cruiser Mission Profile: Battle Aggressor   Length: 1562m Width: 520m Height: 300m   Shields: Mark-1 Standard/Mark-? maximum Phasers: Mark-1 Standard/Mark-? maximum Torpedo: Standard Issue Torpedo Launcher Missile: Standard Issue Missile Launcher> Decoy Launcher: Standard Issue Jammer Launcher: Standard Issue Zipper Launcher: Standard Issue Mine Launcher: Standard Issue Accel Rate: ???? Su/T Maximum Speed: Warp ? Scanner range: ??,000 (?? sectors) Cargo Capacity: ??? Tons   Price: ??,000 C Kill Points: ??  } (S22TYPE#) T Additional Help Ship Class 23 This option specifies the TYPE of ship. USER = A ship a user can purchase and fly. CYBORG = A Cybertron ship controlled by the automated battle logic in the game. DROID = A non-combatant ship (sometimes) controlled by much simpler navigation logic. S23TYPE {Class 23 type of Ship? CYBORG} E USER CYBORG DROID Ship Class 23 This is the name of this class of ship. S23NAME {Cybertron Base Star} (S23TYPE#) S 29 Class-23 Ship Name Ship Class 23 This is the name of the ship itself (i.e. Cyber-destroyer) For USER ships this field is blank. S23SNAME {Cyber Base-} (S23TYPE#,USER) S 29 Class-23 Ship title name Ship Class 23 This option specifies the MAXIMUM shield type for this class of ship. Setting this option to 0 means this class of ship has no shields at all. S23SHLD { Maximum Shield Type: 9} (S23TYPE#) N 0 19 Ship Class 23 This option specifies the MAXIMUM Phaser type for this class of ship. Setting this option to 0 means this class of ship has no phasers at all. S23PHSR { Maximum Phaser Type: 16} (S23TYPE#) N 0 19 Ship Class 23 This option specifies if this ship class has torpedo capability. S23TORP { Has Torpedo Capability? NO} (S23TYPE#) B Ship Class 23 This option specifies if this ship class has missile capability. S23MISL { Has Missile Capability? NO} (S23TYPE#) B Ship Class 23 This option specifies if this ship class has decoy launching capability. S23DECY { Has Decoy Capability? YES} (S23TYPE#) B Ship Class 23 This option specifies if this ship class has jamming capabilities. S23JAMMR { Has Jammer Capability? YES} (S23TYPE#) B Ship Class 23 This option specifies if this ship class has zipper launching capabilities. S23ZIPPR { Has Zipper Capability? YES} (S23TYPE#) B Ship Class 23 This option specifies if this ship class has mine launching capabilities. S23MINE { Has Mine Capability? YES} (S23TYPE#) B Ship Class 23 This option specifies if this ship class has planetary attack capability. S23ATTK { Has Attack Planet Capability? NO} (S23TYPE=USER) B Ship Class 23 This option specifies if this ship class has cloaking capability. S23CLOK { Has Cloaking Capability? NO} (S23TYPE#) B Ship Class 23 This option controls the acceleration rate for this class of ship. S23ACCL { Acceleration Rate: 0} (S23TYPE#) N 0 32767 Ship Class 23 This option specifies the maximum warp for this class of ship. S23WARP { Maximum Warp: 0} (S23TYPE#) N 0 255 Ship Class 23 This option specifies the maximum weight in tons for this class of ship. S23TONS { Maximum Tonnage : 1250000} (S23TYPE#) N 1 2000000000 Ship Class 23 This option specifies the price for each ship in this class. S23PRIC { Price for each ship: 20000} (S23TYPE=USER) N 1 2000000000 Ship Class 23 This option specifies the points awarded to another player for killing this class of ship. S23PNTS { Points awarded for kill: 10000} (S23TYPE#) N 1 32767 Ship Class 23 This option specifies the maximum range in thousands for the range scanners in this class of ship. S23SRNG { Scan Range: 200000} (S23TYPE#) N 1 10000000 Ship Class 23 This option determines if this class of ship is "attackable" by cybertrons. If NO then Cyb's will only attack it if provoked. If YES then they will attack on sight. S23CATK { Cyb's can attack this class ship: NO} (S23TYPE=USER) B Ship Class 23 This option deternines the number of Cybs that will come after this class of ship at the same time. Set to 0 to have Cyb's leave it alone. Set to higher numbers to have this class massed by cybs. S23NATK { Number of cyb's to attack this class: 0} (S23TYPE=USER) N 0 255 This option specifies the lowest USER class that this CYBORG class ship will attack. S23LATK { Lowest class of USER ship this class will attack: 20} (S23TYPE=CYBORG) N 0 50 This option specifies the maximum number of this class of automated ship to create in the game at the same time. S23MAKE { Maximum number of this class to create: 1} (S23TYPE#,USER) N 0 255 This option specifies the toughness factor for this class of CYBORG. Values currently are.... 0 = NORMAL 1 = TOUGH S23TOUGH { The toughness factor for a CYBORG: 1} (S23TYPE=CYBORG) N 0 1 This option controls the effect of damage on this class of ship. Increasing this number reduces the damage, decreasing this number increases the damage. A value of 100 is a factor of 1.0, 200 = 2.0, and 50 is .50. The damage is calculate as follows; Damage = damage / (SnnDAMF / 100) S23DAMF { Damage effect factor: 2000} (S23TYPE#) N 1 32767 This option is reserved for future use. S23RES2 { Reserved for future use: 0} (S23TYPE=RESERVED) N 0 32767 This option is reserved for future use. S23RES3 { Reserved for future use: 0} (S23TYPE=RESERVED) N 0 32767 Ship Class 23 This text message is used to describe this class of ship for additional help. Press F2 to edit this message S23HELP {*** Detailed Class Specification ----------------------------------------------------------------------------- Ship Class: Cybertron Star Base Mission Profile: Base re-supply station   Length: Unknown Width: Unknown Height: Unknown   Shields: Unknown Phasers: Unknown Torpedo: Unknown Missile: Unknown Decoy Launcher: Reported Jammer Launcher: Reported Zipper Launcher: Reported Mine Launcher: Unknown Accel Rate: Not Measured Maximum Speed: Unknown Scanner range: Reported Superior Scanning Range Cargo Capacity: Unknown   Price: N/A Kill Points: 10,000  } (S23TYPE#) T Additional Help Ship Class 24 This option specifies the TYPE of ship. USER = A ship a user can purchase and fly. CYBORG = A Cybertron ship controlled by the automated battle logic in the game. DROID = A non-combatant ship (sometimes) controlled by much simpler navigation logic. S24TYPE {Class 24 type of Ship? CYBORG} E USER CYBORG DROID Ship Class 24 This is the name of this class of ship. S24NAME {Sarten Attack Drone} (S24TYPE#) S 29 Class-24 Ship Name Ship Class 24 This is the name of the ship itself (i.e. Cyber-destroyer) For USER ships this field is blank. S24SNAME {SADx3} (S24TYPE#,USER) S 29 Class-24 Ship title name Ship Class 24 This option specifies the MAXIMUM shield type for this class of ship. Setting this option to 0 means this class of ship has no shields at all. S24SHLD { Maximum Shield Type: 1} (S24TYPE#) N 0 19 Ship Class 24 This option specifies the MAXIMUM Phaser type for this class of ship. Setting this option to 0 means this class of ship has no phasers at all. S24PHSR { Maximum Phaser Type: 1} (S24TYPE#) N 0 19 Ship Class 24 This option specifies if this ship class has torpedo capability. S24TORP { Has Torpedo Capability? NO} (S24TYPE#) B Ship Class 24 This option specifies if this ship class has missile capability. S24MISL { Has Missile Capability? NO} (S24TYPE#) B Ship Class 24 This option specifies if this ship class has decoy launching capability. S24DECY { Has Decoy Capability? YES} (S24TYPE#) B Ship Class 24 This option specifies if this ship class has jamming capabilities. S24JAMMR { Has Jammer Capability? YES} (S24TYPE#) B Ship Class 24 This option specifies if this ship class has zipper launching capabilities. S24ZIPPR { Has Zipper Capability? NO} (S24TYPE#) B Ship Class 24 This option specifies if this ship class has mine launching capabilities. S24MINE { Has Mine Capability? NO} (S24TYPE#) B Ship Class 24 This option specifies if this ship class has planetary attack capability. S24ATTK { Has Attack Planet Capability? NO} (S24TYPE=USER) B Ship Class 24 This option specifies if this ship class has cloaking capability. S24CLOK { Has Cloaking Capability? NO} (S24TYPE#) B Ship Class 24 This option controls the acceleration rate for this class of ship. S24ACCL { Acceleration Rate: 1200} (S24TYPE#) N 0 32767 Ship Class 24 This option