|||||| |||| -LEGEND-DOCS- |||||| |||| Legend is a nice interactive adventure/strategy game based world conquest. The overall objective of each player is to conquer and develop his or her own territory while distrupting the progress of the other player. The game may be played against either the computer or another human, and the players (excepting the computer) are able to select their alignment (benign - good, or malign - evil.) After answering the above simple questions, the computer will randomly determine who will play first. The players will have these major options during their turn: MAP - Take a birds-eye view of the world with armies and buildings in place. You can select INFO here and receive more specific information regarding a selected territory. STATUS - View your income (per turn), your current money, number of territories conquered and owned, and your current spell points. CHARACTER - Browse through this rogues gallery of various armies to find one or more that will suit your standards (or money.) The cost to hire a specific army is listed under "point cost". This amount will be deducted from your gold at the time of purchase. SPECIAL - These special characters, units, and weapon will aid your armies in combat, increase your spell efficiency, assassinate enemy leaders, or steal enemy gold. The special units are Thief, Xelfar, Wenlock, Assassin, Militia, Catapult, Scouts, and Dragon. Only one of each exists, so one or the other of the players may possess each one... not both. Switch to another set of Special units by clicking on one of the four listed and then select "swap". The other four units will then be displayed for selection. Exit to the main menu by choosing "return". TROOPS - This will list your character armies, along with their statistics and descriptions. You may also recruit more troops into an army. The "point cost" will be deleted from your gold, and the computer will randomly add more troops. SPELLS - Each spell has a full discription within the game, along with their spell point costs. The spells are: Sorcery Theomancy Fireball Bow Death Cure Lightning Teleport Life Tremor Charm Berserk Curse Fear Shield Sloth Bless Heal END TURN - Select this to relinquish play to the next person or to go to the deployment/move/attack phase if the other player has already taken his or her turn. BUILD - These buildings/structures each have their own unique properties by which they may benefit you. They can be expensive for what you get, but will pay off in the long run. An army must occupy a territory with a building in it for you to gain from its benefits. The various buildings are: Keep, Mine, Tavern, Temple, and Monolith. LEGEND - Copyright information. QUIT - Reboot game. You will be asked to verify your selection. Overall, the game is enjoyable, but can sometimes get tedious or frustrating. To get the hang of the game, I recommend using the person vs. person mode and simply controlling both forces. The dragon is an extremely powerful ally, but care must be taken in dealing with him. The Thief and Assassin work for money. If you don't keep their pockets full, they'll up and leave their barracks empty. Keep extra cash on hand if you have hired either of these. The Monolith is important to the potent magic user... the more you build, the faster your power will recharge and grow. Good luck.