COMPLETE DOCS FOR MONOPOLY RULES OF MONOPOLY BRIEF IDEA OF THE GAME THE IDEA OF THE GAME IS TO BUY AND RENT OR SELL PROPERTIES SO PROFITABLY THAT PLAYERS INCREASE THEIR WEALTH - THE WEALTHIEST BECOMING THE EVENTUAL WINNER.STARTING FROM GO,MOVE THE TOKENS AROUND THE BOARD ACCORDING TO THROW OF THE DICE.WHEN A PLAYER'S TOKEN LANDS ON A SPACE NOT ALREADY OWNED,HE MAY BUY IT FROM THE BANK; OTHERWISE IT IS AUCTIONED OFF TO THE HIGHEST BIDDER.THE OBJECT OF OWNING PROPERTY IS TO COLLECT RENTS FROM OPPONENTS STOPPING THERE.RENTALS ARE GREATLY INCREASED BY THE ERECTION OF HOUSES AND HOTELS,SO IT IS WISE TO BUILD THEM ON SOME OF YOUR BUILDING SITES.TO RAISE MORE MONEY,BUILDING SITES MAY BE MORTGAGED TO THE BANK.COMMUNITY CHEST AND CHANCE CARDS GIVE INSTRUCTIONS THAT MUST BE FOLLOWED.SOMETIMES PLAYERS LAND ON JAIL.THE GAME IS ONE OF SHREWD AND AMUSING TRADING AND EXCITEMENT. EQUIPMENT THE MONOPOLY REAL ESTATE TRADING GAME CONSISTS OF THE BOARD ON SCREEN WITH SPACES INDICATING BUILDING SITES,RAILWAY STATIONS,UTILITIES,REWARDS AND PENALTIES OVER WHICH THE PLAYER'S PIECES ARE MOVED.THERE ARE TO DICE,TOKENS OF VARIOUS DESIGNS REPRESENTING THE PLAYING CHARACTERS,THIRTY TWO GREEN HOUSES,TWELVE RED HOTELS AND TWO SETS OF CARDS FOR CHANCE AND COMMUNITY CHEST SPACES.THERE ARE TITLE DEED CARDS FOR EACH PROPERTY. TO START THE GAME EACH PLAYER IS GIVEN á£á1,500.EACH PLAYER IN TURN THROWS THE DICE.THE PLAYER WITH THE HIGHEST TOTAL STARTS THE PLAY.HE PLACES HIS TOKEN ON THE CORNER MARKED GO,THROWS THE DICE AND MOVES HIS IN THE DIRECTION OF THE ARROW THE NUMBER OF SPACES INDICATED BY THE DICE.AFTER HE HAS COMPLETED HIS PLAY,THE TURN TO PLAY PASSES TO THE LEFT.THE TOKENS REMAIN ON THE SPACES OCCUPIED AND PRO-CEED FROM THAT POINT ON THE PLAYER'S NEXT TURN .ONE OR MORE TOKENS MAY REST ON THE SAME PLACE AT THE SAME TIME. ACCORDING TO THE SPACE WHICH HIS TOKEN REACHES,A PLAYER MAY BE ENTITLED TO BUY BUILDING SITES OR OTHER PROPERTIES - OR BE OBLIGED TO PAY RENT (IF ANOTHER OWNS THE PROPERTY),PAY TAXES,DRAW A CHANCE OR A COMMUNITY CHEST CARD,"GO TO JAIL",ETC. IF A PLAYER THROWS DOUBLES HE MOVES HIS TOKEN AS USUAL,THE SUM OF THE TWO DICE,AND THE SPACE THUS REACHED IS EFFECTIVE (I.E.,THE PLAYER IS SUBJECT TO ANY PRIVILEGES OR PENALTIES PERTAINING SPACE).RETAINING THE DICE HE THROWS AGAIN AND MOVES HIS TOKEN AS BEFORE,AND AGAIN,THE SPACE THUS REACHED IS EFFECTIVE.IF,HOWEVER,HE THROWS THREE DOUBLES IN SUCCESSION,HE DOES NOT MOVE HIS TOKEN ON HIS THIRD THROW,BUT IMMEDIATELY "GO TO JAIL" AND HIS TURN ENDS.(SEE JAIL) EVERY TIME THAT A PLAYER'S TOKEN EITHER LANDS ON OR PASSES OVER GO,WHILE GOING IN THE DIRECTION OF THE ARROW,THE BANKER PAYS HIM á£á200 "SALARY". Üj ÜŒLANDING ON UNOWNED PROPERTY WHEN A PLAYER LANDS ON AN UNOWNED PROPERTY (I.E.,ON A BUILDING SITE FOR WHICH NO OTHER PLAYER HOLDS THE TITLE DEED)WHETHER BY A THROW OF THE DICE OR BY A MOVE FORCED BY THE DRAW OF A CHANCE OR COMMUNITY CHEST CARD,THE PLAYER HAS THE OPTION OF BUYING THAT PROPERTY FROM THE BANK AT ITS PRINTED PRICE.IF A PLAYER ELECTS TO BUY,HE PAYS THE BANK FOR