specifies the maximum warp for this class of ship. S24WARP { Maximum Warp: 8} (S24TYPE#) N 0 255 Ship Class 24 This option specifies the maximum weight in tons for this class of ship. S24TONS { Maximum Tonnage : 100} (S24TYPE#) N 1 2000000000 Ship Class 24 This option specifies the price for each ship in this class. S24PRIC { Price for each ship: 20000} (S24TYPE=USER) N 1 2000000000 Ship Class 24 This option specifies the points awarded to another player for killing this class of ship. S24PNTS { Points awarded for kill: 50} (S24TYPE#) N 1 32767 Ship Class 24 This option specifies the maximum range in thousands for the range scanners in this class of ship. S24SRNG { Scan Range: 20000} (S24TYPE#) N 1 10000000 Ship Class 24 This option determines if this class of ship is "attackable" by cybertrons. If NO then Cyb's will only attack it if provoked. If YES then they will attack on sight. S24CATK { Cyb's can attack this class ship: NO} (S24TYPE=USER) B Ship Class 24 This option deternines the number of Cybs that will come after this class of ship at the same time. Set to 0 to have Cyb's leave it alone. Set to higher numbers to have this class massed by cybs. S24NATK { Number of cyb's to attack this class: 2} (S24TYPE=USER) N 0 255 This option specifies the lowest USER class that this CYBORG class ship will attack. S24LATK { Lowest class of USER ship this class will attack: 0} (S24TYPE=CYBORG) N 0 50 This option specifies the maximum number of this class of automated ship to create in the game at the same time. S24MAKE { Maximum number of this class to create: 6} (S24TYPE#,USER) N 0 255 This option specifies the toughness factor for this class of CYBORG. Values currently are.... 0 = NORMAL 1 = TOUGH S24TOUGH { The toughness factor for a CYBORG: 0} (S24TYPE=CYBORG) N 0 1 This option controls the effect of damage on this class of ship. Increasing this number reduces the damage, decreasing this number increases the damage. A value of 100 is a factor of 1.0, 200 = 2.0, and 50 is .50. The damage is calculate as follows; Damage = damage / (SnnDAMF / 100) S24DAMF { Damage effect factor: 30} (S24TYPE#) N 1 32767 This option is reserved for future use. S24RES2 { Reserved for future use: 0} (S24TYPE=RESERVED) N 0 32767 This option is reserved for future use. S24RES3 { Reserved for future use: 0} (S24TYPE=RESERVED) N 0 32767 Ship Class 24 This text message is used to describe this class of ship for additional help. Press F2 to edit this message S24HELP {*** Detailed Class Specification ----------------------------------------------------------------------------- Ship Class: Sarten Attack Drone Mission Profile: Fast Attack Length: 20m Width: 5m Height: 5m Shields: Light Defensive Phasers: Armed Torpedo: None Reported Missile: None Reported Decoy Launcher: Suspected Jammer Launcher: Suspected Zipper Launcher: None Reported Mine Launcher: None Reported Accel Rate: Extremely Fast Maximum Speed: Unknown Scanner range: Unknown Cargo Capacity: Minimal Price: N/A Kill Points: 50  } (S24TYPE#) T Additional Help Ship Class 25 This option specifies the TYPE of ship. USER = A ship a user can purchase and fly. CYBORG = A Cybertron ship controlled by the automated battle logic in the game. DROID = A non-combatant ship (sometimes) controlled by much simpler navigation logic. S25TYPE {Class 25 type of Ship? CYBORG} E USER CYBORG DROID Ship Class 25 This is the name of this class of ship. S25NAME {Sarten Obliterator} (S25TYPE#) S 29 Class-25 Ship Name Ship Class 25 This is the name of the ship itself (i.e. Cyber-destroyer) For USER ships this field is blank. S25SNAME {SOBx9} (S25TYPE#,USER) S 29 Class-25 Ship title name Ship Class 25 This option specifies the MAXIMUM shield type for this class of ship. Setting this option to 0 means this class of ship has no shields at all. S25SHLD { Maximum Shield Type: 5} (S25TYPE#) N 0 19 Ship Class 25 This option specifies the MAXIMUM Phaser type for this class of ship. Setting this option to 0 means this class of ship has no phasers at all. S25PHSR { Maximum Phaser Type: 16} (S25TYPE#) N 0 19 Ship Class 25 This option specifies if this ship class has torpedo capability. S25TORP { Has Torpedo Capability? YES} (S25TYPE#) B Ship Class 25 This option specifies if this ship class has missile capability. S25MISL { Has Missile Capability? NO} (S25TYPE#) B Ship Class 25 This option specifies if this ship class has decoy launching capability. S25DECY { Has Decoy Capability? NO} (S25TYPE#) B Ship Class 25 This option specifies if this ship class has jamming capabilities. S25JAMMR { Has Jammer Capability? NO} (S25TYPE#) B Ship Class 25 This option specifies if this ship class has zipper launching capabilities. S25ZIPPR { Has Zipper Capability? NO} (S25TYPE#) B Ship Class 25 This option specifies if this ship class has mine launching capabilities. S25MINE { Has Mine Capability? NO} (S25TYPE#) B Ship Class 25 This option specifies if this ship class has planetary attack capability. S25ATTK { Has Attack Planet Capability? YES} (S25TYPE=USER) B Ship Class 25 This option specifies if this ship class has cloaking capability. S25CLOK { Has Cloaking Capability? NO} (S25TYPE#) B Ship Class 25 This option controls the acceleration rate for this class of ship. S25ACCL { Acceleration Rate: 200} (S25TYPE#) N 0 32767 Ship Class 25 This option specifies the maximum warp for this class of ship. S25WARP { Maximum Warp: 15} (S25TYPE#) N 0 255 Ship Class 25 This option specifies the maximum weight in tons for this class of ship. S25TONS { Maximum Tonnage : 234000} (S25TYPE#) N 1 2000000000 Ship Class 25 This option specifies the price for each ship in this class. S25PRIC { Price for each ship: 20000} (S25TYPE=USER) N 1 2000000000 Ship Class 25 This option specifies the points awarded to another player for killing this class of ship. S25PNTS { Points awarded for kill: 500} (S25TYPE#) N 1 32767 Ship Class 25 This option specifies the maximum range in thousands for the range scanners in this class of ship. S25SRNG { Scan Range: 400000} (S25TYPE#) N 1 10000000 Ship Class 25 This option determines if this class of ship is "attackable" by cybertrons. If NO then Cyb's will only attack it if provoked. If YES then they will attack on sight. S25CATK { Cyb's can attack this class ship: NO} (S25TYPE=USER) B Ship Class 25 This option deternines the number of Cybs that will come after this class of ship at the same time. Set to 0 to have Cyb's leave it alone. Set to higher numbers to have this class massed by cybs. S25NATK { Number of cyb's to attack this class: 2} (S25TYPE=USER) N 0 255 This option specifies the lowest USER class that this CYBORG class ship will attack. S25LATK { Lowest class of USER ship this class will attack: 3} (S25TYPE=CYBORG) N 0 50 This option specifies the maximum number of this class of automated ship to create in the game at the same time. S25MAKE { Maximum number of this class to create: 2} (S25TYPE#,USER) N 0 255 This option specifies the toughness factor for this class of CYBORG. Values currently are.... 0 = NORMAL 1 = TOUGH S25TOUGH { The toughness factor for a CYBORG: 1} (S25TYPE=CYBORG) N 0 1 This option controls the effect of damage on this class of ship. Increasing this number reduces the damage, decreasing this number increases the damage. A value of 100 is a factor of 1.0, 200 = 2.0, and 50 is .50. The damage is calculate as follows; Damage = damage / (SnnDAMF / 100) S25DAMF { Damage effect factor: 500} (S25TYPE#) N 1 32767 This option is reserved for future use. S25RES2 { Reserved for future use: 0} (S25TYPE=RESERVED) N 0 32767 This option is reserved for future use. S25RES3 { Reserved for future use: 0} (S25TYPE=RESERVED) N 0 32767 Ship Class 25 This text message is used to describe this class of ship for additional help. Press F2 to edit this message S25HELP {*** Detailed Class Specification ----------------------------------------------------------------------------- Ship Class: Satren Obliterator Mission Profile: Heavy Battle Aggressor Length: Huge Width: Huge Height: Huge Shields: Very Good Phasers: Deadly Torpedo: None Suspected Missile: None Suspected Decoy Launcher: None Observed Jammer Launcher: None Observed Zipper Launcher: None Suspected Mine Launcher: None Suspected Accel Rate: Slow Maximum Speed: Unknown Scanner range: Long Range Cargo Capacity: Large Cargo Bay Price: N/A Kill Points: ??  } (S25TYPE#) T Additional Help Ship Class 26 This option specifies the TYPE of ship. USER = A ship a user can purchase and fly. CYBORG = A Cybertron ship controlled by the automated battle logic in the game. DROID = A non-combatant ship (sometimes) controlled by much simpler navigation logic. S26TYPE {Class 26 type of Ship? } E USER CYBORG DROID Ship Class 26 This is the name of this class of ship. S26NAME {Cybertron Battle Cruiser} (S26TYPE#) S 29 Class-26 Ship Name Ship Class 26 This is the name of the ship itself (i.e. Cyber-destroyer) For USER ships this field is blank. S26SNAME {Cyberquad} (S26TYPE#,USER) S 29 Class-26 Ship title name Ship Class 26 This option specifies the MAXIMUM shield type for this class of ship. Setting this option to 0 means this class of ship has no shields at all. S26SHLD { Maximum Shield Type: 3} (S26TYPE#) N 0 19 Ship Class 26 This option specifies the MAXIMUM Phaser type for this class of ship. Setting this option to 0 means this class of ship has no phasers at all. S26PHSR { Maximum Phaser Type: 3} (S26TYPE#) N 0 19 Ship Class 26 This option specifies if this ship class has torpedo capability. S26TORP { Has Torpedo Capability? YES} (S26TYPE#) B Ship Class 26 This option specifies if this ship class has missile capability. S26MISL { Has Missile Capability? NO} (S26TYPE#) B Ship Class 26 This option specifies if this ship class has decoy launching capability. S26DECY { Has Decoy Capability? YES} (S26TYPE#) B Ship Class 26 This option specifies if this ship class has jamming capabilities. S26JAMMR { Has Jammer Capability? YES} (S26TYPE#) B Ship Class 26 This option specifies if this ship class has zipper launching capabilities. S26ZIPPR { Has Zipper Capability? YES} (S26TYPE#) B Ship Class 26 This option specifies if this ship class has mine launching capabilities. S26MINE { Has Mine Capability? YES} (S26TYPE#) B Ship Class 26 This option specifies if this ship class has planetary attack capability. S26ATTK { Has Attack Planet Capability? YES} (S26TYPE=USER) B Ship Class 26 This option specifies if this ship class has cloaking capability. S26CLOK { Has Cloaking Capability? NO} (S26TYPE#) B Ship Class 26 This option controls the acceleration rate for this class of ship. S26ACCL { Acceleration Rate: 400} (S26TYPE#) N 0 32767 Ship Class 26 This option specifies the maximum warp for this class of ship. S26WARP { Maximum Warp: 20} (S26TYPE#) N 0 255 Ship Class 26 This option specifies the maximum weight in tons for this class of ship. S26TONS { Maximum Tonnage : 12500} (S26TYPE#) N 1 2000000000 Ship Class 26 This option specifies the price for each ship in this class. S26PRIC { Price for each ship: 20000} (S26TYPE=USER) N 1 2000000000 Ship Class 26 This option specifies the points awarded to another player for killing this class of ship. S26PNTS { Points awarded for kill: 200} (S26TYPE#) N 1 32767 Ship Class 26 This option specifies the maximum range in thousands for the range scanners in this class of ship. S26SRNG { Scan Range: 200000} (S26TYPE#) N 1 10000000 Ship Class 26 This option determines if this class of ship is "attackable" by cybertrons. If NO then Cyb's will only attack it if provoked. If YES then they will attack on sight. S26CATK { Cyb's can attack this class ship: NO} (S26TYPE=USER) B Ship Class 26 This option deternines the number of Cybs that will come after this class of ship at the same time. Set to 0 to have Cyb's leave it alone. Set to higher numbers to have this class massed by cybs. S26NATK { Number of cyb's to attack this class: 2} (S26TYPE=USER) N 0 255 This option specifies the lowest USER class that this CYBORG class ship will attack. S26LATK { Lowest class of USER ship this class will attack: 0} (S26TYPE=CYBORG) N 0 50 This option specifies the maximum number of this class of automated ship to create in the game at the same time. S26MAKE { Maximum number of this class to create: 3} (S26TYPE#,USER) N 0 255 This option specifies the toughness factor for this class of CYBORG. Values currently are.... 0 = NORMAL 1 = TOUGH S26TOUGH { The toughness factor for a CYBORG: 0} (S26TYPE=CYBORG) N 0 1 This option controls the effect of damage on this class of ship. Increasing this number reduces the damage, decreasing this number increases the damage. A value of 100 is a factor of 1.0, 200 = 2.0, and 50 is .50. The damage is calculate as follows; Damage = damage / (SnnDAMF / 100) S26DAMF { Damage effect factor: 100} (S26TYPE#) N 1 32767 This option is reserved for future use. S26RES2 { Reserved for future use: 0} (S26TYPE=RESERVED) N 0 32767 This option is reserved for future use. S26RES3 { Reserved for future use: 0} (S26TYPE=RESERVED) N 0 32767 Ship Class 26 This text message is used to describe this class of ship for additional help. Press F2 to edit this message S26HELP {*** Detailed Class Specification ----------------------------------------------------------------------------- Ship Class: Cybertron ??? Mission Profile: Battle Aggressor   Length: 1562m Width: 520m Height: 300m   Shields: Mark-1 Standard/Mark-? maximum Phasers: Mark-1 Standard/Mark-? maximum Torpedo: Standard Issue Torpedo Launcher Missile: Standard Issue Missile Launcher> Decoy Launcher: Standard Issue Jammer Launcher: Standard Issue Zipper Launcher: Standard Issue Mine Launcher: Standard Issue Accel Rate: ???? Su/T Maximum Speed: Warp ? Scanner range: ??,000 (?? sectors) Cargo Capacity: ??? Tons   Price: ??,000 C Kill Points: ??  } (S26TYPE#) T Additional Help Ship Class 27 This option specifies the TYPE of ship. USER = A ship a user can purchase and fly. CYBORG = A Cybertron ship controlled by the automated battle logic in the game. DROID = A non-combatant ship (sometimes) controlled by much simpler navigation logic. S27TYPE {Class 27 type of Ship? } E USER CYBORG DROID Ship Class 27 This is the name of this class of ship. S27NAME {Cybertron Battle Cruiser} (S27TYPE#) S 29 Class-27 Ship Name Ship Class 27 This is the name of the ship itself (i.e. Cyber-destroyer) For USER ships this field is blank. S27SNAME {Cyberquad} (S27TYPE#,USER) S 29 Class-27 Ship title name Ship Class 27 This option specifies the MAXIMUM shield type for this class of ship. Setting this option to 0 means this class of ship has no shields at all. S27SHLD { Maximum Shield Type: 3} (S27TYPE#) N 0 19 Ship Class 27 This option specifies the MAXIMUM Phaser type for this class of ship. Setting this option to 0 means this class of ship has no phasers at all. S27PHSR { Maximum Phaser Type: 3} (S27TYPE#) N 0 19 Ship Class 27 This option specifies if this ship class has torpedo capability. S27TORP { Has Torpedo Capability? YES} (S27TYPE#) B Ship Class 27 This option specifies if this ship class has missile capability. S27MISL { Has Missile Capability? NO} (S27TYPE#) B Ship Class 27 This option specifies if this ship class has decoy launching capability. S27DECY { Has Decoy Capability? YES} (S27TYPE#) B Ship Class 27 This option specifies if this ship class has jamming capabilities. S27JAMMR { Has Jammer Capability? YES} (S27TYPE#) B Ship Class 27 This option specifies if this ship class has zipper launching capabilities. S27ZIPPR { Has Zipper Capability? YES} (S27TYPE#) B Ship Class 27 This option specifies if this ship class has mine launching capabilities. S27MINE { Has Mine Capability? YES} (S27TYPE#) B Ship Class 27 This option specifies if this ship class has planetary attack capability. S27ATTK { Has Attack Planet Capability? YES} (S27TYPE=USER) B Ship Class 27 This option specifies if this ship class has cloaking capability. S27CLOK { Has Cloaking Capability? NO} (S27TYPE#) B Ship Class 27 This option controls the acceleration rate for this class of ship. S27ACCL { Acceleration Rate: 400} (S27TYPE#) N 0 32767 Ship Class 27 This option specifies the maximum warp for this class of ship. S27WARP { Maximum Warp: 20} (S27TYPE#) N 0 255 Ship Class 27 This option specifies the maximum weight in tons for this class of ship. S27TONS { Maximum Tonnage : 12500} (S27TYPE#) N 1 2000000000 Ship Class 