International Championship Wrestling International Championship Wrestling (ICW) is an exciting new game designed for the Amiga family of computers. Compete against friends or the computer to become the new World's Champion! International Championship Wrestling features four different characters each capable of executing 18 different wrestling moves. In addition, each wrestler has his own special "finishing move," guaranteed to bring death and destruction to the enemy. International Championship Wrestling is designed for one or two players. It requires 512 Kilobytes of RAM and one or two joysticks to operate. The program uses very little chip RAM or CPU time, making it the perfect game to play while downloading files or compiling a homework assignment. International Championship Wrestling features: 1. Over 300 frames of animation per character 2. Attractive 32 color display. 3. Realistic digitized sound 4. Eighteen moves in 4 directions. 5. A special "death move" for each character. 6. Three skill levels for both one and two player mode. 7. Championship Match if you are good enough (Good Luck). Operating instructions. 1. Turn on the Amiga and Kickstart it if necessary (AmigaDos 1.2 or later). 2. Insert Disk #1 (WrestlingA) into drive 1 and, if you have a second drive, insert disk #2 (WCharsB) into drive 2. 3. The game will auto boot to the title screen. This may take a while if you have a lot of memory, since as much of the game as possible is loaded into RAM on startup. 4. When you see the title screen press any key or the left mouse button to continue. 5. For one player mode, plug the mouse cord into the mouseport. Plug the joystick into the other external port. This is player one's joystick. If you do not have a mouse, make sure that player one's joystick is not plugged into the mouseport. For two player mode diconnect the mouse and plug the second joystick into the mouseport. This is player two's joystick. 6. Once the program has loaded, a small window will appear on the screen, requesting a keyword to be entered from this manual. The message in window will direct you to a certain bold faced heading on a certain page of this document. Once you have located the heading count the requested # of words into the paragraph directly following the bold faced heading. There you will find the keyword that the program is looking for. Type this word into the window EXACTLY as it appears in the manual, followed by a return key. The program will then begin. For example if the program directs you to page 2, heading OPERATING INSTRUCTIONS, word #2, you would enter "ON". Page -2- After the game begins you will see an option screen with a choice of game options. Use player one's joystick to set the desired game options. Moving the joystick up or down will toggle between options; set the option values by pressing the joystick button. GAME OPTIONS. Player Mode: Choose one player, two player, or Demo mode. Player 1 Name: Choose between any of the three wrestlers as your alter ego. Player 2 Name: Choose between any of three wrestlers as your alter ego. In one player mode, this is the computer's wrestler. Level: Choose the skill level of player one's opponent: "EASY" will make player two (or the computer) weaker than player one. "NORMAL" will make the players have equal strength "HARD" will make player two (or the computer) stonger than player one. All three levels are valid for both one and two player mode. Start Game: Choose to start the game by pressing the joystick button. Quit Game: Choose to end the game by pressing the joystick button. Control Keys: The following control keys are available during gameplay. Control-S : Toggle Sound Effects On/Off Control-Q : Quit and Exit Control-R : Return to Option Screen : Pause Game (any key continues) THE WRESTLERS Internaitonal Championship Wrestling has searched the globe to bring you the world's greatest wrestlers: EAGLE: the high-flying American. He's fast and he's tough. You'll have to catch him before you can hurt him. IVAN: the hugh Russian bear. He's big and mean. If you hit him head on, he'll take your head off. KHAN: the Mongolian Killer. Master of the oriental arts of fighting. Watch out for the dreaded Green Foam. Page -3- BRUISER: The ICW World Champion. the greatest wrestler of all time. His only rule is to win. MATCH RULES The "match" begins after you start the game. In demo mode, the computer will continuosly play itself, changing wrestler #2 after each match. you can exit from the demo mode by pressing any alphanumeric key while the 2 wrestlers are fighting. In two player mode, the game continues until one opponent is either pinned or submits. In one player mode, the matches continue until player one loses or is crowned champion. If player one defeats two other opponents, then he becomes the number one contender and faces Bruiser, the ICW world champion in a title match! Good Luck. Once the match begins, you and your opponent attempt