THAT PROPERTY AND RECEIVES THE TITLE DEED CARD. IF THE PLAYER DECLINES HIS OPTION,THE BANKER MUST IMMEDIATELY OFFER THIS PROPERTY FOR SALE BY AUCTION AND MUST SELL IT TO THE HIGHEST BIDDER,ACCEPTING MONEY IN PAYMENT AND GIVE THE BUYER THE PROPER TITLE DEED CARD AS EVIDENCE OF OWNERSHIP.ANY PLAYER,INCLUDING THE ONE WHO DECLINED THE OPTION OF BUYING AT THE PRINTED PRICE,MAY BID.BIDDING MAY START AT ANY PRICE LANDING ON OWNED PROPERTY WHEN A PLAYER LANDS ON OWNED PROPERTY EITHER BY THROW OF DICE,OR BY A MOVE FORCED BY A CHANCE OR COMMUNITY CHEST CARD,THE OWNER COLLECTS RENT FROM HIM IN ACCORDANCE WITH THE LIST PRINTED ON THE TITLE DEED CARD APPLYING TO IT.NOTE: IF THE SITE CONTAINS A HOUSE OR HOUSES,THE RENT IS LARGER THAN IT WOULD BE FOR AN UNIMPROVED SITE.IF THE SITE IS MORTGAGED,NO RENT CAN BE COLLECTED.DOUBLE RENT CANNOT BE COLLECTED FROM A COLOUR-GROUP IF ONE SITE IS MORTGAGED.A PLAYER HOLDING FOUR STATIONS,BUT WITH ONE MORTGAGED,MAY ONLY COLLECT RENT FROM THE OTHER THREE - I.E. HE WOULD COLLECT á£á100 - NOT á£á200. NOTE: IF THE OWNER FAILS TO ASK FOR HIS RENT BEFORE THE NEXT THROW OF THE DICE NO RENT MAY BE COLLECTED. ADVANTAGES FOR OWNERS IT IS AN ADVANTAGE TO HOLD TITLE DEEDS FOR ALL SITES OF A COMPLETE COLOUR-GROUP FOR EXAMPLE: MAYFAIR AND PARK LANE (OR PENTONVILLE ROAD,EUSTON ROAD AND THE ANGEL ISINGTON) BECAUSE THE OWNER MAY THEN CHARGE DOUBLE RENT FOR UNIMPROVED SITES OF THAT PROPERTY.(SEE TITLE DEED CARDS.) HOUSES CAN ONLY BE BUILT ON SITES OF A COMPLETE COLOUR-GROUP OWNED (SEE HOUSES). THE ADVANTAGE OF OWNING HOUSES AND HOTELS RATHER THAN UNIMPROVED PROPERTY IS THAT RENTALS ARE VERY MUCH HIGHER THAN FOR UNIMPROVED SITES AND PROFIT THE OWNER IMMENSELY. LANDING ON CHANCE OR COMMUNITY CHEST A PLAYER IS GIVEN A CARD FROM THE PACK INDICATE AND AFTER FOLLOWING THE INSTRUCTIONS,RETURNS THE CARD.THE "GET OUT OF JAIL FREE" CARD,HOWEVER,IS RETAINED UNTIL USED.AFTER BEING USED,IT IS RETURNED TO THE PACK.THIS CARD MAY BE SOLD BY A PLAYER TO ANOTHER PLAYER AT A PRICE AGREEABLE TO BOTH. LANDING ON TAX SPACES PAY ALL TAX TO THE BANK.Üj ÜŒ LANDING ON FREE PARKING WHEN IN THE ORDINARY COURSE OF PLAY A PLAYERS TOKEN REACHES THIS SPACE,THE PLAYER RECEIVES NO BENEFIT NOR INCURS ANY PENALTY,AND MOVES AHEAD IN THE USUAL MANNER ON HIS NEXT TURN. THE BANK THE BANK PAYS SALARIES AND BONUSES,SELLS PROPERTIES TO THE PLAYERS AND DELIVERS THE PROPER TITLE DEED CARDS THEREFORE,AUCTIONS SITES,SELLS HOUSE AND HOTELS TO THE PLAYERS,LOANS MONEY WHEN REQUIRED ON MORTGAGES OF PROPERTY AT THE MORTGAGE VALUE WHICH IS ONE HALF OF THE SITE VALUE PRINTED ON THE BOARD.THE BANK WILL AT ANY TIME BUY BACK HOUSES AND HOTELS FROM BUILDING SITES AT HALF PRICE. THE BANK COLLECTS THE PRICE OF ALL PROPERTIES YOU BUY FROM IT,TAXES,FINES,MONEY,PENALTIES,LOANS AND INTEREST. JAIL A PLAYER LANDS IN JAIL - (1) IF HIS TOKEN LANDS ON THE SPACE MARKED GO TO JAIL,(2)IF HE DRAWS A CARD GO TO JAIL,(3) IF HE THROWS DOUBLES THREE TIMES IN SUCCESSION. NOTE: WHEN A PLAYER IS SENT TO JAIL HIS TURN ENDS THERE.HE CANNOT COLLECT á£á200 SALARY IN THAT