27 This option specifies the price for each ship in this class. S27PRIC { Price for each ship: 20000} (S27TYPE=USER) N 1 2000000000 Ship Class 27 This option specifies the points awarded to another player for killing this class of ship. S27PNTS { Points awarded for kill: 200} (S27TYPE#) N 1 32767 Ship Class 27 This option specifies the maximum range in thousands for the range scanners in this class of ship. S27SRNG { Scan Range: 200000} (S27TYPE#) N 1 10000000 Ship Class 27 This option determines if this class of ship is "attackable" by cybertrons. If NO then Cyb's will only attack it if provoked. If YES then they will attack on sight. S27CATK { Cyb's can attack this class ship: NO} (S27TYPE=USER) B Ship Class 27 This option deternines the number of Cybs that will come after this class of ship at the same time. Set to 0 to have Cyb's leave it alone. Set to higher numbers to have this class massed by cybs. S27NATK { Number of cyb's to attack this class: 2} (S27TYPE=USER) N 0 255 This option specifies the lowest USER class that this CYBORG class ship will attack. S27LATK { Lowest class of USER ship this class will attack: 0} (S27TYPE=CYBORG) N 0 50 This option specifies the maximum number of this class of automated ship to create in the game at the same time. S27MAKE { Maximum number of this class to create: 3} (S27TYPE#,USER) N 0 255 This option specifies the toughness factor for this class of CYBORG. Values currently are.... 0 = NORMAL 1 = TOUGH S27TOUGH { The toughness factor for a CYBORG: 0} (S27TYPE=CYBORG) N 0 1 This option controls the effect of damage on this class of ship. Increasing this number reduces the damage, decreasing this number increases the damage. A value of 100 is a factor of 1.0, 200 = 2.0, and 50 is .50. The damage is calculate as follows; Damage = damage / (SnnDAMF / 100) S27DAMF { Damage effect factor: 100} (S27TYPE#) N 1 32767 This option is reserved for future use. S27RES2 { Reserved for future use: 0} (S27TYPE=RESERVED) N 0 32767 This option is reserved for future use. S27RES3 { Reserved for future use: 0} (S27TYPE=RESERVED) N 0 32767 Ship Class 27 This text message is used to describe this class of ship for additional help. Press F2 to edit this message S27HELP {*** Detailed Class Specification ----------------------------------------------------------------------------- Ship Class: Cybertron ??? Mission Profile: Battle Aggressor   Length: 1562m Width: 520m Height: 300m   Shields: Mark-1 Standard/Mark-? maximum Phasers: Mark-1 Standard/Mark-? maximum Torpedo: Standard Issue Torpedo Launcher Missile: Standard Issue Missile Launcher> Decoy Launcher: Standard Issue Jammer Launcher: Standard Issue Zipper Launcher: Standard Issue Mine Launcher: Standard Issue Accel Rate: ???? Su/T Maximum Speed: Warp ? Scanner range: ??,000 (?? sectors) Cargo Capacity: ??? Tons   Price: ??,000 C Kill Points: ??  } (S27TYPE#) T Additional Help Ship Class 28 This option specifies the TYPE of ship. USER = A ship a user can purchase and fly. CYBORG = A Cybertron ship controlled by the automated battle logic in the game. DROID = A non-combatant ship (sometimes) controlled by much simpler navigation logic. S28TYPE {Class 28 type of Ship? } E USER CYBORG DROID Ship Class 28 This is the name of this class of ship. S28NAME {Cybertron Battle Cruiser} (S28TYPE#) S 29 Class-28 Ship Name Ship Class 28 This is the name of the ship itself (i.e. Cyber-destroyer) For USER ships this field is blank. S28SNAME {Cyberquad} (S28TYPE#,USER) S 29 Class-28 Ship title name Ship Class 28 This option specifies the MAXIMUM shield type for this class of ship. Setting this option to 0 means this class of ship has no shields at all. S28SHLD { Maximum Shield Type: 3} (S28TYPE#) N 0 19 Ship Class 28 This option specifies the MAXIMUM Phaser type for this class of ship. Setting this option to 0 means this class of ship has no phasers at all. S28PHSR { Maximum Phaser Type: 3} (S28TYPE#) N 0 19 Ship Class 28 This option specifies if this ship class has torpedo capability. S28TORP { Has Torpedo Capability? YES} (S28TYPE#) B Ship Class 28 This option specifies if this ship class has missile capability. S28MISL { Has Missile Capability? NO} (S28TYPE#) B Ship Class 28 This option specifies if this ship class has decoy launching capability. S28DECY { Has Decoy Capability? YES} (S28TYPE#) B Ship Class 28 This option specifies if this ship class has jamming capabilities. S28JAMMR { Has Jammer Capability? YES} (S28TYPE#) B Ship Class 28 This option specifies if this ship class has zipper launching capabilities. S28ZIPPR { Has Zipper Capability? YES} (S28TYPE#) B Ship Class 28 This option specifies if this ship class has mine launching capabilities. S28MINE { Has Mine Capability? YES} (S28TYPE#) B Ship Class 28 This option specifies if this ship class has planetary attack capability. S28ATTK { Has Attack Planet Capability? YES} (S28TYPE=USER) B Ship Class 28 This option specifies if this ship class has cloaking capability. S28CLOK { Has Cloaking Capability? NO} (S28TYPE#) B Ship Class 28 This option controls the acceleration rate for this class of ship. S28ACCL { Acceleration Rate: 400} (S28TYPE#) N 0 32767 Ship Class 28 This option specifies the maximum warp for this class of ship. S28WARP { Maximum Warp: 20} (S28TYPE#) N 0 255 Ship Class 28 This option specifies the maximum weight in tons for this class of ship. S28TONS { Maximum Tonnage : 12500} (S28TYPE#) N 1 2000000000 Ship Class 28 This option specifies the price for each ship in this class. S28PRIC { Price for each ship: 20000} (S28TYPE=USER) N 1 2000000000 Ship Class 28 This option specifies the points awarded to another player for killing this class of ship. S28PNTS { Points awarded for kill: 200} (S28TYPE#) N 1 32767 Ship Class 28 This option specifies the maximum range in thousands for the range scanners in this class of ship. S28SRNG { Scan Range: 200000} (S28TYPE#) N 1 10000000 Ship Class 28 This option determines if this class of ship is "attackable" by cybertrons. If NO then Cyb's will only attack it if provoked. If YES then they will attack on sight. S28CATK { Cyb's can attack this class ship: NO} (S28TYPE=USER) B Ship Class 28 This option deternines the number of Cybs that will come after this class of ship at the same time. Set to 0 to have Cyb's leave it alone. Set to higher numbers to have this class massed by cybs. S28NATK { Number of cyb's to attack this class: 2} (S28TYPE=USER) N 0 255 This option specifies the lowest USER class that this CYBORG class ship will attack. S28LATK { Lowest class of USER ship this class will attack: 0} (S28TYPE=CYBORG) N 0 50 This option specifies the maximum number of this class of automated ship to create in the game at the same time. S28MAKE { Maximum number of this class to create: 3} (S28TYPE#,USER) N 0 255 This option specifies the toughness factor for this class of CYBORG. Values currently are.... 0 = NORMAL 1 = TOUGH S28TOUGH { The toughness factor for a CYBORG: 0} (S28TYPE=CYBORG) N 0 1 This option controls the effect of damage on this class of ship. Increasing this number reduces the damage, decreasing this number increases the damage. A value of 100 is a factor of 1.0, 200 = 2.0, and 50 is .50. The damage is calculate as follows; Damage = damage / (SnnDAMF / 100) S28DAMF { Damage effect factor: 100} (S28TYPE#) N 1 32767 This option is reserved for future use. S28RES2 { Reserved for future use: 0} (S28TYPE=RESERVED) N 0 32767 This option is reserved for future use. S28RES3 { Reserved for future use: 0} (S28TYPE=RESERVED) N 0 32767 Ship Class 28 This text message is used to describe this class of ship for additional help. Press F2 to edit this message S28HELP {*** Detailed Class Specification ----------------------------------------------------------------------------- Ship Class: Cybertron ??? Mission Profile: Battle Aggressor   Length: 1562m Width: 520m Height: 300m   Shields: Mark-1 Standard/Mark-? maximum Phasers: Mark-1 Standard/Mark-? maximum Torpedo: Standard Issue Torpedo Launcher Missile: Standard Issue Missile Launcher> Decoy Launcher: Standard Issue Jammer Launcher: Standard Issue Zipper Launcher: Standard Issue Mine Launcher: Standard Issue Accel Rate: ???? Su/T Maximum Speed: Warp ? Scanner range: ??,000 (?? sectors) Cargo Capacity: ??? Tons   Price: ??,000 C Kill Points: ??  } (S28TYPE#) T Additional Help Ship Class 29 This option specifies the TYPE of ship. USER = A ship a user can purchase and fly. CYBORG = A Cybertron ship controlled by the automated battle logic in the game. DROID = A non-combatant ship (sometimes) controlled by much simpler navigation logic. S29TYPE {Class 29 type of Ship? } E USER CYBORG DROID Ship Class 29 This is the name of this class of ship. S29NAME {Cybertron Battle Cruiser} (S29TYPE#) S 29 Class-29 Ship Name Ship Class 29 This is the name of the ship itself (i.e. Cyber-destroyer) For USER ships this field is blank. S29SNAME {Cyberquad} (S29TYPE#,USER) S 29 Class-29 Ship title name Ship Class 29 This option specifies the MAXIMUM shield type for this class of ship. Setting this option to 0 means this class of ship has no shields at all. S29SHLD { Maximum Shield Type: 3} (S29TYPE#) N 0 19 Ship Class 29 This option specifies the MAXIMUM Phaser type for this class of ship. Setting this option to 0 means this class of ship has no phasers at all. S29PHSR { Maximum Phaser Type: 3} (S29TYPE#) N 0 19 Ship Class 29 This option specifies if this ship class has torpedo capability. S29TORP { Has Torpedo Capability? YES} (S29TYPE#) B Ship Class 29 This option specifies if this ship class has missile capability. S29MISL { Has Missile Capability? NO} (S29TYPE#) B Ship Class 29 This option specifies if this ship class has decoy launching capability. S29DECY { Has Decoy Capability? YES} (S29TYPE#) B Ship Class 29 This option specifies if this ship class has jamming capabilities. S29JAMMR { Has Jammer Capability? YES} (S29TYPE#) B Ship Class 29 This option specifies if this ship class has zipper launching capabilities. S29ZIPPR { Has Zipper Capability? YES} (S29TYPE#) B Ship Class 29 This option specifies if this ship class has mine launching capabilities. S29MINE { Has Mine Capability? YES} (S29TYPE#) B Ship Class 29 This option specifies if this ship class has planetary attack capability. S29ATTK { Has Attack Planet Capability? YES} (S29TYPE=USER) B Ship Class 29 This option specifies if this ship class has cloaking capability. S29CLOK { Has Cloaking Capability? NO} (S29TYPE#) B Ship Class 29 This option controls the acceleration rate for this class of ship. S29ACCL { Acceleration Rate: 400} (S29TYPE#) N 0 32767 Ship Class 29 This option specifies the maximum warp for this class of ship. S29WARP { Maximum Warp: 20} (S29TYPE#) N 0 255 Ship Class 29 This option specifies the maximum weight in tons for this class of ship. S29TONS { Maximum Tonnage : 12500} (S29TYPE#) N 1 2000000000 Ship Class 29 This option specifies the price for each ship in this class. S29PRIC { Price for each ship: 20000} (S29TYPE=USER) N 1 2000000000 Ship Class 29 This option specifies the points awarded to another player for killing this class of ship. S29PNTS { Points awarded for kill: 200} (S29TYPE#) N 1 32767 Ship Class 29 This option specifies the maximum range in thousands for the range scanners in this class of ship. S29SRNG { Scan Range: 200000} (S29TYPE#) N 1 10000000 Ship Class 29 This option determines if this class of ship is "attackable" by cybertrons. If NO then Cyb's will only attack it if provoked. If YES then they will attack on sight. S29CATK { Cyb's can attack this class ship: NO} (S29TYPE=USER) B Ship Class 29 This option deternines the number of Cybs that will come after this class of ship at the same time. Set to 0 to have Cyb's leave it alone. Set to higher numbers to have this class massed by cybs. S29NATK { Number of cyb's to attack this class: 2} (S29TYPE=USER) N 0 255 This option specifies the lowest USER class that this CYBORG class ship will attack. S29LATK { Lowest class of USER ship this class will attack: 0} (S29TYPE=CYBORG) N 0 50 This option specifies the maximum number of this class of automated ship to create in the game at the same time. S29MAKE { Maximum number of this class to create: 3} (S29TYPE#,USER) N 0 255 This option specifies the toughness factor for this class of CYBORG. Values currently are.... 0 = NORMAL 1 = TOUGH S29TOUGH { The toughness factor for a CYBORG: 0} (S29TYPE=CYBORG) N 0 1 This option controls the effect of damage on this class of ship. Increasing this number reduces the damage, decreasing this number increases the damage. A value of 100 is a factor of 1.0, 200 = 2.0, and 50 is .50. The damage is calculate as follows; Damage = damage / (SnnDAMF / 100) S29DAMF { Damage effect factor: 100} (S29TYPE#) N 1 32767 This option is reserved for future use. S29RES2 { Reserved for future use: 0} (S29TYPE=RESERVED) N 0 32767 This option is reserved for future use. S29RES3 { Reserved for future use: 0} (S29TYPE=RESERVED) N 0 32767 Ship Class 29 This text message is used to describe this class of ship for additional help. Press F2 to edit this message S29HELP {*** Detailed Class Specification ----------------------------------------------------------------------------- Ship Class: Cybertron ??? Mission Profile: Battle Aggressor   Length: 1562m Width: 520m Height: 300m   Shields: Mark-1 Standard/Mark-? maximum Phasers: Mark-1 Standard/Mark-? maximum Torpedo: Standard Issue Torpedo Launcher Missile: Standard Issue Missile Launcher> Decoy Launcher: Standard Issue Jammer Launcher: Standard Issue Zipper Launcher: Standard Issue Mine Launcher: Standard Issue Accel Rate: ???? Su/T Maximum Speed: Warp ? Scanner range: ??,000 (?? sectors) Cargo Capacity: ??? Tons   Price: ??,000 C Kill Points: ??  } (S29TYPE#) T Additional Help Ship Class 30 This option specifies the TYPE of ship. USER = A ship a user can purchase and fly. CYBORG = A Cybertron ship controlled by the automated battle logic in the game. DROID = A non-combatant ship (sometimes) controlled by much simpler navigation logic. S30TYPE {Class 30 type of Ship? } E USER CYBORG DROID Ship Class 30 This is the name of this class of ship. S30NAME {Cybertron Battle Cruiser} (S30TYPE#) S 29 Class-30 Ship Name Ship Class 30 This is the name of the ship itself (i.e. Cyber-destroyer) For USER ships this field is blank. S30SNAME {Cyberquad} (S30TYPE#,USER) S 29 Class-30 Ship title name Ship Class 30 This option specifies the MAXIMUM shield type for this class of ship. Setting this option to 0 means this class of ship has no shields at all. S30SHLD { Maximum Shield Type: 3} (S30TYPE#) N 0 19 Ship Class 30 This option specifies the MAXIMUM Phaser type for this class of ship. Setting this option to 0 means this class of ship has no phasers at all. S30PHSR { Maximum Phaser Type: 3} (S30TYPE#) N 0 19 Ship Class 30 This option specifies if this ship class has torpedo capability. S30TORP { Has Torpedo Capability? YES} (S30TYPE#) B Ship Class 30 This option specifies if this ship class has missile capability. S30MISL { Has Missile Capability? NO} (S30TYPE#) B Ship Class 30 This option specifies if this ship class has decoy launching capability. S30DECY { Has Decoy Capability? YES} (S30TYPE#) B Ship Class 30 This option specifies if this ship class has jamming capabilities. S30JAMMR { Has Jammer Capability? YES} (S30TYPE#) B Ship Class 30 This option specifies if this ship class has zipper launching capabilities. S30ZIPPR { Has Zipper Capability? YES} (S30TYPE#) B Ship Class 30 This option specifies if this ship class has mine launching capabilities. S30MINE { Has Mine Capability? YES} (S30TYPE#) B Ship Class 30 This option specifies if this ship class has planetary attack capability. S30ATTK { Has Attack Planet Capability? YES} (S30TYPE=USER) B Ship Class 30 This option specifies if this ship class has cloaking capability. S30CLOK { Has Cloaking Capability? NO} (S30TYPE#) B Ship Class 30 This option controls the acceleration rate for this class of ship. S30ACCL { Acceleration Rate: 400} (S30TYPE#) N 0 32767 Ship Class 30 This option specifies the maximum warp for this class of ship. S30WARP { Maximum Warp: 20} (S30TYPE#) N 0 255 Ship Class 30 This option specifies the maximum weight in tons for this class of ship. S30TONS { Maximum Tonnage : 12500} (S30TYPE#) N 1 2000000000 Ship Class 30 This option specifies the price for each