to beat each other into either a pinfall or submission. To beat your opponent beat him (using an open fist only!) until he is sufficiently weakened for more conventional (legal) wrestling moves. Energy meters for each player are in the upper corners ofthe screen. The more red in the meter, the stronger the wrestler. All wrestlers start with 100% energy. Each wrestler begins in a boxing stance, and punches his opponent until the opponent is susceptible to more legal moves. As you pound your opponent his energy will diminish and his reflexes will slow. When your opponent has less than 90% of his energy, you can move in for the kill. Player one converts to a wrestling stance by pressing the F10 function key. Player two uses the F1 function key. The function keys will toggle the wrestlers between boxing and wrestling stances. The computer will switch stances automatically for its wrestler. IMPORTANT: Boxing is only necessary when your opponent is too strong to mess with. If you attempt to wrestle an opponent with too much energy you'll be sorry! BOXING MOVES: From the boxing stance you will not be able to iniate any wrestling moves. the boxer's only options are to dance around the ring and punch. the joystick is used to control your wrestler. To dance around the ring, move the joystick in the desired direction. To punch, move the joystick in the desired direction while simultaneously pressing the joystick button. Your player will punch in the indicated direction. If you connect, you will hear the impact and see a corresponding decrease in your opponent's energy. The joystick positions and results are illustrated below. The open circle means the joystick button is not pressed; the solid circle means that the joystick button is pressed when the joystick is moved. Page -4- Walk Up Punch Up ^ ^ Walk Left Walk Right Punch Left Punch Right < Not > Pressed v v Walk Down Punch Down From Wrestling/Boxing In Boxing Stance Stance Fig. 1 Joystick Positions for boxing moves. The solid circle indicates that the joystick button is depressed. WRESTLING MOVES. Special note for 512K users: International Campion ship Wrestling will run on machines with 512K of RAM, however no sound effects are available on these machines and the selection of moves is limited. the following are the ONLY moves available on a 512K machine: 1) Punch Left/Right 2) Walk all 4 directions 3) Body Breaker 4) Grab Left/Right 5) Headlock 6) Pickup Opponent 7) Cover Opponent After you have punched your opponent's lights out, it's time to put some real hurtin' on him. Switch to wrestling mode and move in for the kill. All wrestling moves start with the headlock. In order to hurt your opponent you must first get him into a headlock. Move next to your opponent, press the joystick button and move the joystick in the direction of your opponent. If you are within range, you will lock that sucker up. If you miss, you must release the joystick button and try again. To maintain your hold, you must keep the joystick button depressed. If you release the button, your opponent will escape. If you wait too long, your opponent will escape. So move quickly into your next move. Note that if you attempt place a headlock on an opponent who is getting up from the mat, that you risk being punched in the stomach by wrestler (OUCH!). Page -5- Other Moves. Once you have your opponent in a headlock you may do one of five things: 1. Pushing the joystick up will lift your opponent onto your shoulder. 2. Moving the joystick down will Power Slam your opponent. 3. Moving the joystick left will Suplex your opponent. 4. Moving the joystick right will Atomic Drop your opponent. 5. If your opponents energy is very low, moving the joystick to the right will execute your special Death Move on your opponent (you can tell if you or your opponents energy is low enough by the screen flash that occurs whenever someones energy drops below this critical level). Eagle's move is the dreaded Texas Bulldog. Ivan's move is the painful Russian Bear Hug. Kahn's move is the fearsome Green Foam. And Bruiser?... Bruiser's move is so lethal that we can't even talk about it. If you have picked your opponent up onto your shoulders you may do one of four things to him: 1. Moving the joystick up will Piledriver your opponent. 2. Moving the joystick down will Body Slam your opponent. 3. Moving the joystick left will put the Back Breaker on your opponent. 