MOVE SINCE,REGARDLESS OF WHERE HIS TOKEN IS OR OF THE PATH OF THE BOARD.HE MUST MOVE HIS TOKEN DIRECTLY TO INTO JAIL. VISITING JAIL.IF A PLAYER IS NOT "SENT TO JAIL" BUT IN THE ORDINARY COURSE OF PLAY REACHES THAT SPACE,HE IS ''JUST VISITING'',INCURS NO PENALTY,AND MOVES AHEAD IN THE USUAL MANNER ON HIS NEXT TURN. A PLAYER GETS OUT OF JAIL - (1) BY THROWING DOUBLES ON ANY OR HIS NEXT THREE TURNS LIKE AFTER LANDING IN JAIL.IF HE SUCCEEDS IN DOING THIS HE IMMEDIATELY MOVES FORWARD THE NUMBER OF SPACES SHOWN BY HIS DOUBLES THROW - HE ALSO HAS ANOTHER THROW OF THE DICE.(2) PURCHASING A ''GET OUT OF JAIL FREE'' CARD FROM ANOTHER PLAYER,AT A PRICE AGREEABLE TO BOTH (UNLESS HE ALREADY OWNS SUCH A CARD BY HAVING ON A PREVIOUS TURN DRAWN IT FROM CHANCE OR COMMUNITY CHEST.(3) BY PAYING á£á50 FINE BEFORE HE THROWS THE DICE FOR EITHER HIS NEXT SUCCEEDING TURN TO PLAY.(4) A PLAYER MUST NOT REMAIN IN JAIL AFTER HIS THIRD TURN (I.E.,NOT LONGER THAN HAVING THREE TURNS TO PLAY AFTER BEING SENT TO JAIL). IMMEDIATELY AFTER THROWING THE DICE FOR HIS THIRD TURN HE MUST PAY á£á50 FINE UNLESS HE THROWS DOUBLES.HE THEN COMES OUT AND IMMEDIATELY MOVES FORWARD FROM JAIL THE NUMBER OF SPACES SHOWN BY HIS THROWN. A PLAYER MAY BUY AND ERECT A HOUSE,SELL OR BUY PROPERTY,AND COLLECT RENTALS EVEN THOUGH HE IS IN JAIL. HOUSES HOUSES CAN BE BOUGHT ONLY FROM THE BANK AND CAN ONLY BE ERECTED ON SITES OFÜj ÜŒA COMPLETE COLOUR-GROUP WHICH THE PLAYER OWNS.(EXAMPLE: IF ONE PLAYER SUCCEEDS IN OWNING PENTONVILL ROAD,EUSTON ROAD AND THE ANGEL ISLINGTON,I.E. A COMPLETE COLOUR-GROUP,HE MAY AT ANY PERIOD OF HIS OWNERSHIP BUY A HOUSE OR HOUSES FROM THE BANK TO ERECT THEREON.IF HE BUYS ONE HOUSE,HE MAY PUT IT ON ANY ONE OF THESE THREE SITES.THE NEXT HOUSE HE BUYS AND ERECTS MUST BE PUT AN ONE OF THE UNOCCUPIED SITES OF THIS OR OF ANY OTHER COMPLETE COLOUR-GROUP HE MAY OWN.THE PRICE HE MUST PAY THE BANK FOR EACH HOUSE IS SHOWN ON HIS TITLE DEED OF THE SITE.(ON THE UNIMPROVED SITES OF HIS COMPLETE COLOUR-GROUP HE CONTINUES COLLECTING DOUBLE RENTAL FROM AN OPPONENT LANDING THEREON.) A PLAYER MAY BUY AND ERECT IN ACCORDANCE WITH THE ABOVE RULES AT ANY TIME,IN HIS TURN,AS MANY HOUSES AS HIS JUDGEMENT AND FINANCIAL STANDING WILL ALLOW,BUT HE MUST BUILD EVENLY.HE CANNOT ERECT MORE THAN ONE HOUSE ON ANY ONE SITE OF ANY COLOUR-GROUP UNTIL HE HAS BUILT ONE HOUSE ON EVERY SITE OF THAT GROUP.HE MAY THEN BEGIN ON THE SECOND ROW OF HOUSES AND SO ON UP TO A LIMIT OF FOUR HOUSES TO A SITE.HE CANNOT BUILD,FOR EXAMPLE,THREE HOUSES ON ONE SITE IF HE HAS ONLY ONE HOUSE ON ANOTHER SITE OF THAT GROUP.SIMILARY,SITES MUST BE MAINTAINED EVENLY - I.E. IF HOUSES HAVE TO BE SOLD THEY MUST BE REMOVED EQUALLY FROM SITES OF A COLOUR-GROUP.HOUSES MAY NOT BE BUILT ON SITES IF ONE OF THE SAME COLOUR-GROUP IS MORTGAGED. HOTELS A PLAYER MUST HAVE FOUR HOUSES ON EACH SITE OF A COMPLETE COLOUR-GROUP BEFORE HE CAN BUY AN HOTEL.HE MAY THEN BUY A HOTEL FROM THE BANK TO BE ERECTED ON ANY SITE OF THAT COLOUR-GROUP,DELIVERING TO THE BANK IN PAYMENT,THE FOUR HOUSES ALREADY ON THE SITE PLUS THE ADDITIONAL COST OF THE HOTEL (á£á200 FOR AN HOTEL ON PARK LANE OR MAYFAIR) SHOWN ON THE TITLE DEED.