DOX FOR `SHOCKWAVE` TYPED IN BY ~SCOOTER-SCOOPEX~ ------------------------------------------------- GENERATIONS AHEAD ----------------- BACKGROUND STORY: THE YEAR IS 2167 AD. YOU COMMAND A PRISON OUTPOST WHICH ALSO ACTS AS A TERMINAL FOR TRANSPORTING DANGEROUS AND SUBVERSIVE CRIMINALS TO A MAXIMUM SECURITY PRISON COLONY, THE MOON. OVER THE PAST 2 YEARS YOU HAVE BEEN PERSONALLY RESPONSIBLE OR SENDING OVER 1000 PEOPLE INTO EXILE. TIME PASSED AND EVERYONE WAS HAPPY WITH THIS ARRANGEMENT, EXCEPT THE COLONIALS, AS TIME WENT BY THEY INREASED IN STRENGHT AND RSOLVE, BUILDING SMALL SPACE CRAFT IN ORDER TO WREAK THEIR REVENGE. SOON THEY WERE ABLE TO ATTACK AND OVERCOME FOUR SPACE STATIONS ORBITING THE EARTH, FROM WHERE THEY PLANNED THEIR FINAL ATTACK ON EARTH ITSELF. THE AUTHORITIES, IN THEIR ULTIMATE WISDOM,DECIDED THE COLONIALS WOULD DEFINATELY ATTACK ONE OF THE MAIN CITIES, AND THUS CONCENTRATED THEIR DEFENCE AROUND THEM, INEVITABLY THE COLONIALS THOUGHT YOU WOULD MAKE AN IDEAL FIRST TARGET. ALL YOU HAVE TO DO IS SURVIVE FOR TEN ATTACK WAVES BEFORE REINFORCEMENTS ARRIVE..... MAIN CHOICE SCREEN: MOVE THE CURSOR OVER THE DESIRED DOOR AND PRESS FIRE. GOING TO THE CONTROL ROOM ENABLES YOU TO BUY FACILITIES FOR EACH OF YOUR SECTORS, VIEW THE ENEMY MOVEMENTS AND CHOOSE WHICH SECTOR TO DEFEND. GOING TO THE DOCKING BAY WILL SEND YOU OUT ON THE MISSION YOU HAVE CHOSEN IN THE CONTROL ROOM, REMEMBER TO ARM YOUR CRAFT BEFORE YOU LEAVE!! THE ARMOURY IS WERE YOU STOCK UP YOUR CRAFT WITH AS MANY WEAPONS AS YOU CAN CARRY. RIGHT IN FRONT OF YER IS A SCREEN DESCRIBED AS: CONTROL SCREEN:SHOWN AS A RADAR TYPE SCREEN..WITH VARIOUS ATTACHMETS AROUND IT. SECTOR 1) TOP RIGHT IS A MOUNTANIOUS AREA WHICH IS PROBALY THE MOST VALUABLE SECTOR DUE TO THE VAST AMOUNTS OF PLATINUM BENEATH THE SURFACE. (THIS IS SHOWN ON THE RADAR SCREEN---TOP RIGHT, AND NOT TOP RIGHT OF THE ACTUAL PICTURE.)OF COURSE YOU NEED THE MINING UNITS TO GET TO THIS. ONCE YOU HAVE MINED THE PLUTANIUM YOU EXPORT IT TO NEIGHBOURING SETTLEMENTS FOR CASH. EACH MINE BRINGS IN 10,000 CREDITS EACH GAME TURN, WHICH YOU CAN THEN BUY MORE MINES, OIL RIGS, FACTORIES OR ARMY UNITS. SECTOR 2) TOP LEFT OF THE RADAR SCREEN(NOT THE ACTUAL PICTURE) WE HAVE THE SEA, BENEATH WHICH IS A FAIR AMOUNT OF OIL, MINES ARENT SUCH A HOT IDEA HERE, SO I GUESS IT WOULD BE BEST TO BUY UP OIL RIGS INSTEAD. EACH RIG SUPPLIES YOU WITH ONE UNIT OF FUEL PER GAME TURN. SECTOR 3) BOTTOM LEFT OF THE RADAR SCREEN (GET THE IDEA NOW)...IS THE FOREST SECTOR. WHEN YOU BUY AN ARMY UNIT THEY WILL