4. Pressing the joystick button and moving the joystick right will Airplane Spin your opponent. To end the spinning release the joystick button. If you spin too many times you will become dizzy and fall with your opponent covering you. Escape if you can; if you don't you'll be pinned! Escaping. As farfetched as it may seem, at some point your opponent will manage to get you into some trouble. You can escape from any hold by wriggling the joystick or depressing the joystick button as fast as you can. The lower your energy, the more movement it will take to escape. Watch out for your opponent's "death move." It is almost impossible to avoid being pinned (or submitting) if he gets it on you. For some moves such as the Figure Four Leglock, you must escape quickly. If your energy gets too low in the leglock your wrestler will automatically submit. The shame will be unbearable. If your opponent's treachery has managed to get you down on the mat you have three options: 1. Moving the joystick right will cause you to roll right 2. Moving the joystick left will cause you to roll left. 3. Moving the joystick up will make you stand up. Page -6- Remember: When you are healthy any move takes only one move of the joystick to perform an action. But if your energy is low it may take several moves of the joystick to get the same result. A particularly effective (but risky) escape it to roll away when your opponent trys to jump off the ring ropes onto you. Be warned, if he's succeeds it's probably curtains. Finishing off an opponent. Once your opponent is on the ground you can start to finish him off. 1. Move the joystick to the left to Elbow Drop your opponent. Remember: he may roll out of the way. Then the hurtin' will be on you. 2. Move the joystick up to Kick your opponent when he's down. He'd do it to you! 3. Move the joystick to go for the Pin. 4. Move the joystick right and press the button to place the feared Figure Four LegLock on your opponent. Keep the button pressed to hold him down. If his energy gets low enough he'll submit. 5. If you are close enough to one of the upper ring posts, you can climb the ropes and jump on your opponent. To climb, press the joystick button and move the joystick up. You will begin to climb. When you are at the top you can jump by holding the button and moving the joystick down. If you chicken out, you can climb down by moving the joystick down without pressing the button. Chickening out will cost you energy. Be careful! While you are climbing the ropes your opponent may grab you in a headlock. If he is close enough, he will automatically grab you. If you jump on your opponent and miss, you will be in a whole world of trouble! Diagrams of the joystick positions and their results start on page 9. FINAL HINTS Once you get an opponent in trouble don't let up on him. When not being hurt a wrestler begins to recover his energy. If your opponet's energy gets too high you'll have to switch back to boxing mode to cut him back down to size. If you qualify for the title match with the Bruiser, watch out for his killer "death move" It's too painful to even think about. For you rank amatuers out there: Familiarize yourself with the game by playing in two player mode with no one playing player two. TRY NOT TO LOSE! Page -7- TECHNICAL NOTES Machines with memory between 512K and 1M: On some machines the memory available after booting is considerably less than 1M, at other times there will be between 512K and 1M of RAM available when you run ICW concurrently with other programs In this case ICW may detect that there is enough memory to load all of the moves but not enough to load the sound effects. If this is the case the game will run normally but sound effects will be disabled. Running ICW from the CLI: ICW can be run from either the CLI or the WorkBench and accepts the following arguments: 1) NOSOUND - Load all sounds but start in silent mode. 2) NOSOUNDEVER - Do not allow sounds while playing at all. 3) 512K - Force 512K version of the game to load. Installing ICW onto a Hard Disk: ICW can be run from any AmigaDOS device and uses ONLY standard Amiga System Calls when accessing its files. To install the program onto a hard disk run the InstallWrestlingHD program provided on the WrestlingA: Diskette. This program copies all necessary files onto your hard disk in the subdirectory you specify. Run this program when your hard disk is properly mounted and the standard AmigaDOS commands are in your hard disk C: Directory. Once the files are loaded onto your hard disk you must add the following lines to your startup sequence so that ICW can find the files: Assign Wrestling: Assign EAGLE: Wrestling:Eagledir Assign IVAN: Wrestling:Ivandir Assign KAHN: Wrestling:Kahndir Assign BRUISER: Wrestling:Bruiserdir is the full pathname of the directory where you told InstallWrestlingHD to store your files. For example if you told it to put the files in drive DH0: directory Wrestling then the 1st line above would be Assign Wrestling: DH0:Wrestling Page -8- Grab Up Get Up ^ ^ Grab Left | Grab Right Roll Left | Roll Right < Not > | Pressed v --------------- Grab Down You are down on ----------------- the mat. Wrestling Stance, Both men up. Pick up Opponent PileDriver ^ ^ Suplex Atomic Drop/ Back Breaker Airplane Spin Special Move v v Power Slam Body Slam -------------------- --------------- - Opponent in Headlock Opponent on your shoulders. Fig. 2 Joystick position for Wrestling Moves. Page -9- END..........