(IT IS VERY DESIRABLE TO ERECT HOTELS ON ACCOUNT OF THE VERY LARGE RENTAL WHICH MAY BE CHARGED.ONLY ONE HOTEL MAY BE ERECTED ON ANY ONE SITE). BUILDING SHORTAGE WHEN THE BANK HAS NO HOUSES TO SELL,PLAYERS WISHING TO BUILD MUST WAIT FOR SOME PLAYER TO RETURN OR TO SELL HIS HOUSES TO THE BANK BEFORE THEY CAN BUILD.IF THERE ARE A LIMIT NUMBER OF HOUSES AND HOTELS AVAILABLE,AND TWO OR MORE PLAYERS WISH TO BUY MORE THAN THE BANK HAS,THE HOUSES OR HOTELS MUST BE SOLD BY AUCTION TO THE HIGHEST BIDDER. SELLING PROPERTY UNDEVELOPED SITES,RAILWAY STATIONS AND UTILITIES (BUT NOT BUILDINGS THEREON)MAY BE SOLD TO ANY PLAYER AS A PRIVATE TRANSACTION FOR ANY AMOUNT THAT THE OWNER CAN GET.NO SITE HOWEVER,CAN BE SOLD TO ANOTHER PLAYER IF BUILDINGS ARE STANDING ON ANY SITES OF THAT COLOUR-GROUP.ANY BUILDINGS SO SITUATED MUST BE SOLD BACK TO THE BANK BEFORE THE OWNER CAN SELL ANY SITE OF THAT COLOUR-GROUP.MORTGAGED PROPERTY CANNOT BE SOLD TO THE BANK - ONLY TO OTHER PLAYERS. HOUSES AND HOTELS MAY BE RESOLD BY PLAYERS TO THE BANK ONLY BUT THIS MAY BE DONE AT ANY TIME AND THE BANK WILL PAY ONE HALF OF THE PRICE PAID FOR THEM.IN THE CASE OF HOTELS,THE BANK WILL PAY HALF THE CASH PRICE OF THE HOTEL PLUS HALF THE PRICE OF THE FOUR HOUSES WHICH WERE GIVEN IN THEÜj ÜŒPURCHASE OF THE HOTEL. MORTGAGES MORTGAGING PROPERTIES CAN BE DONE THROUGH THE BANK ONLY.THE MORTGAGE VALUE IS PRINTED ON EACH DEED TITLE.THE RATE OF INTEREST IS 10 PER CENT,PAYABLE WHEN THE MORTGAGE IS LIFTED.IF ANY PROPERTY IS TRANSFERRED WHICH IS MORTGAGED,THE NEW OWNER MAY LIFT THE MORTGAGE AT ONCE IF HE WISHES,BUT HE MUST PAY 10 PER CENT INTEREST.IF HE FAILS TO LIFT THE MORTGAGE,HE STILL PAYS 10 PER CENT INTEREST AND IF HE LIFTS THE MORTGAGE LATER HE PAYS AN ADDITIONAL 10 PER CENT INTEREST AS WELL AS THE PRINCIPAL. HOUSES OR HOTELS CANNOT BE MORTGAGED.ALL BUILDINGS ON THE SITE MUST BE SOLD BACK TO THE BANK BEFORE ANY PROPERTY CAN BE MORTGAGED.THE BANK WILL PAY ONE HALF OF WHAT WAS PAID FOR THEM. IN ORDER TO REBUILD A HOUSE ON MORTGAGED PROPERTY THE OWNER MUST PAY THE BANK THE AMOUNT OF THE MORTGAGED,PLUS 10 PERCENT INTEREST CHARGE AND BUY THE HOUSE BACK FROM THE BANK AT ITS FULL PRICE. BANKRUPTCY A PLAYER WHO IS BANKCRUPT,THAT IS,ONE WHO OWES MORE THAN HE CAN PAY,MUST TURN OVER TO HIS CREDITOR ALL THAT HE HAS OF VALUE,AND RETIRE FROM THE GAME.IN MAKING THIS SETTLEMENT,HOWEVER,IF HE OWNS HOUSES OR HOTELS,THESE ARE RETURNED TO THE BANK IN EXCHANGE OR MONEY,TO THE EXTENT OF HALF THEIR COST AS PRINTED ON THE TITLE DEEDS,AND THIS CASH IS GIVEN TO THE CREDITOR.IF A BANKRUPT PLAYER TURNS OVER TO HIS CREDITOR PROPERTY THAT HAS BEEN MORTGAGED,THE NEW OWNER MUST AT ONCE PAY THE BANK 10 PERCENT INTEREST ON THE LOAN.AT THE SAME TIME HE MAY AT HIS OPTION LIFT THE MORTGAGED BY PAYING THE PRINCIPAL. IN CASE A PLAYER IS UNABLE TO RAISE MONEY ENOUGH TO PAY HIS TAXES OR PENALTIES,EVEN BY SELLING HIS BUILDINGS AND MORTGAGING HIS PROPERTY,THE BANK WILL TAKE OVER ALL