WIPE-OUT Typed in by PARASITE of LSD. INTRODUCTION It's just not easy to get very far in the rounds of the Intergalactic Hoverboard Challange. You may laugh, but few Sapiens have reached the Hall of Fame. Training on water-based surfaces is no substitute for the real thrill of hoverboarding. While wind-surfacing, skiing, skating and scree- riding are good for balance training, they are no preperation for the phenominal speeds attainable on hover-boards. Sapiens are not considered good contenders or to have the right temprament to take on the best high hoverboard stages. Of course, there are three exceptions - one in particular, a chap called Olbane Woldmunsey-Brickett III, caused a sensation many tournaments back by acturly spelling his name in the wake left behind his board. A real crowd pleaser. Don't be put off, but when you're up against things like Cyborgs, Archeoptra, Amboids, Thermoids, Photanians, Mechanoids, you've got to be good, damn good. Or even better. THE GAME Welcome to the Intergalactic Hoverboard Challange. You've locked in an area against a hostile opponent. As you move around the area, you make a crystallised wake behind you. So does your opponent. To win you must force your opponent to make a mistake. Likewise, your opponent will be looking to sink you. Contact with any wall is a big mistake. First one to wipe out loses. AFTER THE MATCH After the match you will be shown the paths you both took. CONTROLS Plug your joystick into port two. Up - Forward fast. Up and fire - Forward even faster, if turbo option is fitted. Fire - Jump. Left - Slow left turn Right - Slow right turn. Diagonal left - Fast left turn. Diagonal right - Fast right turn. End.