BE BASED WITHIN THIS SECTOR. YOUR ARMIES ARE USED AS A FRONT LINE DEFENCE AGAINST THE ENEMY. THE MORE YOU HAVE, THE SLOWER THE ENEMY ADVANCE. SECTOR 4)BOTTOM RIGHT OF THE RADAR SCREEN..THE LANDSCAPE BECOMES BARREN, RAPIDLY TURNING INTO DESERT. IN THIS AREA YOU BUILD YOUR FACTORYS WHICH DEVOLP ALL YOUR WEAPON SYSTEMS, THE AMOUNT OF FACTORIES YOU HAVE DETERMINES THE SPEED AT WHICH THE WEAPONS BECOME AVAILABLE. IF A SECTOR IS 50% OR MORE OVER-RUN BY THE ENEMY YOU WILL START TO LOSE THE FACILITIES YOU HAVE DEVOLPED THERE. BUILDING UP YOUR INCOME: SECTOR 5) EACH GAME TURN YOU GAIN 10,000 CREDITS FOR EACH MINE YOU OWN. TO MOVE FORWARD ONE GAME TURN CLICK ON WAIT. NOTICE THAT YOUR TOTAL CASH HAS INCREASED. BUYING FACILITIES: SECTOR 6) IN EACH CORNER OF THE SCREEN ARE ILLUSTRATIONS,OF THE FACILITIES CONTAINED IN EACH SECTOR, BY CLICKING ON ONE OF THESE A WINDOW APPEARS IN THE CENTRE OF THE SCREEN DISPLAYING THE PRICE OF THE CORRESPONDING FACILITY. SIMPLY CLICK IN THE WINDOW TO BUY, OR ON THE ILLUSTRATION TO EXIT. OBVIIOUSLY YOU NEED ENOUGH CASH, THE TOTAL OF WHICH IS DISPLAYED AT THE TOP CENTRE OF THE SCREEN. THE NUMBER IN THE BOTTOM LEFT CORNER OF THE ILLUSTRATION SHOWS THE AMOUNT OF FACILITIES YOU HAVE IN THAT SECTOR, AND THE PERCENTAGE NUMBER INDICATES HOW OVER-RUN THAT SECTOR IS. CHOOSING A SECTOR: SECTOR 7) SHOWN AS A GAUGE TO THE LEFT OF THE ACTUAL SCREEN BY CLICKING ON ONE OF THE SEGMENTS IN A SECTOR YOU WILL NOTICE A SHADED AREA EXTENDS FROM THE CENTRE TO THE SELECTED SEGMENT. THE SECOND COLUMN (SECTOR 8 WHICH IS THE NEXT GAUGE TO SECTOR 7)SHOWS YOU HOW MUCH FUEL YOU WILL USE ON A SELECTED MISSION. WEAPON SCREEN: THE SPEED AT WHICH YOUR FACTORIES DEVOLP WEAPONS DEPENDS ON THE AMOUNT OF FACTORIES YOU HAVE, IF YOU ONLY HAVE ONE FACTORY IT WILL BE A LONG TIME BEFORE THE SECOND WEAPON IS REVEALED. EVEN IF YOU HAVE MAXIMUM FACTORIES THIS DOES NOT MEAN THAT ALL THE WEAPONS WILL APPEAR IMMEDIATELY, THEY STILL TAKE TIME TO DEVOLP. TO ARM YOUR SHIP SIMPLY CLICK ON THE WEAPON IN THE BOTTOM HALF OF THE SCREEN. YOU CAN ONLY CHOOSE ONE WEAPON OUT OF EACH COLMN, IE YOU CAN`T CARRY TWO TYPES OF CANNON. THE LAST WEAPON YOU CLICK ON IN EACH COLMN IS THE ONE YOU WILL USE. LASERS: THE LASERS ARE THE STANDARD WEAPON WHICH CAN BE UPGRADED FROM THE TWIN LASER TO THE POWERFUL `QUADRUPLE` LASER. CANNON: AN ALTERNATIVE TO USING LASERS. STARTING OFF WITH THE STANDARD CANNON, THE HIGHER CALIBRE SHOT LAUNCH, UP TO ARMOUR PIERCING SHELLS. ROCKETS: DO NOT HOME IN ON A TARGET BUT ANYTHING THAT GETS IN THEIR WAY IS