HIS ASSETS AND SELL BY AUCTION TO THE HIGHEST BIDDER EVERYTHING SO TAKEN EXCEPTING THE BUILDINGS.THE PLAYER MUST THEN REMOVE HIS TOKEN.THE LAST PLAYER LEFT IN THE GAME WINS. MISCELLANEOUS PROPERTY OWNERS MUST WATCH OUT FOR RENTS DUE.DO NOT HELP PLAYERS TO WATCH THEIR PROPERTIES. THE BANK LOANS MONEY ONLY ON MORTGAGE SECURITY.PLAYERS MAY NOT BORROW MONEY OR PROPERTY FROM EACH OTHER.PLAYERS MAY,HOWEVER,RADE PROPERTY AND CASH WITH EACH OTHER (BETWEEN THE TURNS OF OTHER PLAYERS).BUILDINGS MAY NOT BE TRADED.IF A PROPERTY IS TO BE USED IN A TRADE,ANY BUILDINGS ON IT MUST FIRST BE SOLD BACK TO THE BANK FOR ONE HALF OF THE COST PRICE. RULES FOR PLAYING THE SHORT GAME BEFORE COMMENCING,THE PLAYERS STIPULATE THE TIME AT WHICH THE SHALL END.AT THE END OF THE GAME THE RICHEST PLAYER IS THE WINNER.AT THE START OF THE GAME EACH PLAYER RECEIVES TWO TITLE DEED CARDS.THE PLAYERS IMMEDIATELY PAYÜj ÜŒTO THE BANK THE PRICE OF THE PROPERTY THUS DEALT TO THEM. THE GAME THEN PROCEEDS IN THE USUAL MANNER UNTIL THE AGREED FINISH TIME IS REACHED.NO FURTHER DEALINGS MUST TAKE PLACE,BUT A PLAYER IS IN ACTUAL PLAY WHEN THE FINISHED IS ANNOUNCED,HE IS ALLOWED TO COMPLETE HIS MOVE AND ANY TRANSACTIONS IN CONNECTION WITH IT.EACH PLAYER THEN TOTALS UP THE VALUES OF HIS POSSESSIONS: (1) CASH IN HAND.(2) BUILDING SITES,UTILITIES OR RAILWAY STATION OWNED BY HIM,AT THE PRICE PRINTED ON THE BOARD.(3) MORTGAGED PROPERTY AT HALF THE PRICE PRINTED ON THE BOARD.(4) HOUSES OWNED VALUED AT THEIR RESPECTIVE COST PRICES.(5) HOTELS,VALUED AT THE COST OF FIVE HOUSES. THE PLAYER WITH THE HIGHEST TOTAL IS THE WINNER. PLAYING COMPUTER MONOPOLY SCREEN DESCRIPTION THE GAME SCREEN IS DIVIDED INTO THREE MAIN REGIONS.IN THE CENTRE IS THE MAIN PLAYING AREA,WHICH SHOWS THE FAMILIAR MONOPOLY BOARD AROUND WHICH THE PLAYERS SIT,WITH THE CITY IN THE BACKGROUND. ABOVE THE BOARD.AT THE TOP OF THE SCREEN,IS THE INFORMATION BAR.THIS AREA CONTAINS A SCROLLING MESSAGE WINDOW,WHICH IS USED TO PROVIDE YOU WITH INFORMATION ON THE PLAYERS ACTIONS THROUGHOUT THE GAME.TO THE LEFT OF THIS,THE CURRENT DICE SCORE IS DISPLAYED,AND TO THE FAR RIGHT IS A DIGITAL CLOCK WHICH IS USED TO DISPLAY THE TIME REMAINING IN THE SHORT GAME VARIANT. AT THE BOTTOM OF THE SCREEN IS THE GAME CONTROL PANEL.IT IS WITH THE ICONS DISPLAYED HERE THAT THE GAME IS PLAYED.AN ICON CAN BE SELECTED EITHER BY CLICKING ON IT WITH THE MOUSE,OR BY MOVING A HIGHLIGHT OVER IT USING THE JOYSTICK.DURING THE GAME,ICONS WILL APPEAR AND DISAPPEAR AS VARIOUS OPTIONS BECOME AVAILABLE.A DESCRIPTION OF THE ICONS AND THEIR ASSOCIATED ACTIONS FOLLOW THIS SECTION. DISPLAYED IN THE FAR BOTTOM LEFT OF THE SCREEN IS THE GAME TOKEN BELONGING TO A PLAYER WHOSE ICONS ARE CURRENTLY DISPLAYED IN THE ICON CONTROL PANEL.PLEASE NOTE THAT THIS PLAYER DOES NOT HAVE TO BE THE ONE WHOSE TURN IT IS,SINCE THERE ARE MANY ACTIONS IN MONOPOLY WHICH CAN BE DONE DURING OTHER PLAYER'S TURNS.CLICKING THE MOUSE/JOYSTICK BUTTON ON THIS TOKEN WILL ALLOW YOU TO CHANGE THE PLAYER WHOSE ICONS ARE DISPLAYED.THIS WAY,MORE THAN ONE HUMAN PLAYER CAN