ship in this class. S30PRIC { Price for each ship: 20000} (S30TYPE=USER) N 1 2000000000 Ship Class 30 This option specifies the points awarded to another player for killing this class of ship. S30PNTS { Points awarded for kill: 200} (S30TYPE#) N 1 32767 Ship Class 30 This option specifies the maximum range in thousands for the range scanners in this class of ship. S30SRNG { Scan Range: 200000} (S30TYPE#) N 1 10000000 Ship Class 30 This option determines if this class of ship is "attackable" by cybertrons. If NO then Cyb's will only attack it if provoked. If YES then they will attack on sight. S30CATK { Cyb's can attack this class ship: NO} (S30TYPE=USER) B Ship Class 30 This option deternines the number of Cybs that will come after this class of ship at the same time. Set to 0 to have Cyb's leave it alone. Set to higher numbers to have this class massed by cybs. S30NATK { Number of cyb's to attack this class: 2} (S30TYPE=USER) N 0 255 This option specifies the lowest USER class that this CYBORG class ship will attack. S30LATK { Lowest class of USER ship this class will attack: 0} (S30TYPE=CYBORG) N 0 50 This option specifies the maximum number of this class of automated ship to create in the game at the same time. S30MAKE { Maximum number of this class to create: 3} (S30TYPE#,USER) N 0 255 This option specifies the toughness factor for this class of CYBORG. Values currently are.... 0 = NORMAL 1 = TOUGH S30TOUGH { The toughness factor for a CYBORG: 0} (S30TYPE=CYBORG) N 0 1 This option controls the effect of damage on this class of ship. Increasing this number reduces the damage, decreasing this number increases the damage. A value of 100 is a factor of 1.0, 200 = 2.0, and 50 is .50. The damage is calculate as follows; Damage = damage / (SnnDAMF / 100) S30DAMF { Damage effect factor: 100} (S30TYPE#) N 1 32767 This option is reserved for future use. S30RES2 { Reserved for future use: 0} (S30TYPE=RESERVED) N 0 32767 This option is reserved for future use. S30RES3 { Reserved for future use: 0} (S30TYPE=RESERVED) N 0 32767 Ship Class 30 This text message is used to describe this class of ship for additional help. Press F2 to edit this message S30HELP {*** Detailed Class Specification ----------------------------------------------------------------------------- Ship Class: Cybertron ??? Mission Profile: Battle Aggressor   Length: 1562m Width: 520m Height: 300m   Shields: Mark-1 Standard/Mark-? maximum Phasers: Mark-1 Standard/Mark-? maximum Torpedo: Standard Issue Torpedo Launcher Missile: Standard Issue Missile Launcher> Decoy Launcher: Standard Issue Jammer Launcher: Standard Issue Zipper Launcher: Standard Issue Mine Launcher: Standard Issue Accel Rate: ???? Su/T Maximum Speed: Warp ? Scanner range: ??,000 (?? sectors) Cargo Capacity: ??? Tons   Price: ??,000 C Kill Points: ??  } (S30TYPE#) T Additional Help Ship Class 31 This option specifies the TYPE of ship. USER = A ship a user can purchase and fly. CYBORG = A Cybertron ship controlled by the automated battle logic in the game. DROID = A non-combatant ship (sometimes) controlled by much simpler navigation logic. S31TYPE {Class 31 type of Ship? DROID} E USER CYBORG DROID Ship Class 31 This is the name of this class of ship. S31NAME {Lydorian Garbage Scow} (S31TYPE#) S 29 Class-31 Ship Name Ship Class 31 This is the name of the ship itself (i.e. Cyber-destroyer) For USER ships this field is blank. S31SNAME {NCC Lx4} (S31TYPE#,USER) S 29 Class-31 Ship title name Ship Class 31 This option specifies the MAXIMUM shield type for this class of ship. Setting this option to 0 means this class of ship has no shields at all. S31SHLD { Maximum Shield Type: 1} (S31TYPE#) N 0 19 Ship Class 31 This option specifies the MAXIMUM Phaser type for this class of ship. Setting this option to 0 means this class of ship has no phasers at all. S31PHSR { Maximum Phaser Type: 1} (S31TYPE#) N 0 19 Ship Class 31 This option specifies if this ship class has torpedo capability. S31TORP { Has Torpedo Capability? NO} (S31TYPE#) B Ship Class 31 This option specifies if this ship class has missile capability. S31MISL { Has Missile Capability? NO} (S31TYPE#) B Ship Class 31 This option specifies if this ship class has decoy launching capability. S31DECY { Has Decoy Capability? YES} (S31TYPE#) B Ship Class 31 This option specifies if this ship class has jamming capabilities. S31JAMMR { Has Jammer Capability? YES} (S31TYPE#) B Ship Class 31 This option specifies if this ship class has zipper launching capabilities. S31ZIPPR { Has Zipper Capability? YES} (S31TYPE#) B Ship Class 31 This option specifies if this ship class has mine launching capabilities. S31MINE { Has Mine Capability? YES} (S31TYPE#) B Ship Class 31 This option specifies if this ship class has planetary attack capability. S31ATTK { Has Attack Planet Capability? NO} (S31TYPE=USER) B Ship Class 31 This option specifies if this ship class has cloaking capability. S31CLOK { Has Cloaking Capability? NO} (S31TYPE#) B Ship Class 31 This option controls the acceleration rate for this class of ship. S31ACCL { Acceleration Rate: 50} (S31TYPE#) N 0 32767 Ship Class 31 This option specifies the maximum warp for this class of ship. S31WARP { Maximum Warp: 1} (S31TYPE#) N 0 255 Ship Class 31 This option specifies the maximum weight in tons for this class of ship. S31TONS { Maximum Tonnage : 10000} (S31TYPE#) N 1 2000000000 Ship Class 31 This option specifies the price for each ship in this class. S31PRIC { Price for each ship: 20000} (S31TYPE=USER) N 1 2000000000 Ship Class 31 This option specifies the points awarded to another player for killing this class of ship. S31PNTS { Points awarded for kill: 5} (S31TYPE#) N 1 32767 Ship Class 31 This option specifies the maximum range in thousands for the range scanners in this class of ship. S31SRNG { Scan Range: 25000} (S31TYPE#) N 1 10000000 Ship Class 31 This option determines if this class of ship is "attackable" by cybertrons. If NO then Cyb's will only attack it if provoked. If YES then they will attack on sight. S31CATK { Cyb's can attack this class ship: NO} (S31TYPE=USER) B Ship Class 31 This option deternines the number of Cybs that will come after this class of ship at the same time. Set to 0 to have Cyb's leave it alone. Set to higher numbers to have this class massed by cybs. S31NATK { Number of cyb's to attack this class: 2} (S31TYPE=USER) N 0 255 This option specifies the lowest USER class that this CYBORG class ship will attack. S31LATK { Lowest class of USER ship this class will attack: 0} (S31TYPE=CYBORG) N 0 50 This option specifies the maximum number of this class of automated ship to create in the game at the same time. S31MAKE { Maximum number of this class to create: 2} (S31TYPE#,USER) N 0 255 This option specifies the toughness factor for this class of CYBORG. Values currently are.... 0 = NORMAL 1 = TOUGH S31TOUGH { The toughness factor for a CYBORG: 0} (S31TYPE=CYBORG) N 0 1 This option controls the effect of damage on this class of ship. Increasing this number reduces the damage, decreasing this number increases the damage. A value of 100 is a factor of 1.0, 200 = 2.0, and 50 is .50. The damage is calculate as follows; Damage = damage / (SnnDAMF / 100) S31DAMF { Damage effect factor: 100} (S31TYPE#) N 1 32767 This option is reserved for future use. S31RES2 { Reserved for future use: 0} (S31TYPE=RESERVED) N 0 32767 This option is reserved for future use. S31RES3 { Reserved for future use: 0} (S31TYPE=RESERVED) N 0 32767 Ship Class 31 This text message is used to describe this class of ship for additional help. Press F2 to edit this message S31HELP {*** Detailed Class Specification ----------------------------------------------------------------------------- Ship Class:  Mission Profile:    Length:  Width:  Height:    Shields: Mark-1 Standard/Mark-? maximum Phasers: Mark-1 Standard/Mark-? maximum Torpedo: Standard Issue Torpedo Launcher Missile: Standard Issue Missile Launcher> Decoy Launcher: Standard Issue Jammer Launcher: Standard Issue Zipper Launcher: Standard Issue Mine Launcher: Standard Issue Accel Rate: ???? Su/T Maximum Speed: Warp ? Scanner range: ??,000 (?? sectors) Cargo Capacity: ??? Tons   Price: ??,000 C Kill Points: ??  } (S31TYPE#) T Additional Help Ship Class 32 This option specifies the TYPE of ship. USER = A ship a user can purchase and fly. CYBORG = A Cybertron ship controlled by the automated battle logic in the game. DROID = A non-combatant ship (sometimes) controlled by much simpler navigation logic. S32TYPE {Class 32 type of Ship? DROID} E USER CYBORG DROID Ship Class 32 This is the name of this class of ship. S32NAME {Murdonian Transport} (S32TYPE#) S 29 Class-32 Ship Name Ship Class 32 This is the name of the ship itself (i.e. Cyber-destroyer) For USER ships this field is blank. S32SNAME {Trans-Gal #2} (S32TYPE#,USER) S 29 Class-32 Ship title name Ship Class 32 This option specifies the MAXIMUM shield type for this class of ship. Setting this option to 0 means this class of ship has no shields at all. S32SHLD { Maximum Shield Type: 2} (S32TYPE#) N 0 19 Ship Class 32 This option specifies the MAXIMUM Phaser type for this class of ship. Setting this option to 0 means this class of ship has no phasers at all. S32PHSR { Maximum Phaser Type: 5} (S32TYPE#) N 0 19 Ship Class 32 This option specifies if this ship class has torpedo capability. S32TORP { Has Torpedo Capability? NO} (S32TYPE#) B Ship Class 32 This option specifies if this ship class has missile capability. S32MISL { Has Missile Capability? NO} (S32TYPE#) B Ship Class 32 This option specifies if this ship class has decoy launching capability. S32DECY { Has Decoy Capability? YES} (S32TYPE#) B Ship Class 32 This option specifies if this ship class has jamming capabilities. S32JAMMR { Has Jammer Capability? YES} (S32TYPE#) B Ship Class 32 This option specifies if this ship class has zipper launching capabilities. S32ZIPPR { Has Zipper Capability? YES} (S32TYPE#) B Ship Class 32 This option specifies if this ship class has mine launching capabilities. S32MINE { Has Mine Capability? YES} (S32TYPE#) B Ship Class 32 This option specifies if this ship class has planetary attack capability. S32ATTK { Has Attack Planet Capability? NO} (S32TYPE=USER) B Ship Class 32 This option specifies if this ship class has cloaking capability. S32CLOK { Has Cloaking Capability? NO} (S32TYPE#) B Ship Class 32 This option controls the acceleration rate for this class of ship. S32ACCL { Acceleration Rate: 400} (S32TYPE#) N 0 32767 Ship Class 32 This option specifies the maximum warp for this class of ship. S32WARP { Maximum Warp: 8} (S32TYPE#) N 0 255 Ship Class 32 This option specifies the maximum weight in tons for this class of ship. S32TONS { Maximum Tonnage : 30000} (S32TYPE#) N 1 2000000000 Ship Class 32 This option specifies the price for each ship in this class. S32PRIC { Price for each ship: 20000} (S32TYPE=USER) N 1 2000000000 Ship Class 32 This option specifies the points awarded to another player for killing this class of ship. S32PNTS { Points awarded for kill: 200} (S32TYPE#) N 1 32767 Ship Class 32 This option specifies the maximum range in thousands for the range scanners in this class of ship. S32SRNG { Scan Range: 25000} (S32TYPE#) N 1 10000000 Ship Class 32 This option determines if this class of ship is "attackable" by cybertrons. If NO then Cyb's will only attack it if provoked. If YES then they will attack on sight. S32CATK { Cyb's can attack this class ship: NO} (S32TYPE=USER) B Ship Class 32 This option deternines the number of Cybs that will come after this class of ship at the same time. Set to 0 to have Cyb's leave it alone. Set to higher numbers to have this class massed by cybs. S32NATK { Number of cyb's to attack this class: 2} (S32TYPE=USER) N 0 255 This option specifies the lowest USER class that this CYBORG class ship will attack. S32LATK { Lowest class of USER ship this class will attack: 0} (S32TYPE=CYBORG) N 0 50 This option specifies the maximum number of this class of automated ship to create in the game at the same time. S32MAKE { Maximum number of this class to create: 2} (S32TYPE#,USER) N 0 255 This option specifies the toughness factor for this class of CYBORG. Values currently are.... 0 = NORMAL 1 = TOUGH S32TOUGH { The toughness factor for a CYBORG: 0} (S32TYPE=CYBORG) N 0 1 This option controls the effect of damage on this class of ship. Increasing this number reduces the damage, decreasing this number increases the damage. A value of 100 is a factor of 1.0, 200 = 2.0, and 50 is .50. The damage is calculate as follows; Damage = damage / (SnnDAMF / 100) S32DAMF { Damage effect factor: 100} (S32TYPE#) N 1 32767 This option is reserved for future use. S32RES2 { Reserved for future use: 0} (S32TYPE=RESERVED) N 0 32767 This option is reserved for future use. S32RES3 { Reserved for future use: 0} (S32TYPE=RESERVED) N 0 32767 Ship Class 32 This text message is used to describe this class of ship for additional help. Press F2 to edit this message S32HELP {*** Detailed Class Specification ----------------------------------------------------------------------------- Ship Class:  Mission Profile:    Length:  Width:  Height:    Shields: Mark-1 Standard/Mark-? maximum Phasers: Mark-1 Standard/Mark-? maximum Torpedo: Standard Issue Torpedo Launcher Missile: Standard Issue Missile Launcher> Decoy Launcher: Standard Issue Jammer Launcher: Standard Issue Zipper Launcher: Standard Issue Mine Launcher: Standard Issue Accel Rate: ???? Su/T Maximum Speed: Warp ? Scanner range: ??,000 (?? sectors) Cargo Capacity: ??? Tons   Price: ??,000 C Kill Points: ??  } (S32TYPE#) T Additional Help Ship Class 33 This option specifies the TYPE of ship. USER = A ship a user can purchase and fly. CYBORG = A Cybertron ship controlled by the automated battle logic in the game. DROID = A non-combatant ship (sometimes) controlled by much simpler navigation logic. S33TYPE {Class 33 type of Ship? DROID} E USER CYBORG DROID Ship Class 33 This is the name of this class of ship. S33NAME {Vakory Survey Drone} (S33TYPE#) S 29 Class-33 Ship Name Ship Class 33 This is the name of the ship itself (i.e. Cyber-destroyer) For USER ships this field is blank. S33SNAME {Vakory SD-82} (S33TYPE#,USER) S 29 Class-33 Ship title name Ship Class 33 This option specifies the MAXIMUM shield type for this class of ship. Setting this option to 0 means this class of ship has no shields at all. S33SHLD { Maximum Shield Type: 1} (S33TYPE#) N 0 19 Ship Class 33 This option specifies the MAXIMUM Phaser type for this class of ship. Setting this option to 0 means this class of ship has no phasers at all. S33PHSR { Maximum Phaser Type: 1} (S33TYPE#) N 0 19 Ship Class 33 This option specifies if this ship class has torpedo capability. S33TORP { Has Torpedo Capability? NO} (S33TYPE#) B Ship Class 33 This option specifies if this ship class has missile capability. S33MISL { Has Missile Capability? NO} (S33TYPE#) B Ship Class 33 This option specifies if this ship class has decoy launching capability. S33DECY { Has Decoy Capability? YES} (S33TYPE#) B Ship Class 33 This option specifies if this ship class has jamming capabilities. S33JAMMR { Has Jammer Capability? YES} (S33TYPE#) B Ship Class 33 This option specifies if this ship class has zipper launching capabilities. S33ZIPPR { Has Zipper Capability? YES} (S33TYPE#) B Ship Class 33 This option specifies if this ship class has mine launching capabilities. S33MINE { Has Mine Capability? YES} (S33TYPE#) B Ship Class 33 This option specifies if this ship class has planetary attack capability. S33ATTK { Has Attack Planet Capability? NO} (S33TYPE=USER) B Ship Class 33 This option specifies if this ship class has cloaking capability. S33CLOK { Has Cloaking Capability? NO} (S33TYPE#) B Ship Class 33 This option controls the acceleration rate for this class of ship. S33ACCL { Acceleration Rate: 1200} (S33TYPE#) N 0 32767 Ship Class 33 This option specifies the maximum warp for this class of ship. S33WARP { Maximum Warp: 4} (S33TYPE#) N 0 255 Ship Class 33 This option specifies the maximum weight in tons for this class of ship. S33TONS { Maximum Tonnage : 100} (S33TYPE#) N 1 2000000000 Ship Class 33 This option specifies the price for each ship in this class. S33PRIC { Price for each ship: 20000} (S33TYPE=USER) N 1 2000000000 Ship Class 33 This option specifies the points