DESTROYED. THEY ARE NOT VERY ACCURATE BUT ARE A HANDY AUXILIARY PIECE OF WEAPONARY. STARTING WITH SINGLE ROCKETS, UPGRADEABLE TO DOUBLE ROCKETS AND THEN THE `SHOCKWAVE`. THE `SHGOCKWAVE` EMITS SUB SONIC WAVES THAT SHAKE ANY CRAFT IN THEIR PATH TO PIECES, ALTHOUGH POWERFUL, THE SHOCKWAVE HAS A DELAYED EFFECT. MISSILES: HOMING MISSILES WILL LOCK-IN ON ONE ENEMY CRAFT AND UNLESS OUT-MANOUVERED, DESTRI IT, THE NEXT STEP UP, `SMART MISSILES` SPLIT UP AND HOME IN THREE DIFFERENT ENEMY CRAFT, AND FINALLY THE `FLASH` BOMBS DESTROY ALL VISIBLE ENEMY CRAFT. THOUGH NOT THEIR MISSILES. BOMBS: THE FIRST OF THE THREE TYPES OF BOMB ARE THE `SKIMMER BOMBS`, THESE ARE FIRED IN THE DIRECTION OF YOUR CROSS HAIRS BUT DROP DUE TO GRAVITY. THEY ARE IDEAL AUXILLARY FIREPOWER WITH LASERS OR CANNON, SECOND IS THE `SMART BOMB` THIS DESTROYS ALL VISIBLE ENEMIES AND MISSILES, FINALY WE HAVE THE `WARHEAD`. IF YOU USE THIS WEAPON IT WILL DESTROY ALL FACILITIES YOU HAVE BUILT UP THERE. WITH THIS IN MIND IT IS PROBALY BEST TO USE THIS AS A LAST RESORT. THE ACCESSORIES, POSITIONED TO THE RIGHT OF THE SHIP ARE SHEILDS,INFRA RED AND CLOCK. CLICKING ON SHEILDS WILL TOP UP YOUR SHEILDS TO SIX, BUT DONT USE THEM AS IT TAKES TIME FOR YOUR FACTORIES TO REPLENISH THEM. INFRA RED MAKES NIGHT FLYING EASIER, ENABLING YOU TO THE ENEMY MORE CLEARLY. THE CLOAKING DEVICE STOPS THE ENEMY BEING ABLE TO `LOCK IN` ON YOUR CRAFT. AS WITH LIFE, ALL GOOD THINGS COME TO AN END, SO BE READY TO TAKE EVASIVE ACTION, WHEN YOUR CLOAK RUNS OUT. :::::::-------------------------`THE GAME`----------::::::: STARTS HERE ON DOING ALL YER TACTICAL BITS AND SETTING OFF, YOU THEN ENTER A SECOND SCREEN..IE YOUR COCKPIT FIGHTER SCREEN, THE SET UP IS AS SUCH:----> 1) TOP LEFT OF SCREEN IS A SMALL RADAR CIRCLE..THIS SHOWS/INDICATES THE SECTOR YOU CURRENTLY IN. 2) TOP RIGHT OF THE SCREEN IS A ANOTHER SMALL CIRCLE , THIS IS YOUR SHEILD INDICATOR. AND SHOWS HOW MANY SHEILDS YOU HAVE LEFT. ONCE YOUR SHEILDS ARE DEPLETED THE NEXT TIME YOU ARE HIT..YOU DIE!!! 3) CENTRE OF THE SCREEN SHOWN AS A LARGE SQUARE, WITH TRACKING MARKS/INGS..THIS IS YOUR `H-U-D`. IT ONLY APPLIES TO ROCKETS, MISSILES AND BOMBS. THIS DISPLAY VARIES DEPENDING ON THE TYPE OF WEAPON SELECTED. 4) THE AMOUNT OF AMMO YOU HAVE LEFT FOR THE WEAPON IS SHOWN IN THE BOTTOM RIGHT HAND CORNER OF THE SQUARE. 5) SHOWN BOTTOM LEFT OF THE SCREEN.SCORE: YOU GAIN POINTS FROM SHOOTING ALIENS AND CAN GET A 50,000 POINTS BONUS FOR COMPLETING A MISSION AND DESTROYING ALL THE ENEMY. 