BE ACCOMMODATED.ONLY THE ICONS OF HUMAN PLAYERS CAN BE ACCESSED - YOU ARE NOT ABLE TO SELECT ACTIONS FOR COMPUTING PLAYERS TO CARRY OUT. ALSO DISPLAYED AT THE BOTTOM OF THE SCREEN ARE THE PLAYER'S ASSETS.THE FIGURE NEXT TO THE CURRENCY SIGN INDICATES THE AMOUNT OF CASH BELONGING TO THE PLAYER.THE SECOND FIGURE,DISPLAYED NEXT TO A GREEN HOUSE SHOWS THE OTHER ASSETS OF THE PLAYER.THIS IS THE TOTAL AMOUNT OF MONEY THAT COULD BE RAISED BY SELLING ALL THE HOTELS AND HOUSES,AND BY MORTGAGING ALL THE PROPERTIES BELONGING TO THAT PLAYER.THIS FIGURE DOES NOT INCLUDE THE PLAYERS CASH. STARTING A GAMEÜj ÜŒ WHEN MONOPOLY HAS LOADED,THE FOLLOWING ICONS WILL BE DISPLAYED IN THE GAME CONTROL PANEL (THESE ICONS ARE ALSO DISPLAYED WHEN THE GAME IS PAUSED): START LOAD SAVE TIMER PLAYER QUIT START SETS THE GAME IN MOTION.IF YOU SELECT THIS BEFORE SELECTING ANY OF THE OTHER OPTIONS,YOU WILL BE PLAYING A DEFAULT GAME WITH THREE PLAYERS - ONE HUMAN AND TWO COMPUTER CONTROLLED.IN PAUSE MODE,THE START OPTION RESTARTS THE GAME FROM WHERE YOU LEFT OFF. LOAD AND SAVE ALLOW YOU TO SAVE AN INCOMPLETE GAME TO DISK,AND FINISH IT SOME OTHER TIME.AMIGA OWNERS WILL NEED A BLANK FORMATTED DISK FOR THEIR SAVED GAMES.DO NOT SAVE GAMES ONTO THE MONOPOLY PROGRAM DISK! IF YOU WISH TO CHANGE THE NUMBER OR TYPE OF PLAYERS IN THE GAME,SELECTING THE PLAYER ICON WILL PRESENT YOU WITH A SCREEN SHOWING ALL THE CHARACTERS AVAILABLE.USE THE MOUSE/JOYSTICK TO SELECT THE REQUIRED ATTRIBUTES FOR EACH PLAYER (IE HUMAN,COMPUTER OR NOT PLAYING; SKILL LEVEL ETC).YOU CAN CHOOSE TO PLAY WITH BETWEEN TWO AND EIGHT PLAYERS,AND ANY OF THESE CAN BE SET TO HUMAN OR COMPUTER CON-TROL. THERE IS ONE OFFICIAL VARIANT OF MONOPOLY WHICH IS THE SHORT GAME (SEE GAME RULES).TO PLAY THE SHORT GAME,SELECT THE TIMER ICON AND CHOOSE THE LENGTH OF TIME YOU WISH THE GAME TO LAST WITH THE MOUSE/JOYSTICK. QUIT IS USED TO END THE GAME.IT IS AVAILABLE WHEN THE GAME IS PAUSED.IF YOU WISH TO STOP PLAYING,BUT ALLOW THE OTHER PLAYERS TO CONTINUE,THEN SELECT RESIGN FROM THE MAIN MENU INSTEAD. GAME ACTIONS MAIN MENU ROLL DICE PROP MENU DEMAND RENT JAIL:PAY RESIGN YES NO THESE ICONS ARE THE BASIC GAME CONTROL ICONS.SELECTING THE PROPERTY MENU ICON WILL BRING UP A SELECTION OF PROPERTY RELATED ICONS (E.G. BUILD,MORTGAGE ETC.),WHILE SELECTING TRADE MENU WILL GIVE YOU ACCESS TO ALL THE OPTIONS CONCERNING TRADING WITH OTHER PLAYERS.SEE BELOW FOR MORE DETAILS. TAKING YOUR TURN WHEN YOUR TURN COMES ROUND IN THE COURSE OF THE GAME,A MESSAGE WILL APPEAR IN THE MESSAGE BAR ASKING YOU TO ROLL THE DICE.YOU DO NOT HAVE TO ROLL THE DICE STRAIGHT AWAY; YOU MAY WISH TO DEAL WITH MORTGAGES,TRADING ETC FIRST.WHEN YOU SELECT THE ROLL DICE ICON,THE DICE WILL ROLL ACROSS THE BOARD AND YOUR SCORE WILL BE DISPLAYED IN THE TOP LEFT CORNER OF THE SCREEN.THE COMPUTER WILL MOVE YOUR TOKEN THE REQUIRED NUMBER OF SPACES AND AUTOMATICALLY PAY YOU WHEN YOU PASS GO! RELEASE FROM JAIL Üj ÜŒIF YOU HAVE BEEN UNLUCKY ENOUGH TO BE SENT TO JAIL,YOU WILL BE PRESENTED ON YOUR NEXT TURN WITH A CHOICE OF UP TO THREE METHODS