RAMPAGE Demolition Guide Contents Two's Company, Three's a Riot..........................................1 Gettin' All Ready......................................................1 Three Times the Fun....................................................1 Using Existing Control Combinations..............................2 Setting Up Your Own Control Combinations.........................3 Playing the Game.......................................................4 Climbing the Walls...............................................4 Picking Off Helicopters and Other Antagonists....................4 Other Tasty Treats...............................................4 Keep an Eye on Your Energy Level.................................5 What's the Point?................................................5 Pausing the Game.................................................6 Joining In.......................................................6 Recording High Scores and Starting Over..........................6 Picking Up Where You Left Off....................................7 Tips for Cheaters......................................................7 _______________________________________________________________________1 Two's Company, Three's a Riot You and your friends want to see a little action tonight, don't you? Great- because there's room for all three of you to tear down the town at the same time. But why stop at just one town? RAMPAGE offers you over a hundred cities to turn to total trash. And lots of them can be demolished more than once. You can play any one of three terribly naughty characters - Ralph the Wolf, George the Big Ape, or Lizzie the Lizard. Ralph has the meanest punch. George is best at scaling buildings. And Lizzie is the fastest thing on four scaly feet. Gettin' All Ready To load RAMPAGE into your computer, follow these steps: 1. If you're using one or more joysticks, plug them into your computer. 2. Turn on your computer. 3. If you have an Amiga 1000, load Kickstart (version 1.2 or a later version) in the internal drive (df0:). 4. When your computer prompts you for Workbench, insert the RAMPAGE disk in the internal drive (df0:) to load the program. Three Times the Fun . . . Just as in the arcade version version of RAMPAGE, up to three players can smash and trash at once. Each of you controls one of three characters - George the Big Ape, Lizzie the Lizard, or Ralph the Wolf. Here's how: Once you've loaded the game, you'll first see the RAMPAGE title screen, which will automatically change to the set-up screen. The set-up screen allows you to choose which monster each player will control and how you'll control them. You'll first choose your monster, then your controls. You have the option of using the following control methods for a given monster: o Joystick 1 o Joystick 2 o Keyboard (existing combination) o Keyboard (your own combinations) o Inactive NOTE: Each monster must have its own control method, and no two monsters can share the same control keys. _______________________________________________________________________2 RAMPAGE comes already set up with control combinations. To use them, press Esc when viewing the set-up screen - the game will begin automatically. Each monster can then be controlled as described below. George the Big Ape To control George, use these keyboard keys to move, jump, punch, or chomp in the directions indicated: Up | ___ | | | W | Jump ___|___|/__ | | | | Left <- | A | S | D | -> Right |___|___|___| | | Punch/Chomp | X | _____ |___| |Left | |Shift| | |_____| Down To punch, chomp, or jump in a particular direction, hold down the desired direction key and simultaneously press either the PUNCH/CHOMP key or JUMP key. Lizzie the Lizard To control Lizzie, use these joystick movements to move, punch, or chomp in the directions indicated: Up __|__ | | Left -| O |- Right |_____| | Down The joystick has only one button, which is used for punching, chomping, and jumping. To punch or chomp, move your joystick handle in the direction you want to punch or chomp and press the joystick button. To jump, first press, then release the joystick button without selecting a direction, and you'll jump in the direction you're currently facing - unless you're on the side of a building, in which you'll jump in the opposite direction. _______________________________________________________________________3 Ralph the Wolf To control Ralph, use these numeric keypad keys to move, jump, punch, or chomp in the directions indicated: Up | ___ | | | 8 | Jump ___|___|/__ | | | | Left <- | 4 | 5 | 6 | -> Right |___|___|___| | | | 2 | |___| ___ | | | Punch/Chomp - | 0 | Down |___| To punch, chomp, or jump, hold down the desired direction key and simultaneously press either the PUNCH/CHOMP key or JUMP key. Setting Up Your Own Control Combinations You have the option of setting up custom control combinations for any of the monsters. Here's how: 1. Select your monster on the set-up screen. Press the keyboard number keys 1, 2, or 3 to select a monster: 1 for George, 2 for Lizzie, or 3 for Ralph. 2. Select your controller. Press the left or right arrow keys to cycle through your options. When the desired option is highlighted, press RETURN. (NOTE: If you selected JOYSTICK 1 or 2 or INACTIVE, you'll bypass the following step.) 3. Select your keys. As each control point is highlighted on the screen, enter the letter or number you wish to use for that particular control. For example, when the top point is highlighted, you might wish to use U for up, or T for top. Or when JUMP is highlighted, you might use J as your JUMP key. When all the control points for a monster have been entered, go back to step one to set up the next monster. 