6) CENTRE OF SCREEN JUST BELOW (4) LARGE SQUARE, THIS IS THE FUEL INDICATOR. THE AMOUNT OF FUEL YOU CARRY DEPENDS ON THE LENGHT OF THE MISSION THAT YOU HAVE SELECTED. WHEN YOUR FUEL RUNS OUT YOU ARE RETURNED TO YOUR BASE. 7) BOTTOM CENTRE JUST BELOW (5)..THIS SHOWS THE NUMBER OF ENEMY LEFT IN THE SECTOR: THIS REPRESENTS THE NUMBER OF ENEMY THAT YOU NEED TO DESTROY IN ORDER TO CLEAR THE SECTOR. IF YOUR FUEL RUNS OUT BEORE BEFORE YOU HAVE REDUCED THE NUMBER TO ZERO, THOSE ENEMY LEFT WILL REMAIN IN THAT SECTOR, IF YOU DESTROY ALL THE ENEMY BEFORE YOUR FUEL RUNS OUT YOU WILL BE RETURNED TO BASE. 8) BOTTOM RIGHT HAND OF SCREEN: WEAPONS SELECTED..THE WEAPON YOU ARE CURRENTLY USING IS LIT. THE LAYOUT OF THE WEAPONS CORRESPONDS WITH THE KEYS F1-5 FROM LEFT TO RIGHT...F1---LASERS....F2---CANNON...F3---ROCKETS...F4---MISSILES...F5---BOMBS. SECRET MISSIONS: EVERY NOW AND THEN WHEN YOU CLICK ON DOCKING BAY. YOU WILL BE SENT ON A SECRET MISSION. AT THIS POINT YOU WILL FLY A REMOTE CONTROL SHIP, PACKED WITH EXPLOSIVES, AT ONE OF THE ENEMY CONTROLLED SPACE STATIONS. IF YOU MANAGE TO GUIDE YOUR SHIP TO THE END OF THE TUNNEL THE EXPLOSION WILL CAUSE MAXIMUM DAMAGE, FORCING THE GROUND BASED ENEMY TO RETREAT AND REGROUP, THE FIGURE IN THE PANEL(7) NOW REPESENTS A COUNTDOWN..IF THE NUMBER REACHES ZERO BEFORE YOU GET TO THE END OF THE TUNNEL YOUR SHIP WILL EXPLODE, AND YOUR MISSION WILL HAVE FAILED. USE LEFT MOUSE BUTTON OR FIRE ON JOYSTICK TO ACCELERATE..ALTHOUGH SECRET MISSIONS TAKE UP 9 UNITS OF FUEL, IF YOU FAIL YOU DO NOT LOSE A LIE. CONTROLS: MOUSE IN PORT 1 OR JOYSTICK IN PORT 2 MOUSE: LEFT BUTTON-FIRES LASERS OR CANNON MOUSE: RIGHT BUTTON-FIRES ROCKETS,MISSILES OR BOMBS DURING THE SECRET MISSIONS FIRE MAKES YOU ACCELERATE. OTHER KEYS; F1---LASERS F2---CANNON....ONLY ONE OF THESE TWO CAN BE USED AT ANY ONE TIME F3---ROCKETS F4---MISSILES F5---BOMBS....ONLY ONE OF THESE THREE CAN BE USED AT ANY ONE TIME C--- CLOAK ON/OFF I--- INFRA RED ON/OFF F10- TOGGLE UP/DOWN CONTROL. FORWARD CLIMB / DIVE LEFT: LEFT: / LEFT RIGHT: RIGHT:/ RIGHT: BACK: DIVE: / CLIMB FACILITIES: MINES : COST: 240,000 / EFFECT: 10,00 CREDIT ADDED PER MINE. MAXIMUM NUMBER AVAILABLE: 9 OIL RIGS : COST: 80,000 / EFFECT: 1 UNIT OF FUEL ADDED PER RIG PER TURN MAXIMUM NUMBER AVAILABLE: 9 FACTORIES : COST: 180,000 / EFFECT: SPEED UP DEVOLPMENT OF WEAPONS SYSTEMS MAXIMUM NUMBER AVAILABLE: 9 ARMIES : COST: 260,000 / EFFECT: SLOW DOWN THE ENEMY ADVANCE MAXIMUM NUMBER AVAILABLE: 4 ENJOY THE GAME..REMEMBER IF YOU LIKE IT BUY THE ORIGINAL, IT KEEPS EVERYONE HAPPY...... L8R SCOOTER-SCOOPEX