OF GAINING YOUR FREEDOM.IF YOU WISH TO TRY ROLLING A DOUBLE,THEN SELECT THE ROLL DICE ICON.IF YOU HAVE A GET OUT OF JAIL FREE CARD,YOU MAY USE THE JAIL:CARD ICON.ALTERNATIVELY,YOU CAN JUST PAY THE FINE USING THE JAIL:PAY ICON.IF YOU DO NOT HAVE ENOUGH MONEY,YOU WILL NEED TO RAISE SOME FIRST (E.G.BY MORTGAGING A PROPERTY). BUYING PROPERTY IF YOU LAND ON A PROPERTY WHICH IS NOT ALREADY OWNED BY ANOTHER PLAYER,A PROMPT WILL APPEAR IN THE MESSAGE WINDOW ASKING YOU WHETHER YOU WISH TO PURCHASE THE PROPERTY.IF YOU SELECTED YES,THE BANK WILL DEDUCT THE COST FROM YOUR CASH RESERVES AND THE PROPERTY WILL BECOME YOURS.IF YOU SELECT NO THE PROPERTY WILL BE AUCTIONED. COLLECTING RENTS WHEN ONE OF THE OTHER PLAYERS LANDS ON A PROPERTY OWNED BY YOU,THE DEMAND RENT ICON WILL APPEAR ON YOUR ICON PANEL.THE COMPUTER WILL CALCULATE THE CORRECT RENT TO BE CHARGED,BUT YOU NEED TO BE QUICK! IF YOU DO NOT SELECT THIS ICON AND DEMAND PAYMENT BEFORE THE NEXT PLAYER ROLLS THE DICE,THEN THE ICON WILL DISAPPEAR AND YOU WILL HAVE MISSED YOUR CHANCE. RESIGNING IF YOU WISH TO GIVE UP,OR YOU CANNOT RAISE ENOUGH MONEY TO PAY A DEBT AND THEREFORE HAVE NO OTHER OPTION,YOU CAN SELECT THE RESIGN ICON.IF YOU ARE BANKRUPT,ALL YOUR PROPERTY IS TRANSFERRED TO YOUR CREDITOR,OTHERWISE YOUR PROPERTY WILL GO TO THE BANK.THE GAME WILL CONTINUE UNTIL A WINNER IS FOUND,EVEN IF THERE ARE NO HUMAN PLAYERS LEFT IN THE GAME.IF YOU DO NOT WISH TO SEE THE GAME TO ITS CONCLUSION,THEN PAUSE IT,AND SELECT QUIT FROM THE PAUSE MENU. PROPERTY MENU VIEW BUILD SELL MORTGAGE-DEEDS UNMORTGAGE THIS MENU CONTAINS THE PROPERTY RELATED ACTIONS.WHEN ANY OF THESE ICONS ARE SELECTED,THE RELATED PROPERTIES ON THE BOARD ARE HIGHLIGHTED,AND CAN BE SELECTED USING THE MOUSE OR JOYSTICK (E.G.IF UNMORTGAGE WAS SELECTED,ALL THE MORTGAGED PROPERTIES BELONGING TO THIS PLAYER WOULD BE HIGHLIGHTED TO SHOW THAT THEY COULD BE UNMORTGAGED). VIEW PROPERTY DETAILS IF YOU WISH TO SEE DETAILS OF ALL THE PROPERTIES,WHO OWNS THEM,THE RENTS ETC,THEN SELECT THIS ICON AND THE REQUIRED PROPERTY ON THE BOARD.THE DETAILS WILL APPEAR IN THE CENTRE OF THE PLAYING BOARD. BUYING BUILDINGS TO BUILD,YOU MUST SELECT THIS ICON AND THEN SELECT THE PROPERTIES ON WHICH YOU WISH TO BUILD.THE NUMBER OF BUILDINGS REQUIRED CAN THEN BE ADJUSTED ON THEÜj ÜŒINFORMATION PANEL IN THE CENTRE OF THE PLAYING AREA.IF THERE ARE LESS HOUSES THAN EVERYONE WANTS,AN AUCTION WILL BE HELD FOR THEM. YOU MAY ONLY BUILD BETWEEN THE TURNS OF OTHER PLAYERS - ONCE SOMEONE HAS ROLLED THE DICE,THEIR TURN IS DEEMED TO HAVE STARTED AND YOU WILL HAVE TO WAIT UNTIL THEY HAVE FINISHED MOVING BEFORE YOU WILL BE ALLOWED TO BUILD. SELLING BUILDINGS TO SELL BUILDINGS FROM YOUR PROPERTIES,SELECT THIS ICON AND THEN SELECT FROM THE BOARD THE PROPERTIES FROM WHICH THE BUILDINGS WILL BE SOLD.THE COMPUTER WILL KEEP TO THE RULE ABOUT LEVEL BUILDING BY SELLING FROM OTHER MEMBERS IN THE COLOUR GROUP IF NECESSARY. MORTGAGING/UNMORTGAGING PROPERTIES WHEN ONE OF THESE ICONS ARE SELECTED,ANY VALID PROPERTIES ON THE BOARD ARE HIGHLIGHTED.WHEN A