awarded to another player for killing this class of ship. S33PNTS { Points awarded for kill: 50} (S33TYPE#) N 1 32767 Ship Class 33 This option specifies the maximum range in thousands for the range scanners in this class of ship. S33SRNG { Scan Range: 25000} (S33TYPE#) N 1 10000000 Ship Class 33 This option determines if this class of ship is "attackable" by cybertrons. If NO then Cyb's will only attack it if provoked. If YES then they will attack on sight. S33CATK { Cyb's can attack this class ship: NO} (S33TYPE=USER) B Ship Class 33 This option deternines the number of Cybs that will come after this class of ship at the same time. Set to 0 to have Cyb's leave it alone. Set to higher numbers to have this class massed by cybs. S33NATK { Number of cyb's to attack this class: 2} (S33TYPE=USER) N 0 255 This option specifies the lowest USER class that this CYBORG class ship will attack. S33LATK { Lowest class of USER ship this class will attack: 0} (S33TYPE=CYBORG) N 0 50 This option specifies the maximum number of this class of automated ship to create in the game at the same time. S33MAKE { Maximum number of this class to create: 2} (S33TYPE#,USER) N 0 255 This option specifies the toughness factor for this class of CYBORG. Values currently are.... 0 = NORMAL 1 = TOUGH S33TOUGH { The toughness factor for a CYBORG: 0} (S33TYPE=CYBORG) N 0 1 This option controls the effect of damage on this class of ship. Increasing this number reduces the damage, decreasing this number increases the damage. A value of 100 is a factor of 1.0, 200 = 2.0, and 50 is .50. The damage is calculate as follows; Damage = damage / (SnnDAMF / 100) S33DAMF { Damage effect factor: 100} (S33TYPE#) N 1 32767 This option is reserved for future use. S33RES2 { Reserved for future use: 0} (S33TYPE=RESERVED) N 0 32767 This option is reserved for future use. S33RES3 { Reserved for future use: 0} (S33TYPE=RESERVED) N 0 32767 Ship Class 33 This text message is used to describe this class of ship for additional help. Press F2 to edit this message S33HELP {*** Detailed Class Specification ----------------------------------------------------------------------------- Ship Class:  Mission Profile:    Length:  Width:  Height:    Shields: Mark-1 Standard/Mark-? maximum Phasers: Mark-1 Standard/Mark-? maximum Torpedo: Standard Issue Torpedo Launcher Missile: Standard Issue Missile Launcher> Decoy Launcher: Standard Issue Jammer Launcher: Standard Issue Zipper Launcher: Standard Issue Mine Launcher: Standard Issue Accel Rate: ???? Su/T Maximum Speed: Warp ? Scanner range: ??,000 (?? sectors) Cargo Capacity: ??? Tons   Price: ??,000 C Kill Points: ??  } (S33TYPE#) T Additional Help Ship Class 41 This option specifies the TYPE of ship. USER = A ship a user can purchase and fly. CYBORG = A Cybertron ship controlled by the automated battle logic in the game. DROID = A non-combatant ship (sometimes) controlled by much simpler navigation logic. S41TYPE {Class 41 type of Ship? USER} E USER CYBORG DROID This is the name of this class of ship. S41NAME {Sysopian Death Star} (S41TYPE#) S 29 Class-41 Ship Name Ship Class 41 This is the name of the ship itself (i.e. Cyber-destroyer) For USER ships this field is blank. S41SNAME {} (S41TYPE#,USER) S 29 Class-41 Ship title name Ship Class 41 This option specifies the MAXIMUM shield type for this class of ship. Setting this option to 0 means this class of ship has no shields at all. S41SHLD { Maximum Shield Type: 6} (S41TYPE#) N 0 19 Ship Class 41 This option specifies the MAXIMUM Phaser type for this class of ship. Setting this option to 0 means this class of ship has no phasers at all. S41PHSR { Maximum Phaser Type: 5} (S41TYPE#) N 0 19 Ship Class 41 This option specifies if this ship class has torpedo capability. S41TORP { Has Torpedo Capability? YES} (S41TYPE#) B Ship Class 41 This option specifies if this ship class has missile capability. S41MISL { Has Missile Capability? YES} (S41TYPE#) B Ship Class 41 This option specifies if this ship class has decoy launching capability. S41DECY { Has Decoy Capability? YES} (S41TYPE#) B Ship Class 41 This option specifies if this ship class has jamming capabilities. S41JAMMR { Has Jammer Capability? YES} (S41TYPE#) B Ship Class 41 This option specifies if this ship class has zipper launching capabilities. S41ZIPPR { Has Zipper Capability? YES} (S41TYPE#) B Ship Class 41 This option specifies if this ship class has mine launching capabilities. S41MINE { Has Mine Capability? YES} (S41TYPE#) B Ship Class 41 This option specifies if this ship class has planetary attack capability. S41ATTK { Has Attack Planet Capability? YES} (S41TYPE=USER) B Ship Class 41 This option specifies if this ship class has cloaking capability. S41CLOK { Has Cloaking Capability? YES} (S41TYPE#) B Ship Class 41 This option controls the acceleration rate for this class of ship. S41ACCL { Acceleration Rate: 5000} (S41TYPE#) N 0 32767 Ship Class 41 This option specifies the maximum warp for this class of ship. S41WARP { Maximum Warp: 255} (S41TYPE#) N 0 255 Ship Class 41 This option specifies the maximum weight in tons for this class of ship. S41TONS { Maximum Tonnage : 100000000} (S41TYPE#) N 1 2000000000 Ship Class 41 This option specifies the price for each ship in this class. S41PRIC { Price for each ship: 32000000} (S41TYPE=USER) N 1 2000000000 Ship Class 41 This option specifies the points awarded to another player for killing this class of ship. S41PNTS { Points awarded for kill: 1000} (S41TYPE#) N 1 32767 Ship Class 41 This option specifies the maximum range in thousands for the range scanners in this class of ship. S41SRNG { Scan Range: 1000000} (S41TYPE#) N 1 10000000 Ship Class 41 This option determines if this class of ship is "attackable" by cybertrons. If NO then Cyb's will only attack it if provoked. If YES then they will attack on sight. S41CATK { Cyb's can attack this class ship: YES} (S41TYPE=USER) B Ship Class 41 This option deternines the number of Cybs that will come after this class of ship at the same time. Set to 0 to have Cyb's leave it alone. Set to higher numbers to have this class massed by cybs. S41NATK { Number of cyb's to attack this class: 0} (S41TYPE=USER) N 0 255 This option specifies the lowest USER class that this CYBORG class ship will attack. S41LATK { Lowest class of USER ship this class will attack: 0} (S41TYPE=CYBORG) N 0 50 This option specifies the maximum number of this class of automated ship to create in the game at the same time. S41MAKE { Maximum number of this class to create: 3} (S41TYPE#,USER) N 0 255 This option specifies the toughness factor for this class of CYBORG. Values currently are.... 0 = NORMAL 1 = TOUGH S41TOUGH { The toughness factor for a CYBORG: 0} (S41TYPE=CYBORG) N 0 1 This option controls the effect of damage on this class of ship. Increasing this number reduces the damage, decreasing this number increases the damage. A value of 100 is a factor of 1.0, 200 = 2.0, and 50 is .50. The damage is calculate as follows; Damage = damage / (SnnDAMF / 100) S41DAMF { Damage effect factor: 100} (S41TYPE#) N 1 32767 This option is reserved for future use. S41RES2 { Reserved for future use: 0} (S41TYPE=RESERVED) N 0 32767 This option is reserved for future use. S41RES3 { Reserved for future use: 0} (S41TYPE=RESERVED) N 0 32767 Ship Class 41 This text message is used to describe this class of ship for additional help. Press F2 to edit this message S41HELP {*** Detailed Class Specification ----------------------------------------------------------------------------- Ship Class: Sysopian Death Star Mission Profile: Anything it wants   Length: 12500m Width: 4166m Height: 3500m   Shields: Mark-1 Standard/Mark-20 maximum Phasers: Mark-1 Standard/Mark-20 maximum Torpedo: Standard Issue Torpedo Launcher Missile: Standard Issue Missile Launcher> Decoy Launcher: Standard Issue Jammer Launcher: Standard Issue Zipper Launcher: Standard Issue Mine Launcher: Standard Issue Accel Rate: 5000 Su/T Maximum Speed: Warp 255 Scanner range: 1,000,000,000 (10000 sectors) Cargo Capacity: 100,000,000 Tons   Price: 32,000,000 C Kill Points: 1000  } (S41TYPE#) T Additional Help SXXEND {} T Place holder - do not remove