4. When the controls for all your monsters have been set-up, press Esc to begin the game. _______________________________________________________________________4 Playing the Game To play the game, move your monster up and down buildings and through the town, punching and chomping as you go. Climbing the Walls To climb the walls of a building, move right or left to approach it. Then move up to climb. As you climb, you can punch huge gaping holes in the building, grab and chomp people out of it - even snatch TV's, flower pots, and all kinds of yummy morsels. But remember, some of them can be quite hazardous to your health! Picking Off Helicopters and Other Antagonists Trashing cities wouldn't be as much fun if no one tried to stop you. But don't worry. They will. Puny helicopters will try to lay into you with a round of machine gun fire. Just punch'em right out of the air. Soldiers will try to blast you off with rifles. Turn these pesky GIs into hors d'oeuvres. But stay away from the guy with the dynamite - eating TNT will give you a bad case of indigestion. Tanks, trolleys, trucks, taxis, boats, and police cars will scurry away in a panic. You can simply punch them out of commission. Helpless pedestrians can't really hurt you. But don't let that stop you from devouring them. Other Nasty Treats In addition to those delectable helicopters and vehicles, there are other nasty little tid bits hidden throughout the game. Most of them can be found inside the buildings - especially when the windows are open. And many of them must be gobbled up at just the right moment. You'll gain valuable energy when you munch on the right thing at the right time. But you'll lose energy if you devour the wrong thing at the wrong time. There are other ways to gain and lose energy, too. _______________________________________________________________________5 The following list shows which is which: Gain Energy by Consuming: Lose Energy by: people eating poison soldiers eating cactus goldfish eating a candle toast when it's up punching a toaster alone milk eating dynamite bowls of fruit punching a light bulb when it's on watermelon getting punched by another monster turkeys getting shot hamburgers getting to close to explosions another monster punching a TV when it's on (after it shrunk back into a human) falling off a building jugs of water falling into the water being hit by thrown dynamite Keep an Eye on Your Energy Level The damage bar directly under your score lets you know how you're doing. And if you run out of energy completely, you'll automatically turn into a measly human. At which point you'll quickly find out who your true friends are. What's the Point? What makes having so much fun even more fun is that you get points for almost everything you punch or chomp throughout your escapade. Here's what earns what: Punching holes in buildings 50-250 points each Punching helicopters 225 Punching other vehicles 250-1000 Punching TV when off 250-1000 Punching a train 200 _______________________________________________________________________6 Here's what earns what (continued): Picking up money 250-1000 points each Picking up light bulb when off 250-1000 Picking up safe 250-1000 Picking flowers 250-1000 Pausing the Game During gameplay, you can press Esc to pause the game. While it's paused, you can press: o Q to quit and go to the set up screen. o S to toggle the sound on and off. Or press any other key to resume gameplay. Joining In If only one player is playing RAMPAGE, another can join in. Between clues, a teletype screen appears, indicating what city is coming up and offering hints and tips on gameplay. To introduce a new monster to the fray, press that monster's JUMP button or key while the teletype screen is displayed. Current players will maintain their running points totals, and play will resume. NOTE: If you introduce additional players while a particular city is being trashed (by pressing Esc, then Q to load the set-up screen), all scores will be reset to zero. Recording High Scores and Starting Over RAMPAGE includes a record screen that accommodates up to ten high scores. Here's how it works: After the last player dies, the game automatically goes to a GAME OVER screen for a few moments, then to the high score screen. If any player has racked up a score high enough to rank among the top ten, the player is prompted to enter up to three initials; press RETURN to log the initials on the high-score screen. Then, to resume gameplay at the first city, press Esc. When the teletype screen appears, press the JUMP button or key of each monster who wants to play the next round. _______________________________________________________________________7 Picking Up Where You Left Off To resume play at the same city where you left off when the last player died, press the joystick button (or equivalent keyboard JUMP key) when the GAME OVER screen appears. If any player has scored enough points for the top ten, enter the player's initials on the high-score screen, then press Return to resume play at the desired city. Tips for Cheaters o Don't be a nice guy. Beat up on your friends if you like. It will give you an added advantage. o If you're caught on a building just as it's about to crumble, jump. o To rack up the points, you and your friends can work some things over together. Like trolleys, tanks, and the like. o Every town has its own strengths. And weaknesses. Get to know them. Use them to your advantage. o Damaged monsters who turn into humans are fair game. Even if they are your friends. ________ Docs provided by THE HELLION & THE CORSAIR________