HIGHLIGHTED PROPERTY IS SELECTED IT IS IMMEDIATELY MORTGAGED/UNMORTGAGED.THE COMPUTER AUTOMATICALLY ADDS THE 10% INTEREST FEE ONTO THE COST OF AN UNMORTGAGE TRANSACTION. TRADE MENU VIEW TRADES OFFER TRADE MODIFY TRADE ACCEPT TRADE REJECT TRADE DELETE TRADE THIS MENU CONTAINS ALL THE ACTIONS REQUIRED TO TRADE WITH OTHER PLAYER.THE COMPUTER KEEPS A LIST OF ALL THE TRADES ON OFFER AT ANY ONE TIME.YOU MAY LOOK AT THIS LIST AND DECIDE WHETHER TO ACCEPT,REJECT OR MODIFY ANY OF THE OFFERS FROM OTHER PLAYERS,OR INDEED,YOU MAY WISH TO PROPOSE A TRADE OF YOUR OWN. A TRADE CONSISTS OF A LIST OF PROPERTY THAT IS BEING OFFERED TO ANOTHER PLAYER,AND A LIST OF WHAT IS REQUIRED IN RETURN.YOU MAY TRADE TITLE DEED CARDS AND CASH.YOU MAY NOT TRADE BUILDINGS.THE TRADE CURRENTLY UNDER EXAMINATION IS DISPLAYED IN THE CENTRE OF THE MAIN BOARD AREA.EACH TIME THAT VIEW TRADES IS SELECTED,THE CURRENT TRADE IS CHANGED TO THE NEXT ONE IN THE TRADE LIST. TO OFFER A TRADE TO ANOTHER PLAYER,SELECT OFFER TRADE.THIS WILL CREATE A BLANK TRADE SHEET IN THE CENTRE OF THE SCREEN.SELECT THE PROPERTIES THAT YOU WISH TO OBTAIN FROM THE BOARD IN THE USUAL MANNER; THE FIRST PROPERTY SELECTED WILL DECIDE WHICH PLAYER YOU WISH TO TRADE WITH.ONCE THIS IS DONE,SELECT OK.YOU MUST NOW CHOOSE WHICH OF YOUR PROPERTIES TO OFFER (IF ANY)USING THE SAME METHOD AS BEFORE.USE THE ARROW BUTTONS TO ALTER THE AMOUNT OF CASH INVOLVED IN THE TRADE.WHEN YOU ARE SATISFIED WITH THE TRADE SELECT THE OFFER TRADE ICON AGAIN.IF YOU WISH TO SCRAP THE TRADE,THEN SELECT DELETE TRADE. WHEN A TRADE IS BEING OFFERED TO YOU ,YOU MAY ACCEPTTRADE OR REJECT TRADE STRAIGHT AWAY,OR YOU MAY WISH TO HAGGLE WITH THE OTHER PLAYER.TO DO THIS,YOU SHOULD SELECT MODIFY TRADE,AND THEN SELECT PROPERTIES TO ADD TO/DELETE FROM THE TRADE FROM THE BOARD IN A SIMILAR MANNER TO CREATING A NEW TRADE.Üj ÜŒ TRADES REMAIN ON THE TRADE LIST UNTIL THEY ARE EITHER ACCEPTED,MODIFIED OR DELETED.A TRADE WILL BE AUTOMATICALLY DELETED IF ANY OF THE PROPERTIES IN THE TRADE ARE INVOLVED IN ANOTHER TRANSACTION,SUCH AS HAVING HOUSES PLACED ON THEM.IN THIS WAY,ONLY VALID TRADES ARE HELD IN THE LIST. AT ANY TIME,YOU MAY DELETE ANY TRADE OFFERED BY YOURSELF.N.B.IF YOU DO NOT DELETE YOUR OLD OFFERS TO TRADE,THEY MAY BE ACCEPTED SOMETIME IN THE FUTURE,PERHAPS WHEN THE TRADE IS LESS DESIRABLE. PAYING DEBTS PAY DEBT ABORT TRANS RESIGN IF YOU AGREE TO A TRANSACTION,E.G.A TRADE,BUYING A PROPERTY ETC,OR FORCED TO PAY A FINE OR RENT,AND YOU DO NOT HAVE SUFFICIENT FUNDS,THEN A SPECIAL SET OF ICONS APPEARS TO FORM A ''PAY DEBT''MENU. YOU WILL HAVE TWO CHOICES.YOU CAN (1)RAISE SOME MONEY BY MORTGAGING,TRADING ETC.AND THEN SELECT THE ABORT TRANSACTION ICON WHICH WILL CANCEL THE TRANSACTION AND RETURN YOU TO THE MAIN MENU.OTHERWISE,IF THE DEPT UNAVOIDABLE (FROM A FINE OR RENTAL),AND YOU CANNOT RAISE MONEY,YOU WILL HAVE NO OPTION BUT TO RESIGN. OTHER COMMANDS (1) TO PAUSE THE GAME PRESS THE SPACE BAR. ************************** * SLO\/\/LY * * TYPED IN * * BY * * TWIRL & GIMP * * * * 16-4-94 * * * **************************